Each hit of Special 1 has a 10% chance to refresh the current active mode.
When performing a Well-Timed Block, 30% chance gain a Physical Resistance Buff. If there are more Physical Resistance Buffs than Energy Resistance, gain Energy Resistance instead. These Buffs increase their corresponding Resistance by +[520, 537] and last for 10 second(s).
Captain America (Sam Wilson), Falcon: Opponent Combat Power Rate is decreased by 40% while Lock-On is on a Cooldown.
Unique Synergy: Does not stack with duplicate synergies.
Darkhawk, Vulture, Falcon, Hawkeye: + 5% Critical Rating and Damaging Debuffs are 40% stronger.
Unique Synergy: Does not stack with duplicate synergies.
When causing a Hit to Glance, reflect 40% of Physical Damage done, by attacks that make Contact.
Start with 40 Chemistry Research.Unique Synergy: Does not stack with duplicate synergies.
Enhanced Ammunition Debuffs last 4.0 seconds longer. Additionally, when fighting on the last node in a quest, Opponents cannot activate True Strike or True Accuracy abilities.
When fighting #Large and #XL Champions, increase the duration of Rupture effects by 25%.Unique Synergy: Does not stack with duplicate Synergies.
Synergy Champions: Stunning a Stun Immune Champion will instead inflict a non-stacking Concussion Debuff, reducing Ability Accuracy by 60% for 5 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Activating Special Attack 1 or 2 increases the potency of personal burst damage by +25%, this can stack up to +300% max.
The final hit of Special Attack 2 pauses all Shock effects on the Opponent for 4 seconds. If this champion is a Horseman of Apocalypse become Passively Unblockable as long as 20 Telepathic Charges are active.Unique Synergy: Does not stack with duplicate synergies.
If Domino never hit with a Special Attack while both Lucky and Unlucky were active, then she has +20% chance to activate them during her next fight.
M.O.D.O.K. or Taskmaster: Bleed abilities last 2 second(s) longer.
Unique Synergy: Does not stack with duplicate synergies.
Increased chance of throwing the Fire Hydrant with Special Attack 1. Also, whenever the Opponent suffers a Debuff, 40% chance to inflict a Stagger Passive for 4 seconds.
Iron Fist, Iron Fist (Immortal) - Well-Timed Blocks inflict a Stagger Debuff for 2 seconds. Perfectly-Timed Blocks inflict Fateseal instead.
Unique Synergy: Does not stack with duplicate synergies.
The first use of the Nano-Tech Battery is immediately recharged.
+10% Fury Potency.Unique Synergy: Does not stack with duplicate synergies.
Beast’s Special 3 Fury is maintained until his Combo Meter is Lost
The Cooldown for Elsa’s Evade counter attack is reduced by 2 seconds.Unique Synergy: Does not stack with duplicate Synergies.
Doctor Doom’s Aura of Haazareth lasts an additional 2 seconds.
When Tippy-Toe would Purify all non-damaging Debuffs on Squirrel Girl also Purify 1 damaging Debuff(s). This can only be used once per fight.
M.O.D.O.K, Thanos, Mordo - Gain 10% Attack Rating while fighting Hero Champions.
Unique Synergy: Does not stack with duplicate synergies.
All Champions: Each member of this Synergy increases the teams Attack Rating by +8% for as long as they are alive (max 24%).
Unique Synergy: Does not stack with duplicate synergies.
Gain +5% Attack Rating & Immunity to Shock effects.
Other Synergy Champions: +5% Attack Rating & +15% Debuff Duration.
Unique Synergy: Does not stack with duplicate synergies.
For each knocked out teammate, gain +5% Attack Rating.
For each living team member, gain +5% Attack Rating.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: For each Synergy Champion on the team, gain up to +6% Attack Rating and up to +500 Armor Rating based on lost Health.
Unique Synergy: Does not stack with duplicate synergies.
While Enraged, Attacks deal a burst of Energy Damage equal to 6% of Modified Attack.
#Avengers: Start the fight with an indefinite Passive Fury granting 10% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
+15% Attack Rating while the Opponent is Corrupted.Solo: Only affects this Champion and does not stack.
+60% Precision Buff duration.
When struck or blocking an attack, 50% chance to gain a 5 second, non-stacking Rage Debuff with no effect.
While Unstoppable, Kingpin gains +15% Attack Rating and cannot be Passively Evaded.Unique Synergy: Does not stack with duplicate synergies.
Each Judgement active on the Opponent increase the Ability Accuracy of other Judgements by 25%.
Agitation starts at, and will never fall below, 50 vs a #Villain.Unique Synergy: Does not stack with duplicate synergies.

























