Nebula
Tech | 2017
Abilities
Contact Attacks, Power Drain, Power Lock, Regeneration, Shock
Immunities
Bleed Immunity, Poison Immunity, Shock Immunity
#Mercenary
#Metal
#Offensive: Damage Over Time
#Robot
#Size: S
Playstyle and Requirements
Excels with Suicides ● Excels with Synergy ● High Skill Required
Relics


Signature Ability (Sig 1)
FIRMWARE REFACTORING
Shock Debuffs
While the opponent is suffering from at least 1 Shock Debuff, Nebula’s attacks gain +7.0% Combat Power Rate.
Abilities
ALWAYS ACTIVE
Advanced Robotics provides full Immunity to Bleed, Poison and Shock effects.
SELF-REPAIR
Nebula begins each fight with 300.0 indefinite Self-Repair Charges. When she runs out, she will gain another after 10 seconds.
Each time the opponent deals more than 11000.0% of their Attack Rating in a single hit, Nebula will spend 1.0 charge to gain a Self-Repair Buff, recovering the damage dealt over 5 seconds. If Stunned while Self-Repair is active, it is lost.
Self-Repair and its Charges are Immune to Ability Accuracy reductions.
SHOCK DEBUFFS
Unless otherwise stated, Nebula’s Shock Debuffs inflict 45.0 Energy Damage over 6 seconds.
AMP CHARGES
While holding Block, Nebula builds up 1 Amp Charge every 0.65 seconds. Each time an Immunity prevents a Shock effect on Nebula, gain 500.0 Amp Charges. Max Stacks: 20.0.
Each Amp Charge reduces the opponent’s Ability Accuracy by -20.0% if they are a #Robot.
Perform a Well-Timed Block: Convert all Amp Charges into Shock Debuffs on the opponent.
SPECIAL ATTACK 2
Nebula removes all personal Shock effects on the opponent. For each Shock removed this way, she inflicts 2 Shock Debuffs each dealing 80.0 Energy Damage over 3 seconds.
SPECIAL ATTACK 3
Nebula gains a Weapon Overcharge Passive lasting 25 seconds.
While Active, Nebula has a 65.0% chance to gain an Amp Charge when making Contact with the Opponent.
While active, any contact with the opponent has a 75.0% chance to inflict a Shock Debuff.
Synergies
SIBLING RIVALRY
Robot opponents suffer -10% Ability Accuracy and -2% Attack Rating for each personal Buff on Gamora.
The first Special 1 each fight is a guaranteed Critical Hit. The same is true for the first Special 2.
All Synergy Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...



















