Synergy Champions: For each Synergy Champion on the team, gain up to +6% Attack Rating and up to +500 Armor Rating based on lost Health.
Unique Synergy: Does not stack with duplicate synergies.
While Enraged, Attacks deal a burst of Energy Damage equal to 6% of Modified Attack.
#Avengers: Start the fight with an indefinite Passive Fury granting 10% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
+15% Attack Rating while the Opponent is Corrupted.Solo: Only affects this Champion and does not stack.
+60% Precision Buff duration.
When struck or blocking an attack, 50% chance to gain a 5 second, non-stacking Rage Debuff with no effect.
While Unstoppable, Kingpin gains +15% Attack Rating and cannot be Passively Evaded.Unique Synergy: Does not stack with duplicate synergies.
Each Judgement active on the Opponent increase the Ability Accuracy of other Judgements by 25%.
Agitation starts at, and will never fall below, 50 vs a #Villain.Unique Synergy: Does not stack with duplicate synergies.
Striking an Enervated Opponent deals 10% of the Damage dealt as Energy Damage.
Start the fight with a Decoy Buff and Vulture stores 5 Chitauri Energy when striking an Opponent suffering from Siphon Charge Debuff.Unique Synergy: Does not stack with duplicate synergies.
+15% Ability Accuracy while the A.I. is active.
+40% Incinerate Damage.Unique Synergy: Does not stack with duplicate synergies.
Hero Champions: +8% Attack Rating.
Metal Champions: +10% Ability Accuracy.
Unique Synergy: Does not stack with duplicate Synergies.
Hero Champions: +8% Attack Rating.
Robot Champions: +20% Ability Accuracy.
Unique Synergy: Does not stack with duplicate synergies.
Personal Shock effects last 25% longer.
Heavy Attacks inflict a Shock Debuff, dealing 50% of Attack over 8 seconds.
Landing any Special Attack inflicts a Shock Debuff dealing 40% of Attack over 8 seconds.Unique Synergy: Does not stack with duplicate synergies.
Gains Combo Shield whenever she has less than 50 hits in her Combo Meter.
Activation of Boon of the Gods requires 10 less hits on the Combo Meter and 5 less hits whenever struck.Unique Synergy: Does not stack with duplicate Synergies.
Well-Timed Blocks gain 100% Perfect Block chance while at or below 5% max health.
Gain +40% Shock Potency.
Well-Timed Blocks gain 20% Perfect Block chance while the Opponent is suffering from an Armor Break Debuff.Unique Synergy: Does not stack with duplicate synergies.
Each Madness & Cunning charge grants +1% Attack.
+1 Max Genetic Memory Buff cap.
Gain Critical Resistance during the opponent’s Special Attack equal to Vulture’s Armor Rating.Unique Synergy: Does not stack with duplicate synergies.
+15% Bleed Debuff Potency.
Bleed Debuffs becomes Passive Bleeds.
+15% Soul Barb duration.Unique Synergy: Does not stack with duplicate synergies.
Gain +1 Power Cosmic Buff(s) when winning a fight.
Lock On lasts 1 second longer.
While the Sync-Shield is active, become Stun Immune.Unique Synergy: Does not stack with duplicate synergies.
Increases Health Regenerated by an Empowered Soul Bond by 50%.
15% Chance to trigger Aura of Incineration on Basic Attack Hits.
Special 2 effects trigger through Blocks.Unique Synergy: Does not stack with duplicate synergies.
Gain 10% Attack Rating for each Unique Buff that is active.
Start the fight with 1 Full Bar of Power.Unique Synergy: Does not stack with duplicate synergies.
Misty starts with an extra 2 Anti-Metal and Cryogenic Charges.
Special 2’s Stun duration increased by 33%Unique Synergy: Does not stack with duplicate synergies.
















