Invisible Woman
Science | 2019
Abilities
Contact Attacks, Dodge or Dodging, Exhaust, Fragility, Fury, Invisibility
7* Stat Focus
Attack:
Critical Rating
Defense:
Physical Resistance
#AQ: Ramp
#AW : House of Mirrors
#AW: Defiance
#AW: Unsteady Ground
#Defensive: Tank
#EQ : Romance
#Fantastic Four
#Hero
#Offensive: Raw Damage
#Size: S
#Valentine's
Playstyle and Requirements
High Skill Required
Relics



Signature Ability (Sig 1)
VANISHING ACT
Passive
Invisible Woman turns Invisible at the start of the fight, but it is not Paused.
941.0% chance to turn Invisible whenever Invisible Woman is knocked down.
Whenever the Opponent Misses, the Force Field gains back 100.0% of its starting value.
Abilities
PASSIVE
While Dodging backward, Invisible Woman is not struck by attacks.
Physical Resistance decreased by -25.0.
For each Debuff on the Opponent, Invisible Woman’s Attacks deal an additional 4.0% of the damage dealt as a burst of Physical Damage.
THE BEST DEFENSE... - PRE-FIGHT ABILITY
If the Force Field is active, Invisible Woman's Hits have +20.0 Attack Rating, but also drain the Force Field by 5.0%.
FORCE FIELD - PASSIVE
Invisible Woman starts the Fight with a Force Field. The Force Field’s maximum strength is equal to 10.0 Health, and scales with boosts and buffs.
Whenever Invisible Woman would take damage other than from Special Attack 3, the Force Field takes up to 90.0% of the damage instead.
Physical and Energy Resistance are increased by 15.0.
When the Force Field runs out, it goes into cooldown for 20 second(s), after which it will reform at 100.0% strength. If the Force Field doesn’t reform for any reason, it goes into cooldown again for 10.0 second(s).
INVISIBILITY - PASSIVE
Invisible Woman turns Invisible whenever she Dodges an attack or the Force Field is depleted.
Invisibility lasts for 2 second(s), but starts Paused if Invisible Woman is not Bleeding.
While Invisible, incoming attacks have a 100% chance to Miss as long as Invisible Woman is not Blocking or Dodging, and Critical Rating is increased by 65.0.
Invisibility is unpaused when Invisible Woman Blocks an Attack, an Opponent Misses, or an Opponent hits Invisible Woman.
When Invisibility expires, it goes into cooldown for 10 second(s).
FRAGILITY - DEBUFF
Whenever Invisible Woman would turn Invisible, she places a Fragility Debuff on the Opponent, max stacks 5000.0.
When attacking a Fragile Opponent, increase Critical Damage Rating by 8.0 and decrease their Block Proficiency by 10.0%.
All Fragility Debuffs are Purified when Invisibility expires. Whenever a Fragility Debuff is Purified, Invisibility expires immediately.
SPECIAL ATTACK 1
On the last hit, if the Force Field is active, add a flat 25.0% to its current strength.
On the last hit, if the Force Field is on Cooldown, 50.0% chance for it to be restored at 50.0% strength.
SPECIAL ATTACK 2
If this attack is Blocked, Invisible Woman has a 50.0% chance to turn Invisible.
SPECIAL ATTACK 3
If the Force Field is active, add a flat 100.0% to the Force Field's current strength. If the Force Field is on Cooldown, it is instead restored at 100.0% strength.
Pause Invisibility on Invisible Woman. It cannot unpause for 6 second(s).
Synergies
FORCE BLOCK
Other Synergy Members: Block Proficiency increased by 5%. Perfect Block chance increased by 10%.
Unique Synergy: Does not stack with duplicate synergies.
If all other Champions in this Synergy are present, Well-Timed Blocks inflict up to one 10% Weakness Debuff on the Opponent for 6 second(s).
If all other Champions in this Synergy are present, Well-Timed Blocks inflict up to one 10% Weakness Debuff on the Opponent for 6 second(s).
FREQUENT KIDNAPPER MILES
Power gained from the Opponent Evading is increased by a flat 15%.
Landing a Heavy Attack while Invisibility is unpaused repauses it.
Heavy hits grant 2 Phoenix Force Charges.
+10% flat chance to trigger personal Purify for each Debuff on her.
Unique Synergy: Does not stack with duplicate synergies.
THE FANTASTIC FOUR
For each unique Debuff on the Opponent, they take 4% of Mister Fantastic’s current Attack Rating as Direct Damage per second.
Incinerate and Nova Flame duration increased by 30%.
Invisibility only has a 15% chance to unpause during a Well-Timed Block.
Whenever you would gain a Rock Stack, gain an additional one.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...












