The Destroyer
Mystic | 2024
Abilities
Degeneration, Destroy, Energize, Fury, Hinder, Power Gain, Unblockable, Unstoppable
Immunities
Armor Break Immunity, Bleed Immunity, Infuriate Immunity, Intimidate Immunity, Poison Immunity, Slow Immunity
7* Stat Focus
Attack:
Critical Rating
Defense:
Block Penetration
#AW : Provocateur
#AW : X - Magica
#Coda
#Defensive: Tank
#Psychic Shielding
#Size: XL
Playstyle and Requirements
Awakening Recommended ● High Signature Recommended ● Excels with Suicides
Relics


Duel Targets
r1energ
(7*
R4)
Counters

Signature Ability (Sig 1)
ULTIMATE ASGARDIAN WEAPON
Passive
The Destroyer’s personal Power Gain pauses while at 3 Bars of Power. While any Power Gain effect is active, Special Attack 3 damage is increased by 1.0%.
The Protection Passive potency from Magically Enchanted Armor is increased by a flat 1.0% per Buff.
When struck, inflict an instant Rupture dealing 40.0% of the damage prevented by personal Protection as Physical Damage, to a max of 40.0 Damage. This Rupture also Destroys an Indestructible or Immortality Buff on the Opponent.
Abilities
ALWAYS ACTIVE
The Destroyer is a magical non-magnetic construct Immune to Slow, Armor Break, Poison, and Bleed. Additionally, the Salve and Willpower Masteries are disabled.
The Destroyer is a killing machine devoid of emotions, it is Immune to Infuriate and Intimidate effects.
All Attacks Destroy any Indestructible and Immortality Buffs on the Opponent, replacing them with Rubble Buffs that last 15 seconds.
When the Opponent gains a Buff while attacking the Destroyer's Block, Destroy one of their newest Buffs and replace it with a Rubble Buff.
MAGICALLY ENCHANTED ARMOR
The Destroyer is Passively Unstoppable while Dashing towards the Opponent, plus 0.5 seconds after. If struck while Dashing and Unstoppable, this effect goes on cooldown for 1500.0 seconds or until the Opponent gains -1 Buffs.
While the Opponent has an active Buff, gain a Protection Passive, reducing damage taken by 500.0% for each Buff, to a max of -1 Buffs.
DESTRUCTION CHARGES - MAX: 100
Gain 200.0 Destruction Charges when Immunity to Armor Break triggers, when the Opponent gains a Buff, or fails to gain a Buff due to Buff Immunity. Gaining Charges from Buff Immunity can only trigger once every 1.5 seconds.
Gain 500.0 Destruction Charges when Intercepting the Opponent and when Punishing a Heavy or Special Attack.
Lose 100.0 Charge when inflicted with a non-Damaging Debuff other than Stun.
Every 25.0 Charges, gain a Fury Passive granting +40.0 Attack Rating for 20 seconds. These Passives refresh on a Special Attack 3 or when the Opponent is knocked down. Max stacks: -1.
When reaching 100.0 Charges, consume them and gain a Power Gain Passive, granting 400.0 Bars of Power over 10 seconds. While this Power Gain is active, the Destroyer cannot gain new Charges.
SPECIAL ATTACK 1
Each attack grants 1000.0 Destruction Charges on a Hit, Block, or Whiff. If the Opponent Dodges the attack with the Dexterity Mastery or a Dexterity replacement, no Charges are gained. As a Defender, gain 15 Charges instead.
The final hit is Passively Unblockable and inflicts a non-stacking Hinder Debuff of -75.0% potency for 20 seconds. If the Opponent is against the wall, all hits are Unblockable.
SPECIAL ATTACK 2
The first hit pauses any Degeneration effects for 10 seconds.
The Destroyer is Passively Unblockable during the final 3 hits.
The final hit deals a burst of 225.0 Direct Damage, but its potency is increased by 200.0% against an Opponent suffering from Degeneration.
SPECIAL ATTACK 3
Inflicts a Degeneration Passive, dealing 300.0 Direct Damage over 15 seconds.
Gain an non-stacking Energize Passive of 33.0% Potency for 10 seconds, paused during the Destroyer’s Special Attacks. While this Passive is active, Special Attack 3 cannot be activated and Specials 1 and 2 grant no Power to the Opponent.
Gain an Unblockable Buff for 6 seconds.
Synergies
SOUL POSSESSION
The first hit of a Special Attack Destroys one Unstoppable and Unblockable Buff on the Opponent, replacing them with Rubble Buffs that last 10 seconds.
Personal Taunt Cooldown is reduced by 10 seconds.
Gain 25% Cosmic Radiation potency.
Unique Synergy: Does not stack with duplicate synergies.





