Sauron
Mutant | 2022
Abilities
Bleed, Bleed Resistance, Contact Attacks, Degeneration, Fury, Prowess, Regeneration, Unblockable, Incinerate
*
Immunities
Poison Immunity, Power Steal Immunity
7* Stat Focus
Attack:
Special Damage
Defense:
Energy Resistance
#AW : Provocateur
#AW : X - Magica
#AW: Crush
#AW: Prowess Power
#Brotherhood of Mutants
#Coda
#Meteor
#Offensive: Burst
#Offensive: Damage Over Time
#Saga
#Size: M
#Villain
Playstyle and Requirements
Excels with Suicides
Relics



Duel Targets
MinI 2000
(7*
R3)
Signature Ability (Sig 1)
DOCTOR'S GIFT
After the start of the fight, if the Opponent attempts to inflict a Bleed, or Incinerate effect while a Degeneration Passive is active, inflict the Opponent with a Passive version of that effect dealing +300.0 damage over 2 seconds.
Increase personal Prowess Passive Potency by a flat 1.4%.
Abilities
ALWAYS ACTIVE
Immune to all Power Steal, Poison, and Sauron's Regeneration Rate cannot be decreased or increased by outside sources.
Take -95% less damage from Bleed effects and gain +25.0% Critical Resistance while Bleeding.
When Sauron is struck, 30% chance to gain a Regen Passive healing 10.0% of the damage taken per personal Prowess Passive effect he has.
Light Attacks have 35% chance to deal 50% of the damage dealt as a burst of Physical Damage. This ability can also trigger through block.
PROWESS (MAX: 10)
Each time one of Sauron’s Abilities fails to trigger due to chance gain a 10.0% Prowess Passive. Gain an additional 2 Prowess Passive if Sauron's Ability fails due to Ability Accuracy modification.
At 7 Prowess Passives, Dash Attacks, Heavy and Special Attacks grant an Unblockable Passive for 4 seconds. This Unblockable Passive is paused during Special Attacks and has a 10 second cooldown unless Sauron's Ability Accuracy is being modified or Sauron is affected by a Degeneration.
At 10 Prowess Passives, Dashing Attacks, inflict a Bleed Passive, dealing +75.0 damage over 4 seconds. This ability can also trigger through block.
Landing the first hit of a Heavy Attack will consume 3 Prowess Passives and gain a Fury Passive, granting +50.0 Attack Rating for 4 seconds
ALL SPECIAL ATTACKS
All Prowess Passives are removed at the end of Special Attacks.
On activation, pause the Degeneration Passive from Extinction Mode for 8 seconds.
EXTINCTION MODE
While at 10 Prowess Passives, when you hit the Opponent, inflict a Degeneration Passive, dealing +40.0 direct damage over 5 seconds.
Increase Physical Burst Potency by 50.0% and all personal Abilities have 100% Ability Accuracy.
If the Degeneration Passive from Extinction Mode expires, remove all Prowess Passives.
SPECIAL ATTACK 1
After this Special Attack ends, for each physical burst hit dealt to the Opponent, heal for 25.0% the damage dealt for 10 seconds.
SPECIAL ATTACK 2
After this Special Attack ends, increase the Potency of all personal burst Physical Damage by 100.0% for 10 seconds.
SPECIAL ATTACK 3
After this Special Attack ends, inflict a Degeneration Passive, dealing +25.0 direct damage over 5 seconds per personal Passive effect that has expired on Sauron or on the Opponent. (capped at 30) Reset after Special 3 activation.
Synergies
BIRD TELEPATHY
Each hit of Special 1 has a 10% chance to refresh the current active mode.
When performing a Well-Timed Block, 30% chance gain a Physical Resistance Buff. If there are more Physical Resistance Buffs than Energy Resistance, gain Energy Resistance instead. These Buffs increase their corresponding Resistance by +[520, 537] and last for 10 second(s).
Captain America (Sam Wilson), Falcon: Opponent Combat Power Rate is decreased by 40% while Lock-On is on a Cooldown.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
BROTHERHOOD
Inflict a Bleed Passive dealing 15% of Attack Rating as Direct Damage over 6 seconds on the final hit of a Heavy Attack.
Tongue Attacks that make contact deal 20% of Attack as a burst of Physical damage while Paralytic Secretion is active.
Unique Synergy: Does not stack with duplicate synergies.
FIRE AND DRAGONS
If no Power Charges are active Special Attack 2 inflicts up to 3 additional Incinerate Debuffs.
Increase the duration of Incinerate Debuffs by +10% and Passive Incinerates by +15%.
When Sauron activates a Special Attack with Max Health, inflict 3 Incinerate Passives, dealing 100% Attack Rating as Energy Damage over 6 second(s). Max 6 stack(s).
Unique Synergy: Does not stack with duplicate synergies.
NO MORE PATIENTS
Whenever an Opponent heals, gain a 2% Regen Passive for 2 seconds. This goes on Cooldown for 5 seconds. Once this has been triggered 4 times, Inflict Heal Block Passive for 12 seconds.
Whenever an Opponent heals, gain a 2% Regen Passive for 2 seconds. This goes on Cooldown for 5 seconds. Once this has been triggered 4 times, Inflict Heal Block Passive for 12 seconds.
Whenever an Opponent heals, gain a 2% Regen Passive for 2 seconds. This goes on Cooldown for 5 seconds. Once this has been triggered 4 times, Inflict Heal Block Passive for 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
WINGS AND FEAR
When landing a Dash Attack, the Bleed damage inflicted now does 100% more damage and the duration increases by 20%.
Armor Breaks from Specials now reduce Armor Rating by +30% for 11 seconds.
Stifle duration is increased by 4 seconds and reduces Offensive Combat Power Rate by an additional 15%.
Exhaust Burn only costs 5 Core Charges and the non-stacking Incinerate debuff now does an additional 20% Attack Rating in damage over 5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
MEAN GREENS
When the Opponent is inflicted with a non-Damaging Debuff other than the Parry Mastery Stun, inflict a personal Rupture.
If the Opponent Purifies or Cleanses the Parry Mastery Stun, gain an Unstoppable Passive for 1 second.
Each hit of Special 2 Nullifies 1 extra Buff.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...




