Abomination (Immortal)
Science | 2020
Abilities
Contact Attacks, Direct Damage, Petrify, Poison, Poison Resistance, Weakness, Armor Break
 
*, Vicious
*
#AW : Secutor
#AW: Crush
#AW: Defiance
#AW: Unsteady Ground
#Carina's Challengers
#Defensive: Tank
#Fantastic
#Gamma
#Offensive: Damage Over Time
#Saga
#Size: XL
#Villain
#Wrath
Playstyle and Requirements
Awakening Recommended ● Excels with Suicides ● High Skill Required
Relics


Counters

Signature Ability (Sig 1)
TOXIC HUSK
Passive
Self inflicted Poison stack limit is increased to 12 and Abomination self inflicts 3.0 Poisons at the start of each fight.
Poison, Petrify, and Acid Burn effects last +0.0% longer.
Abilities
PASSIVE
Take 100.0% less damage from Poison effects and the recovery reduction from Poison is 50% less effective.
CORROSIVE POISONS
Contact with the Opponent has a 15.0% chance to inflict them with a Poison Debuff, dealing 85.0 Direct Damage over 25 seconds and reducing health recovery by 30%.
If the Opponent reaches 10 Poison Debuffs they are converted into an Acid Burn Passive dealing 550.0 Direct Damage over 5 seconds.
While Acid Burn is active, the Opponent is inflicted with an indefinite non-stacking Poison Debuff dealing 0 damage and reducing health recovery by 30%. While this is active, no additional personal Poison effects can be inflicted onto the Opponent.
When striking an Opponent suffering from Acid Burn, Attacks are Unblockable and deal a burst of 60.0 Physical Damage.
When triggering Acid Burn, Abomination inflicts a Petrify Debuff of 60.0% Potency for 5 seconds.
SELF INFLICTED POISONS - MAX 10
Every 1000.0th Basic Attack landed by either champion inflicts Abomination with an indefinite Poison Debuff dealing 0 damage.
Each Poison on Abomination grants +8.0 Physical Resistance, and the first -1 each reduce the potency of the Opponent's Inequity Mastery by 12.0%.
While Abomination is Poisoned, each time he Blocks an attack the Opponent is inflicted with a Weakness Debuff, reducing Attack Rating by 30.0% for 2 seconds.
SPECIAL ATTACK 1
On Activation, inflict a non-stacking Petrify Debuff of 20.0% Potency for 25 seconds.
Abomination inflicts himself with +400.0 Poisons. This is increased to +6 if the Toxic Aura is active.
SPECIAL ATTACK 2
Activate Toxic Aura for 10 seconds. While active, consume 1 Poison Debuff on Abomination every 2.0 second(s) to keep the Aura paused. Consumption is paused during the Opponent’s Special Attacks.
During Toxic Aura standing near the Opponent inflicts 1 Poison Debuff every second, dealing 85.0 Direct Damage over 10 seconds and reducing health recovery by 30%.
Each stack of Toxic Aura beyond the first increases the speed that it inflicts Poison by -25.0%. The Toxic Aura can stack up to 4.
SPECIAL ATTACK 3
Inflicts Acid Burn, dealing 550.0 Direct Damage over 5 seconds. Each stack in the Toxic Aura inflicts 1 additional Acid Burn effect.
Until the next time the Toxic Aura expires it becomes enhanced, increasing the time it takes to consume a Poison by 50.0 second(s). This enhancement cannot stack but can be activated even while the Toxic Aura isn't yet active.
Synergies
FAIREST OF THEM ALL
Heavy Attacks inflict an Armor Break Debuff reducing the Opponent’s Armor Rating by [250, 350] for 15 seconds.
The Opponent’s Combat Power Rate is reduced by up to 50% based on Agitation when struck by a Special Attack.
Symbiote Buffs gain +15% duration.
Unique Synergy: Does not stack with duplicate synergies.
IMMORTAL KINGS
Personal Poison and Acid Burn effects gain +15% Potency.
While Malice is on Cooldown gain a 25% chance to inflict a Poison Debuff dealing 30% of modified attack over 12 seconds each time a contact attack is landed. Additionally the chance to gain Fury charges during Cooldown is increased by a flat +11%.
Unique Synergy: Does not stack with duplicate synergies.
IMMORTAL RULERS
The Basic Attacks required to trigger a Self-Poison are reduced by 2.
Each Armor-Up Buff grants +5% Attack Rating. Additionally, every 10th Basic Attack triggers 1 personal Armor-Up Buff, these count toward Red Skull’s Armor cap.
Unique Synergy: Does not stack with duplicate synergies.
WHAT YOU FEAR, YOU’LL DESTROY
When struck while performing a Heavy Attack, become Passively Unstoppable for 3 seconds. Cooldown: 45 seconds. [Gamma]: Cooldown becomes 5 seconds.
Synergy Champions: Personal damaging effects gain 15% increased potency.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...














