Synergy Champions: Backing up to the left wall begins a 30 second timer. If the Opponent hits the right wall within that time, gain a +50% Fury Passive for 20 seconds. The timer cannot restart until it has failed or the Fury has ended.
Unique Synergy: Does not stack with duplicate synergies.
The first Miss counts as if it was caused by Kitty’s Phase.
If this causes a Miss, Morbius’ Heavy Attack gains the benefits of a Psionic Glide Medium Attack.
Synergy Champions: Charging Heavy outside of Specials grants an Untouchable Passive for 1 second, paused while charging or until an attack Misses. If it causes a Miss, it goes on cooldown for 30 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Every hit includes a splash attack, which does nothing. Every 20 hits in the Combo Meter causes the next 2-3 hits to thrash, dealing an additional 120% of Attack Rating as a burst of Physical Damage.
Unique Synergy: Does not stack with duplicate synergies.
#Midnight Sons: Once per fight, activating a Special Attack grants a 20% Rejuvenate Passive for 15 seconds.
Unique Synergy: Does not stack with duplicate synergies.
While the Opponent is suffering from Ghost Rider’s Degenerations or Damnations, their Perfect Block Chance is removed and their Block Proficiency is reduced by 50%.
While Reloading, performing Elsa’s personal Evade or a Well-Timed Block causes her to Reload 550% faster for 0.5 seconds. Cooldown 1 second.Unique Synergy: Does not stack with duplicate synergies.
Performing the action that casts an already active Judgment reactivates its associated effect. This will only trigger once for each Judgment until Penance Stare is used.
Gaining a personal Armor Up also grants a +600 Fury Passive for 5 seconds that starts paused. 1 Fury unpauses when the Opponent is struck as long as none are already unpaused.Unique Synergy: Does not stack with duplicate synergies.
While Blade’s Atrophy is active, Regeneration Buffs suffer an -15% lowered duration.
Increase personal Slow and Fragility duration by 40%.
While Locked-On, gain 600 Critical Damage Rating.Unique Synergy: Does not stack with duplicate synergies.
Danger Sense bonuses gain 25% increased potency.
+3% Health and Attack Rating.Unique Synergy: Does not stack with duplicate synergies.
On an Auto-Block Counter-Attack, inflict a 560 Physical Vulnerability Debuff for 15 seconds. Max stacks: 2.
Heavy Attacks pause Frenzy Gas for 2 seconds.Unique Synergy: Does not stack with duplicate synergies.
While Organic Circuitry is active and while above 2 Bars of Power, Ruby is inflicted with a 25% Suppression Passive.
Shang-Chi, Black Cat, Misty Knight: When inflicted with a non-Damaging Debuff, gain a 2.5% Energize Passive for 10 seconds. Max stacks: 10.
Unique Synergy: Does not stack with duplicate synergies.
Activating a Special Attack 1 grants a +560 Armor Up Buff for 15 seconds. Max stacks: 2.
\When a personal Power Sting deals damage or expires naturally, it has a 25% chance to re-inflict itself.
When gaining a Bar of Power, Purify 1 non-Damaging Debuff. If Bullseye’s Signature Ability prevents damage when activating a Special Attack, gain a non-stacking +4000 Fury Passive for 10 seconds.Unique Synergy: Does not stack with duplicate synergies.
Can activate a Pre-Fight Ability to replace Ruby’s Special 2 Lock Passive with a Special 1 Lock Passive.
Doctor Strange, Hulk, Valkyrie: Gain +10% Combat Adrenaline.
Unique Synergy: Does not stack with duplicate synergies.
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Dazzler’s Energy Vulnerability Passive becomes an Energy Vulnerabongity Passive. It’s the exact same Passive except it lasts twice as long.Unique Synergy: Does not stack with duplicate synergies.
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Shocker’s Auto-Block becomes an Auto-Bong. It’s the exact same effect except its Blocks grant him 10% Reverb Buffs for 30 seconds. Max stacks: 3.Unique Synergy: Does not stack with duplicate synergies.
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Misty’s Bionic Overcharge Buff becomes a Bongonic Overcharge Buff. It’s the exact same Buff except it’s paused while Misty’s Coldsnap is active.Unique Synergy: Does not stack with duplicate synergies.
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Titania’s Debilitate Debuff becomes a Debongitate Debuff. It’s the exact same Debuff except it can stack up to two times.Unique Synergy: Does not stack with duplicate synergies.
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Wong’s Bastion of Balthakk Eldritch Spell becomes Bongstion of Balthakk. It’s the exact same Spell except it’s cast twice.Unique Synergy: Does not stack with duplicate synergies.
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Armor Break Debuffs become Armor Bong Debuffs. They’re the exact same Debuffs except they’re paused by Angela’s Special Attacks until the Opponent is struck by a Basic Attack.Unique Synergy: Does not stack with duplicate synergies.
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Bill’s Unstoppable Buff becomes an Unstoppabong Buff. It’s the exact same Buff except if Beta Ray Bill is struck while it’s active he gains a personal Fury Buff.Unique Synergy: Does not stack with duplicate synergies.
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Howard’s Button Masher Extraordinaire ability becomes Bongtton Masher Extraordinaire. It’s the exact same ability except the Auto-Masher is always enabled, and it doesn’t prevent pressing Block manually.Unique Synergy: Does not stack with duplicate synergies.












