All Incinerate Debuff durations are increased by 50%.
Whenever a Personal Debuff expires on the Opponent, gain 20% of a bar of Power.Unique Synergy: Does not stack with duplicate synergies.
After a Special Attack 3, Sentry inflicts a Fear of the Void Passive. Fear of the Void combines a 60% Agility, 35% Fatigue, and 100% Petrify’s effects for 20 seconds.Unique Synergy: Does not stack with duplicate synergies.
Arc Overload grants a Fury Buff increasing Attack Rating by 300% for 30 seconds, no longer burns out Iron Patriot’s Suit, and can be reactivated after a 60 second cooldown.
While Frenzy is active, Fury and Energize Buffs have 15% increased Potency.Unique Synergy: Does not stack with duplicate Synergies.
Passive Fury, Prowess, Regeneration, Indestructible, and Limbo effects last 10% longer.
Unique Synergy: Does not stack with duplicate synergies.
On Well-Timed Blocks gain a Fury Buff, increasing Attack Rating by 13%. Fury has no duration but it is removed when hit or on a non Well-Timed Block. Max 5 stacks.
On a Well-Timed Block, inflict a Stagger Debuff that lasts for 10 second(s). The Staggered Opponent has their next Buff Nullified. Max 2 Stacks.
On a Well-Timed Block, inflict a Stagger Debuff that lasts for 10 second(s). The Staggered Opponent has their next Buff Nullified. Max 2 Stacks.Unique Synergy: Does not stack with duplicate synergies.
Each time Havok deals Energy Damage to the Opponent he has a 10% Chance to gain 1 Plasma Charge.
Passively increases Attack by 20% of Base Attack while under the effect of a Regeneration Buff.
Begin the fight in Swashbuckling Mode, and while in this mode his chance to Instant Bleed is increased by a flat 30%.Unique Synergy: Does not stack with duplicate synergies.
All Champions except Guardian: The first 3 blocks have a 100% chance to be Perfect Blocks.
Unique Synergy: Does not stack with duplicate synergies.
Incinerate and Plasma Debuffs inflicted by Medium combo enders instantly Power Drain the Opponent for 5% of their Max Power.
Knocking down an Opponent removes 1 Prowess effect from them.Unique Synergy: Does not stack with duplicate synergies.
Hela begins the fight with 1 Fury Buff, and if she is ever without a Fury Buff for 10 seconds, she gains one.
Hulk's chance to SMASH on Attacks increases by 400% while Face Me is active.Unique Synergy: Does not stack with duplicate synergies.
Once per Fight when receiving damage that would result in a knockout, gain an Immortality Buff preventing death for 8 second(s).
8+ Webbing: Root Debuff lasting 2 seconds.
Armor Break Debuffs are paused during Specials and their duration is increased by 7 second(s).Unique Synergy: Does not stack with duplicate synergies.
Once per fight Heimdall will intercede on Odin's behalf, dash back and hold Block for 1.5 seconds to gain a Perfect Block Buff, increasing Perfect Block chance by 100% for 10 second(s).
Heimdall’s indefinite Fury, Armor Up, Precision and Aptitude Buffs gained from charging a Heavy Attack gain +15% potency.Unique Synergy: Does not stack with duplicate synergies.
Portal Blocks that block Basic Attacks grant Spot a non-stacking Fury Buff increasing Attack Rating by 20% for 6 seconds.
Lower Opponent Energy Resistance by 15% for each unique Parallel Dimension and Buff on the Opponent.
Gain +20% Offensive Combat Power Rate while Wong has 3 active Spells or fewer.Unique Synergy: Does not stack with duplicate synergies.
Contest’s Greatest Fighters now includes every Champion.
Intercepting the Opponent pauses Titania’s Fury Passives for 2 seconds and reduces Haymakers' cooldown by 5 seconds.Unique Synergy: Does not stack with duplicate synergies.
Whenever a Dark Tide Debuff is placed on the Opponent, 30% chance to place an additional one.
Reaching 75 Nova Charges refreshes Nova’s Fury Buffs, even while at maximum stacks.Unique Synergy: Does not stack with duplicate synergies.
Knocking the opponent down loads 3 Bullet(s).
Villain Champions: +3% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
If any Bleed fails to apply to the Opponent due to an Immunity, Hit-Monkey deals a burst of instant Passive Bleed Damage for 50% of his Attack.
The final hit of Special Attack 1 inflicts a Bleed Debuff (or Shbleed Dooboof), dealing 120% of Attack Rating as Direct Damage over 6 seconds.
The final hit of Special Attack 1 inflicts a Bleed Debuff (or Shbleed Dooboof), dealing 120% of Attack Rating as Direct Damage over 6 seconds.Unique Synergy: Does not stack with duplicate synergies.
Knocking the opponent down removes all their Prowess effects and grants Howard 1 Prowess Buff for each effect removed this way, each increasing Special Attack Damage by 10% for 10 seconds.
Other Synergy Champions: +12% Prowess duration and Potency.
Unique Synergy: Does not stack with duplicate synergies.
While the Opponent is Cornered, their Defensive Combat Power Rate is reduced by 25% when struck by Special Attacks.
Neutralized Opponent’s have -100% Auto-Block Ability Accuracy.Unique Synergy: Does not stack with duplicate Synergies.
Start each fight with 100 Spirit of the Dead Charges.
Heal 10% of Max Health each time an opponent is knocked out.Unique Synergy: Does not stack with duplicate synergies.
When Regenerating from the use of Reflection Gas, Mysterio heals an additional 10% of the damage he took.
The first time Logan gains a 0 Damage Passive Bleed each fight, he gains 2 more. Additionally, his Regeneration Rate is increased by +10%.Unique Synergy: Does not stack with duplicate Synergies.














