King Groot

King Groot

Cosmic | 2017

Abilities
Armor Break, Contact Attacks, Fury, Poison, Purify, Regeneration
Immunities
Bleed Immunity, Power Burn Immunity, Power Drain Immunity
#AQ: Ramp #AW: Conduit #AW: Unsteady Ground #Offensive: Raw Damage #Size: XL #Villain #Villain of the Contest
Playstyle and Requirements
Awakening Recommended
Relics
GamoraThor

Signature Ability (Sig 1)

UNYIELDING MIGHT
While Malice is active: Gain up to +49.0% Poison duration based on how long the fight has gone on. Max Bonus after 100.0 seconds.
When Malice enters Cooldown, gain a Regeneration Buff, recovering 4.5 Health over 13 seconds.

Abilities

ALWAYS ACTIVE
Unique physiology grants Immunity to Bleed, Power Drain and Power Burn effects.
PERSONAL FURY BUFFS
Unless otherwise stated, King Groot’s Fury Buffs each provide +30.0 Attack Rating and last 13 seconds.
Whenever King Groot receives a Debuff, he will spend 1 personal Fury Buff after 0.5 seconds to Purify that Debuff.
MALICE - PASSIVE
King Groot starts the fight with a Malice Passive, which grants 300.0 Fury Buff(s). Malice lasts as long as King Groot has at least 1 Personal Fury Buff remaining.
While Malice is active: Gain up to +10000.0% Fury Buff Potency based on how long the fight has gone on. Max Bonus after 100 seconds.
When Malice ends, it goes on Cooldown for 13 seconds.
WHILE MALICE IS ON COOLDOWN
Attacks from either Champion have a 20.0% chance to grant 100.0 Fury Charge. When Cooldown ends, gain 1 Fury Buff for each Charge acquired and re-enter Malice.
Each time King Groot’s attack is Evaded, Auto-Blocked, or Misses gain 200.0 Fury Charge(s). Cooldown 2 seconds.
SPECIAL ATTACK 1
Inflicts up to 3 Armor Break Debuffs, with each having a 100.0% chance to activate, removing an Armor Up Buff and reducing Armor Rating by -12.0 for 15 seconds. Max Stacks: 10. These Armor Breaks also reduce future Armor Up Buff Potency by 10%.
Malice: Spend 1 Fury Buff to make the Armor Break indefinite.
SPECIAL ATTACK 3
100.0% chance to gain a Regeneration Buff, recovering 10.0 Health over 3 seconds. This Regeneration Buff is Paused while King Groot is Heal Blocked.

Synergies

...BUT THE BEST VILLAIN
The Hood
Abomination
King Groot
Ronan
Vulture
The HoodInvisibility’s starting Miss Chance is 140% instead of the normal 120%.

Villain Champions: +3% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
CONTEMPTUOUS MALICE
Crossbones
King Groot
Crossbones[Contempt] Start the fight with 2 Fury Buff(s).

King GrootWhile fighting #Hero Champions, Malice grants an additional Fury Buff and the chance to gain Fury Charges during Cooldown is increased by a flat +10%.

Unique Synergy: Does not stack with duplicate synergies.
GIANT CHALLENGERS
King Groot
Sasquatch
Sentinel
Thing
King GrootMalice grants an additional Fury Buff and +30% Fury Buff Potency.

SasquatchStart the fight with 3 Stacks of Rage.

SentinelStart the fight with 30 Analysis Charges.

ThingStart the fight with 3 Rock Stacks.

Unique Synergy: Does not stack with duplicate synergies.
GIANT MONSTROSITIES
King Groot
Abomination (Immortal)
Mojo
Mole Man
Venom The Duck
King Groot+35% Poison and Armor Break Debuff duration.

Size XL Champions: +4% Health and Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
GREASY SWAMP BOYS
Toad
Man-Thing
King Groot
Toad+8% Poison Debuff Potency.

Man-ThingStart the fight with an indefinite Prowess Buff increasing Special Attack Damage by 60%. This Buff is removed after a Special Attack ends.

King GrootStart the fight with an indefinite Prowess Buff increasing Special Attack Damage by 60%. This Buff is removed after a Special Attack ends.

Unique Synergy: Does not stack with duplicate synergies.
IMMORTAL KINGS
Abomination (Immortal)
King Groot
Abomination (Immortal)Personal Poison and Acid Burn effects gain +15% Potency.

King GrootWhile Malice is on Cooldown gain a 25% chance to inflict a Poison Debuff dealing 30% of modified attack over 12 seconds each time a contact attack is landed. Additionally the chance to gain Fury charges during Cooldown is increased by a flat +11%.

Unique Synergy: Does not stack with duplicate synergies.
KINGS OF THE WORLD
Namor
Black Panther
King Groot
Kingpin
All Champions: Each member of this Synergy increases the teams Special Attack damage by +12% for as long as they are alive (max 36%).
Unique Synergy: Does not stack with duplicate synergies.
MISUNDERSTOOD MONSTERS
King Groot
Man-Thing
King GrootMalice grants 2 additional Fury Buffs.

Man-ThingWell Timed Blocks inflict a Poison Debuff dealing 25% of its Attack as damage over 5 seconds, and reducing Regeneration effects by 30%.

Unique Synergy: Does not stack with duplicate synergies.
MY CONTEST NOW
Magneto
Doctor Doom
King Groot
Ultron
Kingpin
MagnetoWhile fighting #Hero Champions, Special Attacks gain +15% Attack rating and gain a Cruelty Buff lasting 14 seconds and increasing Critical Damage Rating by 800.

Solo: Only affects this Champion and does not stack.
NERVE TOXIN ARROWS
Hawkeye
Abomination
Abomination (Immortal)
Diablo
King Groot
HawkeyeArrow strikes Pause all Slow Debuffs on the opponent for 6 seconds per level of Special Attack.

Other Synergy Champions: +7% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
ABSCISSION
King Groot (Deathless)
King Groot
Synergy Champions: While the Opponent is suffering from Incinerate or Poison, gain 15% Offensive Combat Power Rate.
Unique Synergy: Does not stack with duplicate synergies.
COSMIC FORCES OF THE CONTEST
Imperiosa
King Groot
King Groot (Deathless)
Venompool
Venom The Duck
Galan
ImperiosaSynthect Pierce potency increased by 20%.

King GrootPause Furies during Groot’s Specials.

King Groot (Deathless)Pause Furies during Groot’s Specials.

VenompoolInflict a 50% Infuriate Passive while Venompool is outside striking distance and has 2 or more Bars of Power.

Venom The DuckGain +500 Armor Penetration while the Opponent has Toxic Armor.

GalanSpecial Attack 3 grants +100 Planetary Mass.

Unique Synergy: Does not stack with duplicate synergies.

Spotlight & Gameplay

Coming Soon...