Force Field starting integrity/strength increased by +10%.
Force Field starting integrity/strength increased by +10%.
When the Stun from Cosmic Flame Aura fails due to Immunity, gain an indefinite Untouchable Passive. This is removed when Phoenix stops charging her Heavy or a Special Attack is activated.Unique Synergy: Does not stack with duplicate synergies.
+10% Attack Rating when fighting #Dimensional Beings.
Other Synergy Champions: +6% Ability Power Rate.
Unique Synergy: Does not stack with duplicate synergies.
33% increased personal Power Efficiency potency.
When a personal Falter causes an attack to Miss, the Opponent is inflicted with a non-stacking 500 Degeneration Passive for 10 seconds.
Madelyne triggers the effects of her Opponent entering the pit on activation of Special Attack 2.Unique Synergy: Does not stack with duplicate synergies.
Oshtur’s Refusal now includes Incinerate effects.
The Wither Passives inflicted by Oshtur’s Refuge have their potency increased by 50%.Unique Synergy: Does not stack with duplicate synergies.
Neuroshocks inflicted via Mists of Morpheus have their duration increased by 20% and also prevent Skill Champions from Evading.
Activating a Well-Timed Special has a 50% chance to grant an additional Instability.Unique Synergy: Does not stack with duplicate synergies.
Activating a Special Attack 1 above 2 Bars of Power causes the final hit to inflict an additional Neuroshock.
Dodging Special Attacks grants Nightcrawler an additional Prowess. Cooldown: 0.3 seconds.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: After performing a personal roar or howl ability, gain a non-stacking 15% increase to Rupture and Bleed potency for 5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Mighty Roar passively grants 35% Spirit. This goes on cooldown until a Striker is activated.
Start each fight with 3 Outrage that are retriggered when IMPERIUS REX ends.Unique Synergy: Does not stack with duplicate synergies.
During the Opponent’s Special Attacks, personal Bleeds have 25% reduced Tick Rate.
Black Panthers: Activating a Special Attack grants a +10% Fury Passive for the duration of the attack and 10 seconds after.
Unique Synergy: Does not stack with duplicate synergies.
Charging a Heavy Attack grants a personal Unstoppable. Knocking the Opponent into a wall from outside their corner with a Heavy Attack deals an additional burst of Direct Damage equal to 100% of the hit damage the Opponent has taken during the attack. Cooldown: 10 seconds.
When Jabari Panther would gain a Huntress Charge while the Hunt is active, pause the Hunt for 1 second.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Synergy Champions: When activating a Well-Timed Special, gain a +10% Fury Passive for the duration of the attack.
Unique Synergy: Does not stack with duplicate synergies.
The Harvest lasts 50% longer, and the potency of Galan’s Regeneration Buff is increased by 50%.
Other Synergy Champions: Once per fight when falling below 50% Health, gain a Regeneration Passive, healing 20% of missing Health over 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Gain +1000 Block Proficiency. If Awakened, Blue Marvel’s Indestructible Passive can also trigger against a Special Attack 3. When it does, the cooldown is doubled.
While the Opponent is Sundered, Luke gains +1000 Physical Penetration.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: During the Opponent’s Special Attacks, personal Overload and Regeneration effects expire and tick 50% more slowly, respectively.
Unique Synergy: Does not stack with duplicate synergies.
While Locked-On Special Attack 1 inflicts Energy Vulnerability, decreasing Energy Resistance by 15% for 10 seconds.
Special Attacks inflict a Plasma Passive dealing 40% of Attack over 6 seconds.
Each Molecular Armor effect increases the potency of Armor Break by 10%.
Gaining an Armor Up Buff grants a Fury Buff, increasing Attack Rating 30% for 12 seconds.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: While a Combo Shield is active, gain +8% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Once per fight, activating a Special Attack grants a Combo Shield Passive for 20 seconds. This will not activate while another Combo Shield is active.
Unique Synergy: Does not stack with duplicate synergies.
Start each fight furious with 1 personal Fury Passive. Does not stack with duplicate synergies.
All Champions gain +115 Critical Damage Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with a 5% Safeguard Buff for 2 seconds that begins paused until it prevents damage, and is removed when the Opponent activates a Special Attack 3. When it ends for any reason, it returns after 45 seconds.
Unique Synergy: Does not stack with duplicate synergies.















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