Wasp
Science | 2018
Abilities
Concussion, Contact Attacks, Power Sting, Purify, Stun, Weakness, Petrify
 
*
#Hero
#Metal
#Offensive: Burst
#Size: S
#Valentine's
Playstyle and Requirements
Excels with Synergy ● High Skill Required
Relics


Signature Ability (Sig 1)
QUANTUM EVADE
Passive
When attacked Wasp gains an additional 25.0% chance to Purify, then Evade and Counter Attack. Additionally, the duration that Counter Attack is disabled after shrinking is reduced by -25.0%.
Abilities
HEAVY ATTACKS
When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, the opponent loses sight of her and passively gets Stunned for 0.6 seconds.
ID_UI_STAT_FORMAT_WASP_HVY_WEAKNESS
EVASION - PASSIVE
When attacked Wasp has a 8.0% chance Purify all Degeneration, Poison, Shock, Incinerate and Coldsnap Debuffs then Passively shrink to Evade. Any time Wasp successfully Evades an attack she Counter Attacks, inflicting a Shock Debuff dealing 100.0 Energy Damage over 8 seconds.
PASSIVE
Whenever Wasp shrinks down, her next 2 hits will be critical, with +45.0 Attack Rating for each Debuff active on the opponent. Additionally, Counter Attack is disabled for 10 seconds.
ID_UI_STAT_FORMAT_WASP_PASSIVE2
SPECIAL ATTACK 1
40.0% chance to Stun for 2 second(s).
Concussion, reducing the opponent’s Ability Accuracy by -1.0% for each hit on her Combo Meter for 8 seconds.
SPECIAL ATTACK 2
Stings the opponent for 6 seconds. An opponent with sting takes 80.0 damage when activating a special attack.
After lasting its full duration Sting will convert into a Petrify Debuff of 1.8% Potency per hit on Wasp’s Combo Meter, lasting 12 seconds.
SPECIAL ATTACK 3
+5.0 Attack Rating for each hit on her Combo Meter.
Synergies
ADVANCED TECH
When she intercepts the opponent’s Dash Attack and Petrify is not active on the opponent, inflict a Petrify of 100% Potency for 8 seconds. This can activate 3 times in a fight.
Iron Man, Iron Man(Infinity War) - Armor Up effects last for an additional 2 seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Unique Synergy: Does not stack with duplicate Synergies.
DEADLY STING
When she intercepts the opponent’s Dash Attack and Concussion is not active on the opponent, Concussion is inflicted, reducing the opponent’s Ability Accuracy by 100% for 8 seconds. This can activate 3 times in a fight.
40% chance to reactivate a Power Sting when it’s timer expires.
Unique Synergy: Does not stack with duplicate Synergies.
DINKY SHRINKS
Special Attack 1 inflicts the Opponent with 2 Stagger Debuffs for 12 second(s).
Heavy Attacks grant a non-stacking Armor Up Buff, increasing Armor Rating by +600 for 10 second(s).
+1200 Block Proficiency.
When the Opponent fills a Bar of Power, they gain a Power Sting Debuff for 8 seconds, dealing 30% of Yellowjacket's Attack as Direct Damage.
Unique Synergy: Does not stack with duplicate synergies.
FREQUENT KIDNAPPER MILES
Power gained from the Opponent Evading is increased by a flat 15%.
Landing a Heavy Attack while Invisibility is unpaused repauses it.
Heavy hits grant 2 Phoenix Force Charges.
+10% flat chance to trigger personal Purify for each Debuff on her.
Unique Synergy: Does not stack with duplicate synergies.
HARD TO HIT
When causing a hit to Glance, gains Fury Passive increasing Attack by 25% for 12 seconds. Max: 3. +25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
Counter Sting is never disabled when Wasp is below 20% Health. +25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
+25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
Unique Synergy: Does not stack with duplicate Synergies.
UNCANNY AVENGERS
Well Timed Blocks grant +1 Plasma Charge.
Passively increases Attack by 20% of Base Attack when Striking a Debuffed Opponent.
When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, she gains a Passive Fury Effect increasing her Attack by 50% of her Base Attack for 3 seconds.
Unique Synergy: Does not stack with duplicate synergies.
BUGSPEAK
While the Opponent is suffering from a personal Power Detonation effects, Ant-Man (Future) cannot Miss his Opponent.
+25% Unsteady Debuff duration.
+25% Shock Debuff potency.
Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
ONE BUG HAPPY FAMILY
Triggering Miss grants Cassie 1 additional dormant Power Sting.
While the Opponent is suffering from Antman’s personal Unsteady Debuff, the durations of all personal Debuffs are increased by 20%.
Striking the Opponent with a Guaranteed Critical Hit grants Wasp an additional 3 Combo.
Unique Synergy: Does not stack with duplicate synergies.
THE TRUE QUEEN OF THE HIVE
Power Steal is replaced with a Power Gain, granting 160% of a Bar of Power per second.
If the Opponent throws a Special Attack while Wasp’s personal Power Sting is active it will trigger Wasp’s Petrify. However, the Petrify when this occurs is capped at 200% potency.
When the Opponent activates a Special Attack while personal Power Stings are active, gain 8 Nuclear Core Charges for each Power Sting removed.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...


