Start the fight with an indefinite Armor Up Buff, granting +15% Armor Rating. This can stack above Hulkbusters Armor Up cap.
Each stack of Rage increases Wrath of Tanaraq by an additional 0.3 seconds.Unique Synergy: Does not stack with duplicate synergies.
Gains a Persistent Charge for every 20 hits in his Combo Meter.
+0.8% Attack Rating per hit in the Combo Meter. Max: 100 hits.Unique Synergy: Does not stack with duplicate Synergies.
Activates Combo Shield for 5 seconds when this Champion would lose their Combo Meter. This ability activates only 1 time per fight.
Activates Combo Shield for 5 seconds when this Champion would lose their Combo Meter. This ability activates only 1 time per fight.
Activates Combo Shield for 5 seconds when this Champion would lose their Combo Meter. This ability activates only 1 time per fight.Unique Synergy: Does not stack with duplicate synergies.
Heavy Attacks inflict an Incinerate that deals damage equal to that Heavy Attack’s damage over 2 second(s).
Special 2 Regeneration consumes 1 less Heat Charge and recovers 18% more Health.Unique Synergy: Does not stack with duplicate synergies.
Heavy Attacks apply up to 1 Armor Break Debuff for 10 second(s), reducing Armor Rating by 15%.
Gain 5% of his Max Power each time a Buff is Nullified or its Duration expires off the Opponent.Unique Synergy: Does not stack with duplicate synergies.
#Symbiote Opponents have the Ability Accuracy of their Buffs reduced by 50%.
Regenerates 15% of max Health when knocking out #Spider-Verse Heroes.
Regenerates 15% of max Health when knocking out #Spider-Verse Heroes.Unique Synergy: Does not stack with duplicate synergies.
When Longshot Nullifies a Regeneration Buff, gain a Regeneration Buff, healing 5% of base health over 10 second(s).
Attacking an Opponent with 0 Power reduces their Defensive Ability Accuracy by 50%.
Blocking an attack has a 10% chance to grant a Regeneration Passive that heals 25% of the damage taken from the block over 25 second(s).
Spider-Man 2099 gains 85 Critical Rating per Unique Debuff on the Opponent.Unique Synergy: Does not stack with duplicate synergies.
While the Opponent is suffering from a Degeneration effect Special Attacks grant 50% less power in the Opponent.
Start the fight with +5 Telepathic Charges.Unique Synergy: Does not stack with duplicate synergies.
Start a Fight with 1 Kinetic Potential when fighting Avengers or New Avengers.
While the Opponent is Fatigued their Ability Power Rate is reduced by 110%.
Start a Fight with 5 Good Karma when fighting Villain Champions.Unique Synergy: Does not stack with duplicate Synergies.
Opponents are inflicted with a Petrify of 100% Potency for 1 second after they fill a bar of Power. This Petrify is paused during Bishop's Special Attacks.
Opponents are inflicted with a Petrify of 100% Potency for 1 second after they fill a bar of Power. This Petrify is paused during Psylocke’s Special Attacks.Unique Synergy: Does not stack with duplicate synergies.
The final hit of Masacre’s Heavy Attack inflicts an Intimidate Debuff for 10 second(s), making the Opponent more defensive and reducing their Block Proficiency by 20%. This ability can’t be activated again until the next time Masacre’s bat ignites.
Increase the potency of Pierce effects by 10%.
Increase the potency of Pierce effects by 10%.Unique Synergy: Does not stack with duplicate synergies.
Increase the potency of the Special Surprise Card by 30%.Solo: Only affects this Champion and does not stack.
Increase Buff Duration by 20% and Reduce Debuff Duration 20%.
Start each Fight with 2 Instability.Unique Synergy: Does not stack with duplicate Synergies.
Critical Rating is increased by +[353, 371, 397]. Solo: Only affects this Champion and does not stack.
Stun Debuffs inflicted on the Opponent last 0.7 second(s) longer. Unique Synergy: Does not stack with duplicate synergies.
Rapidly gain a Bar of Power at the start of the Fight. Solo: Only affects this Champion and does not stack.
Storm (Pyramid X): Opponent Nullify effects suffer -50% Ability Accuracy. Solo: Only affects this Champion and does not stack.
Every time Annihilus’ Opponent activates a Fury effect, Annihilus gains an Armor Up Buff increasing Armor Rating by 8% for 4 seconds.
While Face Me is active, Hulk gains a Passive Fury boosting attack damage by 12%.Contingency Plan: Whenever Hulk (Ragnarok) Strikes Annihilus with a SMASH attack, Annihilus gains 1 Fury Buff increasing Attack Rating by 100% for 4 seconds.
Use a Heavy or Special Attack to knock down an opponent that used Evade or Auto-Block in a fight. Once this mission is complete, his True Damage becomes True Strike.Unique Synergy: Does not stack with duplicate Synergies.
Flux is paused while at max for an additional 2 seconds.
Gwenpool and Deadpool: +10% Bleed duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Potency of the Champion’s Bleed Debuffs increases with their Combo Meter, up to a +50% increase in potency at 200 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
All Champions except Mojo: +7% Offensive Combat Power Rate.
Unique Synergy: Does not stack with duplicate synergies.
Souls last 30% longer and are paused during either champions Special Attacks.
Gain +50% Attack Rating while Invisible.
Start the fight with Invisibility active.
Activating a Special Attack grants +3 Fury Buffs each granting 10% Attack Rating for 6 seconds.Unique Synergy: Does not stack with duplicate synergies.






