Omega Sentinel
Tech | 2022
Abilities
Armor, Auto-Block, Bleed Resistance*, Contact Attacks, Cowardice, Heal Block, Incinerate, Plasma, Poison Resistance*, Regeneration, Tracking, Armor Break
*, Power Drain
*
Immunities
Fate Seal Immunity, Nullify Immunity, Stagger Immunity
7* Stat Focus
Attack:
Critical Rating
Defense:
Armor Rating
#AQ: Ramp
#AW : House of Mirrors
#AW : Secutor
#AW: Armor Burn
#AW: Sturdy
#Frightful
#Metal
#Offensive: Damage Over Time
#RAIDS : Vanguard
#Robot
#Size: S
#Villain
Playstyle and Requirements
Awakening Recommended ● High Signature Recommended ● Excels with Suicides ● Excels with Synergy
Relics


Duel Targets
INSANE-SKULL
(7*
R3)
●
Ava
(7*
R4)
Signature Ability (Sig 1)
PRIME TECHNOLOGY
Always Active
Omega Sentinel gains 14.0 Passive Energy Resistance for each personal non-Damaging Debuff on the Opponent.
Omega Sentinel’s Special Attack 2 inflicts an additional Incinerate Debuff for each Prowess effect on the Opponent, up to a maximum of 5.
For each Armor Up that is consumed by a Special Attack, there is a 10.0% chance for Omega Sentinel to gain a new Armor Up.
Abilities
CYBERNETIC NANOTECH - ALWAYS ACTIVE
Omega Sentinel’s nanotech allows her to take no damage from Bleed and Poison effects and grants her immunity to the regen reduction from Poison.
When inflicted with a Bleed or Poison effect Omega Sentinel gains a Self-Repair Buff healing 20.0% of missing health over 10 seconds. This ability does not stack and ends early if Omega Sentinel is Stunned.
INCINERATE - MAX STACKS: 20
All of Omega Sentinel’s Incinerate Debuffs deal 70.0 Energy damage over 6 seconds. Against Mutants, inflict an identical Plasma Debuff instead.
NANO SHIFTING - [K=GLOSSARY/PRE_FIGHT_ABILITY]PRE-FIGHT ABILITY[/K]
Omega Sentinel can rotate through Nanite Carapace, Electrostatic Pole and Plasma Wave weapons. When selected from the pre-fight screen, Omega Sentinel starts the fight with that Weapon active. Landing a Heavy Attack rotates her current Weapon.
Omega Sentinel’s second Medium Attack inflicts a Debuff that is determined by her current Weapon.
If the Opponent is inflicted with 3 or more of her personal non-Damaging Debuffs, she inflicts an Incinerate Debuff instead.
Nanite Carapace: Inflict a Cowardice Debuff, reducing Special Attack Damage by 10% for 8 seconds.
Electrostatic Pole: Inflict a Heal Block Debuff, preventing the Opponent from healing for 8 seconds.
Plasma Wave: Inflict a Tracking Debuff, bypassing the effects of Miss for 8 seconds.
Finishing a combo with a Light Attack or landing a Heavy Attack pauses all personal Debuffs on the Opponent for 7 seconds.
ADAPTIVE BODY - ALWAYS ACTIVE
Omega Sentinel’s Adaptive Body grants her Immunity to Nullify, Stagger and Fateseal effects. Against Mutants, her Ability Accuracy cannot be modified.
Gain an indefinite Armor Up Buff whenever either champion makes contact with the same Basic Attack twice in a row, increasing her Armor rating by 30.0. Gain an additional Armor Up against Mutants. Max 10 Stacks.
When Omega Sentinel would be struck at 10 or more Armor Up Buffs, consume all Armor Ups, Purify any Stun Debuffs and gain a 100% chance to Auto-Block for 2 seconds. This Auto-Block can trigger Parry. As a Defender this ability requires 500.0 Armor Ups instead.
When Omega Sentinel's Auto-Block timer starts, inflict an Incinerate Debuff. Against Mutants, inflict an identical Plasma Debuff instead.
When Struck by a Heavy Hit while Auto-Blocking, gain a 100% chance to Resist a Block Break.
SPECIAL ATTACKS
When activated, all of Omega Sentinel’s personal Debuffs are paused for the duration of the Special Attack and for 2 seconds afterwards.
On contact, consume up to 5 Armor Ups, increasing the duration of all Debuffs inflicted or refreshed by this Special Attack by 1 second per Armor Up consumed. All Debuffs triggered by Special Attacks can trigger through Block.
SPECIAL ATTACK 1
The last hit refreshes all personal non-Damaging Debuffs on the Opponent. If there are no Debuffs to refresh, instead inflict 2 Debuffs with the type and potency determined by Omega Sentinel’s current Weapon for 8 seconds.
SPECIAL ATTACK 2
The last hit inflicts an Incinerate Debuff on the Opponent, and an additional one for each personal non-Damaging Debuff on the opponent. Against Mutants, inflict an identical Plasma Debuff instead.
SPECIAL ATTACK 3
On activation, consume all personal Incinerate and Plasma Debuffs on the Opponent. Deal a burst of 200.0 Energy Damage for each Debuff consumed.
If the opponent is not inflicted with any personal Incinerate or Plasma Debuffs, instead inflict 6 Incinerate Debuffs. Against Mutants, inflict an identical Plasma Debuff instead.
Synergies
NEW WAVE
If a personal Shock effect is prevented by Immunity. Nimrod inflicts matching Incinerate Debuffs instead. Incinerate reduces Block Proficiency by 50% and prevents the activation of Perfect Block.
Robots: +5% Combat Power Rate for each Shock on the Opponent. Max 50%.
Unique Synergy: Does not stack with duplicate Synergies.
Unique Synergy: Does not stack with duplicate Synergies.
RESISTANCE IS FUTILE
Up to +25% Armor Rating based on missing Health.
Robots: If a Robot is defeated. They gain a Self-Repair Cross-Fight which gets consumed when they enter their next Fight, Regenerating 25% of their missing health over 20 seconds. This effect ends early if Stunned.
Unique Synergy: Does not stack with duplicate Synergies.
Unique Synergy: Does not stack with duplicate Synergies.
SENTENCED TO DEATH
Whenever the Opponent is inflicted with a Cowardice Debuff remove 1 Prowess effect from them.
Landing a Critical Hit on the last hit of Special Attack 1 grants an Unblockable Buff during the next Special Attack.
Knocking an Opponent down with a Heavy Attack grants Psylocke 2 psi-charges.
Unique Synergy: Does not stack with duplicate synergies.
OMEGA SENTINEL POTENTIAL
Gain 33% Armor Up potency.
Increase the Light and Heavy Attacks Debuff pause duration by 2 seconds.
Gain 66% Heal Block duration. Inflicting a Heal Block also inflicts a Cowardice Debuff, reducing Special Attack Damage by 95% for the duration of the Heal Block.
Unique Synergy: Does not stack with duplicate synergies.
THIS IS MY FAMILY
Personal Disintegration effects gain 20% increased duration.
While the Opponent is suffering from a personal Shock effect, ERADICATE Protocol expires 30% slower.
At max Analysis Charges, personal non-Damaging Debuffs expire 50% slower during the Opponent’s Special Attacks.
Personal non-Damaging Debuff durations are increased by +2.5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...






