While Cosmic Energy Overload Buff is active, launching a Special attack will trigger the effects of Cosmic Energy Overload based on how many Cosmic Energy Receptors Buffs are active.
Once per fight, Special 3 grants no Power and the Opponent counts as having one extra Bar of Power.
Increases the Potency of Incinerates by 25%.Unique Synergy: Does not stack with duplicate synergies.
At the start of each fight inflict a Petrify Debuff of 40% Potency for 8 second(s).
Captain Marvel (Classic), Ms. Marvel: +25% Fury Potency.
Unique Synergy: Does not stack with duplicate synergies.
Well-Timed Blocks inflict a Shock Debuff, dealing 50% of Attack Rating as Energy Damage over 2 second(s).Solo: Only affects this Champion and does not stack.
Self Repair Buffs gain +35% potency.
Professor X, Magneto (House of X): Gain an additional Persistent Charge whenever an Opponent is defeated.
Unique Synergy: Does not stack with duplicate synergies.
Heavy Attack: 100% chance to spend 10 Core Charge to inflict a Slow Debuff for 10 seconds, preventing Evade or Unstoppable effects from activating. Opponents with a natural class advantage cannot be Slow.Unique Synergy: Does not stack with duplicate Synergies.
Synergy Champions: Gain 5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
While Orange Fireworks are active, gain +15% Attack Rating.
+10% Critical Damage Rating.Unique Synergy: Does not stack with duplicate synergies.
SMASH attacks gain +15% attack.
Personal Fury Passives gain +20% potency.
+2% attack for each Heat charge.
Personal Fury Passives gain +20% potency.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain up to +30% Ability Accuracy and up to +600 Critical Damage Rating based on the current Moon Phase. Highest Potency at the New Moon.
Unique Synergy: Does not stack with duplicate synergies.
Reduce Opponent Purify and Nullify Ability Accuracy by 50%.
Robots: 50% Chance to Inflict a Stun Debuff lasting 1.5 seconds when performing a Well-Timed block on a non-contact attack.
Unique Synergy: Does not stack with duplicate Synergies.
When she intercepts the opponent’s Dash Attack and Petrify is not active on the opponent, inflict a Petrify of 100% Potency for 8 seconds. This can activate 3 times in a fight.
Iron Man, Iron Man(Infinity War) - Armor Up effects last for an additional 2 seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Force Field recharges 1 second(s) faster.
Deal 15% more Bleed damage.Unique Synergy: Does not stack with duplicate synergies.
Arrow strikes remove all Rock Stacks & Rock Charges from the opponent.
Synergy Champions: +7% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Gain an Unblockable Buff during his Special 1 and 2 Attacks.Solo: Only affects this Champion and does not stack.
Abomination (Immortal), Abomination - Each time a Poison Debuff expires or is removed from the Opponent there is a 5% chance to inflict an Enervate Debuff for 3 seconds, preventing Power gained when struck.
Unique Synergy: Does not stack with duplicate synergies.
Nebula, Sentinel, Darkhawk, Warlock,Guillotine 2099 - gain 70% of a Bar of Power each time an immunity prevents a Bleed or Poison effect. This can't trigger more than once every 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Science Champions: Increase the Duration and Ability Accuracy of any Exhaustion, Fatigue, Heal Block, Petrify, Slow, and Weakness Debuffs by 10%. Increased to up to 40% based on Sunspot's Signature Level.
Unique Synergy: Does not stack with duplicate Synergies.
Tony’s suit advances further, allowing him to ensure the second Superior Buff gained via Medium Attacks will be a Superior Regeneration with 10% increased potency.Solo Synergy: Only affects this Champion and does not stack.
Second Medium attacks have a 25% chance to trigger Spider-Man 2099 Debuff Pausing ability.
Heavy Attack inflicts a Power Drain, removing 50% of the Opponent’s current power over 5 second(s). This effect has a 20 second(s) cooldown.
When granting a Buff on herself, gain 15% of a Bar of Power over 3 second(s).
On a Well Timed Block 33% chance to gain a Bulwark Passive, granting 700 Block Proficiency for 10 second(s).Unique Synergy: Does not stack with duplicate synergies.
The final hit of Special Attack 2 has a 50% chance to inflict a Stun Debuff for 2 seconds.
The final 3 hits of Special Attack 2 inflict either Poison, Incinerate, or Bleed Debuffs based on the current Vishanti Blessing, each dealing 60% of Attack over 8 seconds.Unique Synergy: Does not stack with duplicate synergies.






























