Wiccan

Wiccan

Mystic | 2022

Abilities
Block Unblockable*, Contact Attacks, Energy Damage , Energy Vulnerability, Incinerate, Neutralize, Plasma, Resistance Up, Cruelty Patriot*, Fury QuickSilver*, Slow Loki*, Tracking Hulkling*
Immunities
Armor Break Immunity, Reverse Control Immunity
7* Stat Focus
Attack: Block Proficiency
Defense: Block Penetration
#10 Year Challenge #AW : Provocateur #AW : X - Magica #AW: Sugar Pill #EQ : Romance #Hero #New Avengers #Offensive: Damage Over Time #Size: M #Valentine's #Young Avengers
Playstyle and Requirements
Awakening Recommended
Relics
Ghost RiderIron First
Duel Targets
Luki88088 (7* R3)

Signature Ability (Sig 1)

SPELL MASTERY
Resistance Up also allows Wiccan to block Unblockable attacks from Cosmic Champions.
Incinerate effects have a 5.0% chance to not consume Shock Debuffs when creating a Plasma.
If the Opponent is Shock Immune, Shocks turn into Degeneration with the same Potency and Duration, but counts as Shocks for Wiccan's other abilities.

Abilities

ALWAYS ACTIVE
Wiccan uses magic on his Basic attacks, causing them to deal Energy Damage instead of Physical.
Physical Resistance
Physical Resistance decreased by --30.0.
Immunity to Reversed Controls and Armor Break due his mastery of the Arcane Arts.
When struck by True Damage, instantly gain +40.0% of the Power gained from the Hit.
If inflicted with a Concussion or Disorient Debuff from a Science Champion, one Personal Passive or Debuff caused by Wiccan is removed.
CANTRIPS
Neutralize
When Well-Timed Blocked, inflicts a non-stacking Neutralize Debuff of -100.0% Potency that lasts for 10 second(s).
When the Opponent's ability fails due to reduced Ability Accuracy or Wiccan’s personal Immunities, inflict an Incinerate Debuff, reducing Block Proficiency by 50% and dealing 60.0 Energy Damage over 10 second(s).
SPELLS
Cast a Spell by performing a specific action. As a Defender Wiccan casts a Spell every 10 second(s) following the order below, but this timer resets and moves to the next Spell in order when Wiccan is knocked down, and pauses on his Specials.
Resistance Up
Shield (Dash back and hold block for 1.2 second(s)): Gain a 20.0 Resistance Up Passive for 10 second(s). Max 3 Stacks.
Flame (Medium, Light, Light, Light, Medium): Inflicts an Incinerate Passive, reducing Block Proficiency by 50% and dealing 60.0 Energy Damage over 10 second(s).
Neutralize
Silence (Medium, Light, Light, Light, Light): Inflicts a non-stacking Neutralize Passive of -100.0% Potency that lasts for 5 second(s).
Arcane Theft (Heavy): Gain a Power Gain Passive, granting 1.0% of Max power over 10 second(s). Nullifies up to one Fury, Precision, or Power Gain Buff off the Opponent to increase the potency of the Power Gain Passive to 500.0%.
Pause all active Spells and Debuffs for 6 second(s) when casting a Spell that does not exist or activating a Special Attack.
SPECIAL ATTACK 1
On activation gain a Regeneration Buff, recovering 7.0% of missing Health over 6 second(s). Recovers 100.0% of missing health caused by Energy Damage from Bursts and damaging Debuffs.
Last 2 hits cast the last casted Spell with duration increased by 800.0 second(s).
SPECIAL ATTACK 2
Plasma
All hits inflict a Shock Debuff, dealing 80.0 Energy Damage over 15 second(s). Inflicting an Incinerate into a Shock, or vice versa, will fuse those two effects into a Plasma that has the property of both, lasting 6.0 second(s). Plasmas do not pause.
Power Efficiency
Last hit grants a non-stacking Power Efficiency Buff of -30.0% Potency, lasting for 3 second(s) plus 3 second(s) per unique Spell active at the beginning of the Special, and pauses during Specials. As a Defender this Buff always lasts 20.0 second(s).
SPECIAL ATTACK 3
Energy Resistance
Inflict an Energy Vulnerability Debuff, reducing Energy Resistance by -65.0 for 20 second(s).

Synergies

ALTERCATIONS
Super-Skrull
The Hood
Wiccan
Super-SkrullWhile Cosmic Energy Overload Buff is active, launching a Special attack will trigger the effects of Cosmic Energy Overload based on how many Cosmic Energy Receptors Buffs are active.

The HoodOnce per fight, Special 3 grants no Power and the Opponent counts as having one extra Bar of Power.

