Carnage
Cosmic | 2017
Abilities
Armor Break, Bleed, Bulwark, Contact Attacks, Cruelty, Fury, Physical Resistance, Power Gain, Precision
7* Stat Focus
Attack:
Critical Rating
Defense:
Physical Resistance
#Offensive: Raw Damage
#Size: M
#Symbiote
#Villain
Playstyle and Requirements
Awakening Recommended
Relics


Signature Ability (Sig 1)
BLOODLUST
Passive
The sight and smell of blood triggers Carnage’s bloodlust, granting a Power Gain Buff when activating a Bleed or Armor Break on the opponent that lasts as long as the Opponent is Bleeding or Armor Broken. The Power Gain grants up to 6.5% of a Bar of Power per second based on how close Carnage is to the opponent.
Abilities
SPECIAL ATTACKS
Each time Carnage activates a Special Attack he begins to Mutate for 10 seconds.
Once his Mutation ends he copies his current Symbiotic Creation as a Permanent Buff.
Maximum of 500.0 Permanent Buffs.
RAVAGER - PASSIVE
Carnage rips and tears at his opponents, each time he triggers a Bleed Debuff on his Opponent he has a 25.0% chance to Refresh the Duration of all the other Bleed Debuffs on his Opponent.
If a Bleed fails to apply due to an Immunity, Carnage has a 100.0% chance to Armor Break his Opponent, reducing their Armor by -40.0 lasting for 10 seconds. The Armor Break doesn’t stack.
While his Opponent is Bleeding or Armor Broken, his Special Attacks become Unblockable.
PASSIVE
Carnage gains 50.0% additional Power from Striking his Opponent. This is reduced by 25.0% per Mutation Buff he has.
Synergies
INTO THE VILLAIN VERSE
Increase the Permanent Mutation Buffs' max stack to 8.
When attacking, 20% chance to inflict a Shock Passive on himself and the Opponent, dealing 30% of Attack as Energy Damage over 10 second(s).
When a trap activates, inflict an Infuriate Debuff on the Opponent for 4 second(s), causing them to become more aggressive and reducing their Offensive Ability Accuracy by 25%.
Blessing of the Spider Totem also grants [1000, 1400, 1500] Critical Rating.
Basic Attacks have 25% chance to grant +10 Chitauri Charges.
Unique Synergy: Does not stack with duplicate synergies.
SELF CENTERED
Gain +1 Bloodlust the first time Red Goblin wins a Fight in a Quest.
When Genetic Mutation ends, generate 1 additional Permanent Buff. After reaching max Permanent Buffs, future Symbiotic Creation Buffs last 10 seconds.
Launching Special Attacks sets Madness and Cunning stacks to be even. While both stacks are even, increase Ability Accuracy by 25%.
Unique Synergy: Does not stack with duplicate Synergies.
SYMBIOTE PROBLEMS
Special Attack 3 inflicts a Poison Debuff, dealing 85% of Attack in Direct Damage and reducing health recovery by 30% over 25 second(s).
Unblockable Specials gain 25% increased Attack Rating.
On a Heavy Attack gain an Aptitude Buff, increasing the effect of Fury, Armor and Precision Buffs by 50% for 10 second(s). This effect has a 10 second(s) cooldown.
Unique Synergy: Does not stack with duplicate synergies.
SILENCE AND MISERY
For each unique personal Debuff on the Opponent, they suffer -10% Defensive Combat Power Rate.
For each unique personal Debuff on the Opponent, they suffer -10% Defensive Combat Power Rate.
Accelerated Mutation Passives and Evolved Mutation Passives gain 20% duration.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...











