Delirium
Reduces Defensive Combat Power Rate by given Percentage and has their Dash and Dodge Control Reversed
Destroy
Removes a given numbers of Buffs from Target and Replaces them with a Rubble Buff that has no effect and lasts or described duration.
Devolve
Reduces Attack Rating, Armor Rating, Critical Rating, Critical Resistance, Block Penetration and Combat Power Rate by the given potency.
Disarm
Caps Attack Rating and Block Proficiency preventing it from increasing above a set of amount (50% of current Attack Rating and Block Proficiency unless otherwise stated).
Dodge or Dodging
Dodge is an instantaneous beneficial effect that prevents the Champion from being struck when dodging backwards.
Endurance
While active, reduces the duration of new non-Damaging Debuffs on the affected Champion by the given potency.
Energize
Increases the Combat Power Rate by X% This is the Power that is gained by landing hits or being struck by the opponent
Energy Damage
Energy Damage is a category of damage that is distinctly different from Physical damage Energy damage is unaffected by Physical Resistance
Energy Resistance
Energy Resistance reduces the amount of incoming damage from Energy Damage abilities or effects
Ensnare
Prevents Evade from activating and reduce Ability Accuracy by 30% (Unless stated otherwise).