Canceling a Heavy Attack with a Special Attack inflicts a personal Energy Vulnerability.
Combo-Ending Attack pause is increased by +1 second.
Landing hits pauses her personal Heal Block for 0.3 seconds.
#Spider-Verse Heroes: +3% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with a Glass Cannons Anonymous Buff, granting +3000 Armor and +650 Critical Resistance for 2 seconds. This Buff is paused until struck.
Unique Synergy: Does not stack with duplicate synergies.
While the Opponent has more than 2 Bars of Power, inflict a Passive 65% Wither Debuff.
While charging or releasing a Heavy Attack, Evade the first incoming Basic Attack. Cooldown: 20 seconds.
While the Opponent has more than 2 Bars of Power, inflict a 65% Wither Debuff.
While charging or releasing a Heavy Attack, Evade the first incoming Basic Attack. Cooldown: 20 seconds.Unique Synergy: Does not stack with duplicate synergies.
When the Opponent is inflicted with a non-Damaging Debuff other than the Parry Mastery Stun, inflict a personal Rupture.
If the Opponent Purifies or Cleanses the Parry Mastery Stun, gain an Unstoppable Passive for 1 second.
Each hit of Special 2 Nullifies 1 extra Buff.Unique Synergy: Does not stack with duplicate synergies.
Personal Unstoppable lasts +2 seconds.
At the end of Special 1, inflict a non-stacking 100% Petrify Debuff for 4 seconds.
When the Opponent fails to Purify one or more Debuffs due to reduced Ability Accuracy, self-inflict a personal Bleed Debuff.
Against Mystic Champions, gain a Steadfast Passive while at or above 3 Gamma Power.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: When fighting against #Spider-Verse Heroes, on Special Attack activation, gain a Pursuit Passive for 13 seconds.
Unique Synergy: Does not stack with duplicate synergies.
All Champions gain a Lizard Regeneration Passive at the start of each fight, granting +600 Attack Rating and recovering 2% of Base Health over 20 seconds.
Synergy Champions: Increase the amount healed by Lizard Regeneration by +3% flat.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: 10% increased Shock and Incinerate Debuff duration.
Unique Synergy: Does not stack with duplicate synergies.
#Legion of Monsters Champions: At the start of each fight, gain an indefinite 20% Fervor Passive.
Unique Synergy: Does not stack with duplicate synergies.
Gaining Frank’s Rage Debuff now also grants 2 hits to his Combo Meter.
Venompool’s Illogical DNA abilities now work against all non-Mystic and non-Superior Champions.Unique Synergy: Does not stack with duplicate synergies.
While not Unstoppable, Frank gains +115 Critical Damage Rating for each of his Berserk Passives.
During Elsa’s Heavy or Special Attacks while not Reloading Hellfire Rounds, double tapping Block swaps their effects between Incinerates and Coldsnaps.Unique Synergy: Does not stack with duplicate synergies.
Personal Tranquilize duration is increased by +2 seconds flat.
When the Opponent’s Unblockable, Unstoppable, or Evade effects fail due to reduced Ability Accuracy, pause active personal Fear and Slow effects for 5 seconds.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Bat attacks gain +300 Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +7.5% Combat Power Rate.
Unique Synergy: Does not stack with duplicate synergies.
Gain the bonuses of other present Synergy Champions.
+10% Special Damage.
+20% Combat Adrenaline.
+500 Armor Rating.
+10% Attack Rating.
+200 Critical Rating.Unique Synergy: Does not stack with duplicate synergies.
Gaining a personal Invisibility grants the Opponent a non-stacking +15% Fury Buff for 15 seconds.
Chilling Howl grants a +15% Fury Passive for 20 seconds.Unique Synergy: Does not stack with duplicate synergies.
Personal Bleeds gain 35% increased potency. Under the light of the Full Moon, this is increased to 50%.
If the real-world Moon is Full or New, it is considered to be both. If it is Waxing or Waning, it is considered to be both.Unique Synergy: Does not stack with duplicate synergies.
At the start of each fight, rapidly gain 25% of a Bar of Power for each other unique Synergy Champion present.
While fighting a #Silver Champion, these Synergy Champions suffer -25% Regeneration Rate.
While fighting a #Silver Champion, these Synergy Champions suffer -25% Regeneration Rate.
While fighting a #Silver Champion, these Synergy Champions suffer -25% Regeneration Rate.
Synergy Champions: Interrupting any attack inflicts a Bleed Debuff dealing 20% of Attack as Direct Damage over 8 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Intercepting the Opponent with a Light Attack inflicts a personal indefinite Injury. Does not trigger the Injury cooldown.
At the start of each fight, gain 3 Investigation.
If both Senses are active, activating Special Attack 1 pauses both of them for 6 seconds.
Equilibrium Buff durations are increased by 50%.Unique Synergy: Does not stack with duplicate synergies.
While Mr. Knight’s current Moon Phase matches the real-world Moon, personal Injury Passives have no cooldown.
If the real-world Moon is Full or Waxing, it is considered to be both. If it is New or Waning, it is considered to be both.Unique Synergy: Does not stack with duplicate synergies.



















