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Thing
Thing
Science | 2019
Abilities : Contact Attacks, Energy Resistance, Fury, Physical Resistance, Stun, Unblockable, Unstoppable, Weakness, Grit - The Maker*
Immunities : Armor Break Immunity, Armor Shattered Immunity, Bleed Immunity, Fate Seal Immunity, Nullify Immunity, Shock Immunity, Stagger Immunity
Suggested Relics : Hulk

7* Stat Focus Suggestions

Attack : Critical Rating
Defense : Block Penetration
#AW : Magic Thief #AW : Power Down #AW : Size: L & Size: XL #AW: Crush #AW: Subdue #Cul's Worthy #Defensive: Tank #Fantastic Four #Hero #Saga #Size: XL
Important Synergies
Attuma
Hulk
Juggernaut
Thing
Titania
Absorbing Man
FEAR ITSELF
Attuma : Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.

Hulk : Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.

Juggernaut : Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.

Thing : Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.

Titania : Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.

Absorbing Man : Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Unique Synergy: Does not stack with duplicate synergies.
Invisible Woman
Super-Skrull
Human Torch
Mister Fantastic
Thing
FORCE BLOCK
Other Synergy Members: Block Proficiency increased by 5%. Perfect Block chance increased by 10%. Unique Synergy: Does not stack with duplicate synergies.
If all other Champions in this Synergy are present, Well-Timed Blocks inflict up to one 10% Weakness Debuff on the Opponent for 6 second(s).
King Groot
Sasquatch
Sentinel
Thing
GIANT CHALLENGERS
King Groot : Malice grants an additional Fury Buff and +30% Fury Buff Potency.

Sasquatch : Start the fight with 3 Stacks of Rage.

Sentinel : Start the fight with 30 Analysis Charges.

Thing : Start the fight with 3 Rock Stacks.
Unique Synergy: Does not stack with duplicate synergies.
Super-Skrull
Mister Fantastic
Human Torch
Invisible Woman
Thing
H.E.R.B.I.E.
Other Synergy Members: If at or below 20% health at the start of the fight, heal 10% of Max Health over 6 second(s). Otherwise gain 60% of a Bar of Power over 6 second(s) instead.
Unique Synergy: Does not stack with duplicate synergies.
Thing
Human Torch
PASSIVE AGGRESSIVE
Thing : When Thing is at 20 Rock Stacks, any additional stacks he would gain are immediately converted into Passive Fury effects.
Unique Synergy: Does not stack with duplicate synergies.
Super-Skrull
Human Torch
Invisible Woman
Mister Fantastic
Thing
RAIN OF FIRE
Other Synergy Members: The last hit of Special Attack 1 Incinerates the Opponent for 6 second(s).
This also inflicts Heal Block if all other Champions in this Synergy are present.
Unique Synergy: Does not stack with duplicate synergies.
Thing
Korg
SCHOOL OF HARD ROCKS
Thing : Fury effects generated from removing Rock Stacks are 33% more effective.

Korg : Start the fight with 2 additional Rock Shield charges.
Unique Synergy: Does not stack with duplicate synergies.
Super-Skrull
Thing
Human Torch
Invisible Woman
Mister Fantastic
THE BRAVE AND THE BOULDER
Other Synergy Members: The last hit of Special Attack 2 grants a Fury Buff for 6 seconds, increasing Attack by 15% of Base Attack.
This effect is doubled if all other Champions in this Synergy are present.
Unique Synergy: Does not stack with duplicate synergies.
Mister Fantastic
Human Torch
Invisible Woman
Thing
THE FANTASTIC FOUR
Mister Fantastic : For each unique Debuff on the Opponent, they take 4% of Mister Fantastic’s current Attack Rating as Direct Damage per second.

Human Torch : Incinerate and Nova Flame duration increased by 30%.

Invisible Woman : Invisibility only has a 15% chance to unpause during a Well-Timed Block.

Thing : Whenever you would gain a Rock Stack, gain an additional one.
Unique Synergy: Does not stack with duplicate synergies.
Man-Thing
Thing
THINGS
Man-Thing : Well Timed Blocks grant a Fury Buff increasing its Attack by 25% of its Base Attack for 1.5 seconds. This Fury doesn’t stack.

Thing : Thing’s Rock Stacks last Indefinitely up to 20.
Unique Synergy: Does not stack with duplicate synergies.
Iron Man (Infamous)
Human Torch
Mister Fantastic
Thing
TRUST ISSUES
Iron Man (Infamous) : Gains +4900 Critical Rating while the Opponent has 2 or more Bars of Power.

Human Torch : Chance to Incinerate when Struck increased by a flat 100%.

Mister Fantastic : Imprison the Opponent’s Soul at the start of the fight, reducing their chance to activate Buffs by 100% for 15 seconds.

Thing : When Rock Stacks are removed, Thing gains an extra Fury Passive.
Unique Synergy: Does not stack with duplicate synergies.
Human Torch
Thing
TURN UP THE HEAT
Human Torch : Human Torch starts the fight with 2 Smoulder Passives, and his Temperature increases faster while charging a Heavy Attack.
Unique Synergy: Does not stack with duplicate synergies.
Captain Britain
Unstoppable Colossus
Thing
UNDERSTANDING EVIL
All Non-Villian Champions, gain 10% Attack Rating, 5% Physical Resistance, 5% Energy Resistance vs. Villains.
Unique Synergy: Does not stack with duplicate synergies.
Thing
The Champion
WORTHY OPPONENT
Thing : Once per fight, when Thing would be struck by a blow that would knock him out, his HP remains at 1, and he becomes Indestructible for 6 seconds. Any hit he receives while Indestructible grants him a Fury of 100% for the rest of the fight.

The Champion : Increase the duration of The Champion's Fury effects by 1.5 second(s).
Unique Synergy: Does not stack with duplicate synergies.
The Maker
Thing
Human Torch
ROCK AND SCORCH
The Maker : Plasma Mines also inflict a Plasma Debuff dealing 20% of Attack Rating as Energy Damage over 8 seconds.

Thing : When reaching 0 Rock Stacks, gain a Grit Passive for 8 seconds.

Human Torch : At 20 Temperature, Temperature cannot decrease for an additional 4 seconds.
Unique Synergy: Does not stack with duplicate synergies.
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