Star-Lord
Tech | 2015
Abilities
Fury, Heal Block, Shock, Precision
*
#AQ: Ramp
#Carina's Challengers
#EQ : It's Complicated
#EQ : Romance
#Guardians of the Galaxy
#Hero
#Offensive: Damage Over Time
#Size: M
#Valentine's
Playstyle and Requirements
Awakening Recommended ● High Signature Recommended ● High Skill Required
Relics


Signature Ability (Sig 1)
TACTICIAN
As blows are exchanged, Star-Lord familiarizes with opponents' techniques, increasing Attack by 1.0 for each hit of the Combo Meter to maximum of 400 hits.
Star-Lord gains 1.0 Block Proficiency for every hit of his opponent's Combo Meter.
Abilities
ELEMENT GUN EFFECTS
FIRE: Breaks the opponent's Armor, reducing Armor Rating by -39.0 for 8 seconds.
AIR: Shocks the opponent, dealing 191.0 Energy Damage over 6 seconds. Shocks ignore Physical Resistance, but not Energy Resistance.
WATER: Drains up to 50.0% of the opponent’s Max Power.
EARTH: Places a Heal Block on the opponent, stopping all healing effects for 11 seconds.
Synergies
COMBO BREAKERS
Activates Combo Shield for 5 seconds when this Champion would lose their Combo Meter. This ability activates only 1 time per fight.
Activates Combo Shield for 5 seconds when this Champion would lose their Combo Meter. This ability activates only 1 time per fight.
Activates Combo Shield for 5 seconds when this Champion would lose their Combo Meter. This ability activates only 1 time per fight.
Unique Synergy: Does not stack with duplicate synergies.
TACTICAL TRAINING
Well Timed Blocks have a 50% chance to apply a Disorient Debuff for 3 seconds.
Well Timed Blocks have a 50% chance to apply a Disorient Debuff for 3 seconds.
Well Timed Blocks have a 50% chance to apply a Disorient Debuff for 3 seconds.
Well Timed Blocks have a 50% chance to apply a Disorient Debuff for 3 seconds.
Unique Synergy: Does not stack with duplicate synergies.
THIS ONE CAN SENSE THAT IT'S COMPLICATED
The duration of personal Infuriate and Intimidate Debuffs are increased by 2 seconds.
While Gamora has at least 6 personal Buffs active, her Special 2 becomes Unblockable.
Elemental Guns are no longer random, effects can be cycled by double tapping Block. Effects are cycled: Fire, Air, Water, Earth.
Unique Synergy: Does not stack with duplicate synergies.
BOOGIE BOOGIE UPRISING
Synergy Members: Dodging back and holding Block activates a 1.2 second timer. Releasing Block just as the timer expires grants a Jiggy With It Buff for 20 seconds, increasing Critical Rating by +150 and granting an Unstoppable Passive while Dodging backwards or Dashing forwards.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
POSSIBLE FUTURES
Gain 40% increased Nullify Ability Accuracy.
Start each fight by inflicting a Shock Debuff dealing 400% of Attack as Energy Damage over 30 seconds.
Start each fight by inflicting a Shock Debuff dealing 400% of Attack as Energy Damage over 30 seconds.
Start each fight with an indefinite +500 Precision Buff.
Start each fight with an indefinite +500 Precision Buff.
Start each fight with an indefinite +500 Precision Buff.
Synergy Champions: There is a 1 in 14,000,605 chance to also start with an indefinite +1000% Fury Buff.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...









_portrait.webp)