WiccanIncreases the Potency of Incinerates by 25%.

Unique Synergy: Does not stack with duplicate synergies.
DRAG BRUNCH
Loki
Wiccan
LokiFinishing a combo with a light attack pauses Curse for 4 seconds.

WiccanLast Hit of Special 2 inflicts a Slow Debuff for 10 second(s).

Unique Synergy: Does not stack with duplicate synergies.
MY PRINCE CHARMING
Wiccan
Hulkling
WiccanWhen neutralizing the Opponent Wiccan also inflicts a Tracking Debuff, bypassing the effects of Miss for the duration of the Neutralize.

Solo Synergy: Only affects this Champion and does not stack.
NEW AVENGERS
Hawkeye
Wiccan
HawkeyeInflict Rupture and Critical Rupture instead of Bleed and Critical Bleed when fighting Bleed Immune Champions.

#New Avengers: Gain [400, 420, 450] Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
NEXT IN LINE
Doctor Voodoo
Magik
Wiccan
Wong
Doctor VoodooPower Gain and Power Leech Effects gain 25% increased duration.

MagikIf the Opponent has 1 or more Buffs active, Special Attack 1 becomes Unblockable.

WiccanSpell Pause duration increases by 2 second(s).

WongSpell durations are increased by 20%.

Unique Synergy: Does not stack with duplicate synergies.
SPIRITUAL PARENTS
Wiccan
Scarlet Witch (Classic)
Scarlet Witch (Sigil)
Vision (Age of Ultron)
Vision
WiccanWhen a Buff fails to trigger due Reduced Ability Accuracy, Wiccan gains 2% of his Max Power.

Scarlet Witch (Classic)Critical Damage Rating is increased by [666, 700, 750] while launching Special Attack 1 or 2.

Scarlet Witch (Sigil)Regain 50% of the Instabilities removed when Degeneration expires.

Vision (Age of Ultron)Intercepting the Opponent inflicts a Passive Power Burn, burning 10% of the current Power.

VisionIntercepting the Opponent inflicts a Passive Power Burn, burning 10% of the current Power.

Unique Synergy: Does not stack with duplicate synergies.
SPIRITUAL UNCLE
QuickSilver
Wiccan
QuickSilverGain 8.3% Degeneration Resistance for every 100 Momentum Charges.

WiccanGaining a Bar of Power grants a Fury Buff, increasing Attack Rating by 20% for 10 second(s).

Unique Synergy: Does not stack with duplicate synergies.
TRUE LOVE
Hulkling
Wiccan
HulklingHulkling is Stun Immune while he has at least 3 Pierce Buffs.

Unique Synergy: Does not stack with duplicate synergies.
YOUNG AVENGERS
Kate Bishop
America Chavez
Cassie Lang
Hulkling
Loki
Wiccan
#Young Avengers: +5% Combat Power Rate and +500 Block Proficiency.
Unique Synergy: Does not stack with duplicate synergies.
THE ILLUSIONISTS
Dani Moonstar
Mysterio
Spider-Man (Supreme)
Viv Vision
Wiccan
Synergy Champions: Dodging an attack with the Dexterity Mastery grants a non-stacking 20% Physical Resistance Passive for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
FOUNDER
Patriot
Wiccan
Hulkling
Kate Bishop
Cassie Lang
Synergy Champions: Knocking down the Opponent grants a non-stacking +100 Cruelty Buff for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.
STRIKEFORCE
Spider-Woman
Winter Soldier
Angela
Wiccan
Spider-WomanIncrease the potency of Fury effects by 20%.

Winter SoldierStart each fight with 5 indefinite Cleanse Passives.

AngelaOn the final hit of a Heavy Attack, gain a non-stacking 25% Aptitude Buff for 10 seconds.

WiccanSpell pause duration is increased by 3 seconds.

Unique Synergy: Does not stack with duplicate synergies.
A.I.M. ALUMNI
Yelena Belova
M.O.D.O.K.
Sunspot
Hulkling
Wiccan
Synergy Champions: Gain +5% Attack Rating and +400 Critical Damage Rating. These bonuses are doubled while at Combo Meter 25+.
Unique Synergy: Does not stack with duplicate synergies.
CANNON EVENT
Spider-Man (Pavitr Prabhakar)
Rocket Raccoon
Negasonic Teenage Warhead
Hit-Monkey
Mantis
Wiccan
Spider man (Miles Morales)
Synergy Champions: Start each fight with a Glass Cannons Anonymous Buff, granting +3000 Armor and +650 Critical Resistance for 2 seconds. This Buff is paused until struck.
Unique Synergy: Does not stack with duplicate synergies.

Spotlight & Gameplay