Arcade

Arcade

Tech | 2024

Abilities
Auto-Block, Bleed, Incinerate, Poison, Rupture, Shock, Steadfast, Torment, Fury Black Cat Kraven Wolverine*
Immunities
Incinerate Immunity*, Poison Immunity*, Shock Immunity*
7* Stat Focus
Attack: Critical Rating
Defense: Block Penetration
#AW : House of Mirrors #AW : Secutor #Defensive: Guard #Offensive: Damage Over Time #Size: M #Villain
Relics
HulkbusterSentinel
Duel Targets
KJ721 (7* R3) ● pYR0 pATEL (7* R4)
Counters
Medusa Angela Vox Scream Thanos (Deathless)

Signature Ability (Sig 1)

WELCOME TO MURDERWORLD!
Steadfast
Just before Arcade Auto-Blocks an attack, gain a non-stacking Steadfast Buff for 2 seconds, paused during the Opponent’s Special Attacks. This will not trigger if the attack is a Heavy Attack, or if the Opponent has an Undermine effect.
Torment
When the Opponent enters a Poisonous Cloud, inflict a 5.0% Torment Debuff for 8 seconds. This starts paused, and is unpaused when the Opponent exits the Poisonous Cloud. Max stacks: -1.

Abilities

PERSISTENT PRIZE TICKETS - MAX: 5
Arcade starts each Quest with 3 Persistent Prize Tickets. When winning a fight as an Attacker, convert 50% of all Arcade Tokens into Persistent Prize Tickets (rounded down). If a fight is won with fewer than 2 Arcade Tokens, gain 1 Persistent Prize Ticket anyways.
Persistent Prize Tickets can be spent in the Pre-Fight Screen to activate a Fabulous Prize. Fabulous Prizes can only be used by Arcade, and last until his Opponent is defeated. These are always active as a Defender.
PRE-FIGHT ABILITY - FABULOUS PRIZES
Power-Up: Personal effects and the Stun from the Parry Mastery gain +100.0% Ability Accuracy. If Arcade is not fighting a Cosmic Champion, he also gains Incinerate Immunity. Costs 1 Persistent Prize Ticket.
Cheat Code: The Opponent’s True Strike, True Accuracy, and True Sense effects suffer -100.0% Ability Accuracy. If Arcade is not fighting a Cosmic Champion, he also gains Poison Immunity. Costs 2 Persistent Prize Tickets.
Game Wizard: The duration of personal Damaging Debuffs cannot be reduced. If Arcade is not fighting a Cosmic Champion, he also gains Shock Immunity. Costs 3 Persistent Prize Tickets.
ALWAYS ACTIVE
Arcade does not benefit from the Collar Tech Mastery. Instead, he gains +3.0 Attack Rating for each rank invested and reduces the Opponent’s Defensive Combat Power Rate by 7% for each unique personal Damaging Debuff on them.
As an Attacker, Arcade’s fourth Light Attack disables his Special Attack 3 for 0.5 seconds.
ARCADE TOKENS - MAX: 10
Dodge
Whenever the Opponent would be Poisoned, Arcade gains 100.0 Arcade Token. As a Defender, he gains 100.0 additional Arcade Token if a Poison is not prevented by Immunity, and gains 3 on the final hit of Special Attack 2 on hit, Block or Dodge.
Each Arcade Token increases Armor Rating and the potency of personal Damaging Debuffs by 10%. When knocked down, lose 200.0 Arcade Tokens.
While Arcade has 10 Arcade Tokens, or 3 or more as a Defender, he gains an indefinite Auto-Block Passive granting a 100.0% chance to Auto-Block incoming attacks. Arcade cannot Auto-Block the Opponent’s Heavy Attacks.
With 2 or more Arcade Tokens, Arcade also has a 100.0% chance to Auto-Block attacks while charging or releasing his own Heavy Attack.
Parry
When Auto-Blocking an attack, inflict a Shock Debuff dealing 120.0 Energy Damage over 3 seconds, trigger the Parry Mastery if it is active, and consume 8 Arcade Tokens, or 3 as a Defender.
TRAP - POISONOUS CLOUD
After the second hit of his Heavy Attack, Arcade deploys a Poisonous Cloud. Poisonous Clouds last for 10 seconds, and active Poisonous Clouds are removed when deploying a new one.
Poison
When the Opponent enters a Poisonous Cloud, gain 1 Arcade Token. Each second the Opponent is inside the Poisonous Cloud, they are inflicted with a Poison Debuff dealing 70.0 Direct Damage over 10 seconds.
TRAP - BOOBY TRAP
At the start of each fight, a Booby Trap is placed in the Defender’s corner. The Booby Trap will not be placed if the Opponent is also Arcade.
While the Opponent is on top of the Booby Trap, they are 60.0% more likely to launch a Special Attack.
If the Opponent is not performing a Special Attack and they are on top of the Booby Trap, charging or releasing Arcade’s Heavy Attack causes it to explode and Passively Stuns the Opponent for 3 seconds.
While the Opponent is inside of a Poisonous Cloud and they are Stunned by this explosion, the existing Poisonous Cloud will be refreshed instead of deploying a new one.
After exploding, the Booby Trap goes on standby for 20 seconds, or 10 seconds as a Defender. As an Attacker, this expires 15.0% faster per unique personal Damaging Debuff on the Opponent.
SPECIAL ATTACK 1
After the second hit of this attack, deploy a Poisonous Cloud at the Opponent’s location.
Shock
Electricity hits inflict Shock Debuffs each dealing 40.0 Energy Damage over 10 seconds.
SPECIAL ATTACK 2
Incinerate
Flamethrower hits inflict Incinerate Debuffs each dealing 90.0 Energy Damage over 20 seconds.
Buzz Saw hits inflict Bleed Debuffs each dealing 90.0 Direct Damage over 20 seconds.
SPECIAL ATTACK 3
Shock
Randomly inflict an indefinite Bleed, Rupture, or Shock Debuff that deals 8.0 damage per second.

Synergies

CLAWS
Arcade
Kraven
Black Cat
Wolverine
ArcadeSuccessful Auto-Blocks grant a +80% Fury Buff for 3 seconds, paused during Arcade’s Special Attacks.

KravenGain Bleed Immunity. Personal Bleeds last 50% longer, but lose 33% potency.

Black CatStart each fight with a 3 second Combo Shield Passive. This starts paused and is unpaused when Black Cat Evades or is struck while no other Combo Shields are active.

WolverineFor each personal Bleed on the Opponent, they suffer -20% Evade Ability Accuracy.

Unique Synergy: Does not stack with duplicate synergies.
THE BATTLEREALM’S FUNNIEST HOME VIDEOS
Arcade
Spider-Ham
Mojo
Synergy Champions: Gain 5% of Max Power each time any Champion is knocked down. Cooldown: 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
THE MOST DANGEROUS GAME
Arcade
Longshot
Nightcrawler
Colossus
Synergy Champions: During Special Attacks 1 and 2, gain 4% Attack Rating for each living Synergy Champion.
Unique Synergy: Does not stack with duplicate synergies.

Spotlight & Gameplay

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