Acid Burn
While active, deals Direct Damage and reduces Regeneration Rate by 30% of it's current value.
Adrenaline
Stored as a white Health bar which decays over time. Dealing damage with attacks converts stored Adrenaline into Health, based on the level of the attack. This conversion is not affected by Regeneration Rate and cannot be prevented by Heal Block or similar effects. Max Adrenaline is equal to Max Health.
Armor
Armor (Passive) is an ability that reduces incoming damage Direct Damage ignores all Armor, while Armor Break reduces Armor Rating
Armor Shattered
Armor Shattered is a non-damaging Debuff that reduces Opponent Armor Up Buff Ability Accuracy by 100% Additionally, this Debuff shatters Robot Champions systems, reducing their Combat Power Rate, Ability Power Rate and Ability Accuracy by 100% Armor Shattered is exclusive to Cosmic Champions
Aspect of Evolution
Increases the Attack Rating, Armor Rating, Critical Rating, Critical Resistance, Block Penetration, Combat Power Rate and Ability Accuracy by the given potency.
Auto-Block
Auto-Block automatically blocks incoming enemy attacks, often with a specific percentage chance of triggering
Bleed Vulnerability
Increases the potency of incoming Bleed effects by give percentage for given seconds.
Buff Steal
Buff Steal allows a Champion to take an opponent's active Buff (Armor Up, Regeneration, etc)
Caltrops
Deals the listed damage as Instant Bleed whenever the affected Champion dashes Forward or Backward. Does not trigger during auto-run.
Cauterize
Cauterize removes all instances of Bleeding on the enemy, dealing damage for each one removed
Charm
Increases the Potency of incoming Power steal, Drain and Burn Effects. Also decreases the potency of Power Gain, energize and Inexorable effects.