Isophyne
Mystic | 2024
Abilities
Degeneration, Energy Damage , Energy Resistance, Energy Vulnerability, Marked, Nullify, Power Gain, Regeneration, Unblockable, Wither, Fury
*
Immunities
Bleed Immunity, Coldsnap Immunity, Frostbite Immunity
#Coda
#Eidol
#Flying
#Forbearance
#RAIDS : Tactician
#Saga
#Size: L
#Villain
Playstyle and Requirements
Awakening Recommended ● High Signature Recommended
Relics


Duel Targets
TechWave
(7*
R1)
Signature Ability (Sig 1)
THE LIVING ISO-SPHERE
Always Active
Isophyne will not let any Cosmic threats escape their fate. When a Cosmic Opponent's Health drops below -1%, inflict an indefinite -125.0% Marked Passive.
As an Attacker, activating a Special Attack grants Isophyne a non-stacking Regeneration Passive, healing -0.0% of missing Health for each Ego Passive over 4 seconds.
Isophyne starts each fight with a Power Gain Passive, granting 0.0% of a Bar of Power over 10 seconds.
Abilities
MYSTICAL EIDOL PHYSIOLOGY - ALWAYS ACTIVE
Isophyne is an Mystic Eidol and thus has a Fractured Power Bar and is Immune to Bleed, Coldsnap, and Frostbite effects.
Isophyne’s mystical physiology causes their attacks to deal Energy Damage, and they benefit from Rank 3 of the Mystic Dispersion Mastery when it is not activated. However, their Combat Power Rate is reduced by -25.0%.
Both Champion’s Light Attacks have a 35.0% chance to Nullify 100.0 Buff on Isophyne’s Opponent. If the Opponent has a Pierce effect active, this becomes a -1% chance to Nullify.
Whenever any of Isophyne’s personal Nullify abilities activate, but the Opponent does not have any Buffs active, gain an Instant Power Gain granting 1000.0% of a Bar of Power, or 3.5% as a Defender.
EVER EVOLVING EGO
Ego Passives last for 3.5 seconds and expire one at a time, paused during Special Attacks. Max stacks: -1.
Gain 200.0 Ego Passives whenever Isophyne crosses a Bar of Power.
Gain 100.0 Ego Passive whenever Isophyne Nullifies a Buff.
EGO EFFECTS
Ego Passives grant Isophyne the following effects:
+18.5 Attack Rating.
+3.5 Energy Resistance.
SPECIAL ATTACK 1
The first hit inflicts a -17.5 Energy Vulnerability Passive for 14 seconds, paused during Special Attacks and Strikers. When activated while above 2 Bars of Power, an additional Energy Vulnerability is inflicted. Max: -1.
The final hit Nullifies 200.0 Buffs on the Opponent.
SPECIAL ATTACK 2
The final hit inflicts a non-stacking -100.0% Wither Passive for 24 seconds. While active, whenever Isophyne triggers a Nullify, they trigger an additional Nullify.
If activated after hitting the Opponent’s Block with a Medium or Light Attack, this Special Attack becomes Passively Unblockable.
For each Ego Passive active on Isophyne, they gain a +22.0 Fury Passive for the duration of the Special Attack.
SPECIAL ATTACK 3
Inflict a Degeneration Passive dealing 650.0 Direct Damage over 35 seconds, paused during Special Attacks. This damage is increased by 10.0% for each personal Energy Vulnerability Passive on the Opponent.
While this Degeneration Passive is active, Isophyne’s Special Attack 1 inflicts an additional Energy Vulnerability Passive.
Synergies
THOSE THAT ARE TRULY CONFIDENT
Isophyne starts with 4 Ego and their Max Ego is increased by +2.
Heavy Attacks grant +1 additional Confidence Buff. Furthermore, while the Opponent is suffering from Intimidate, Dashing forward inflicts a Root Passive for the duration of the Dash. Cooldown: 8 seconds.
Unique Synergy: Does not stack with duplicate synergies.
GET OUT OF MY DIMENSION!
Activating Special 1 at 3 Bars of Power inflicts 3 Energy Vulnerabilities.
Parry Mastery Stun duration gains +0.4 seconds.
Whenever a personal effect is refreshed via Bleed consumption, gain an indefinite +15% Fury Passive. Max: 5.
Untouchable expires 50% slower during the Opponent’s Special Attacks.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
How To Use
How To Use Isophyne MCoC | Awesome Mystic!!


