When Attacked while Reflective State is active, Black Panther has a 60% chance to gain an Armor Up Buff granting 280 Armor Rating for 7.5 seconds.
Gain an additional Cruelty Passive from all Hits.
Nullify any Unstoppable Buffs while the Opponent is suffering the effects of Rupture.Unique Synergy: Does not stack with duplicate Synergies.
Armor Up Buffs also grant +1% Attack Rating.
Start the fight with 3 of his Unstoppable Buffs active.
Gain +20% Fury and Armor Up Buff Potency.Unique Synergy: Does not stack with duplicate synergies.
Special 2 gains +25% Ability Accuracy.
If Struck by a Basic Attack while under the effect of an Unstoppable Buff 100% chance to gain an Indestructible Buff lasting 0.5 second(s).
Striking a Stunned Opponent with a Heavy Attack grants a Fury Buff increasing Attack by 100% of her Base Attack for 1 second(s).Unique Synergy: Does not stack with duplicate synergies.
If Vibranium Armor is active, Killmonger has a 35% chance to Purify a Debuff after a 0.5 second delay and then instantly Regenerate 4% Health per Debuff.
Regenerates 1% Health when inflicting his Intimidating Debuffs.Unique Synergy: Does not stack with duplicate Synergies.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.Unique Synergy: Does not stack with duplicate synergies.
The first time Doctor Strange is struck in each fight, he gains a 5% Safeguard Buff for 10 seconds.
When a personal Incinerate expires naturally or is Purified, there is a 30% chance to re-inflict it.
Special Attack hits inflict Incinerate Debuffs dealing 100% of Attack as Energy Damage over 3 seconds.Unique Synergy: Does not stack with duplicate synergies.
Gain a Fastball Fury Buff at the start of the fight, granting +50% Attack and +50% Special Attack rating for 15 seconds.
Begin the fight with 1 Bar of Power.
Begin the fight with 1 Bar of Power.Unique Synergy: Does not stack with duplicate synergies.
Colossus’ Special Attack 1 becomes passively Unblockable when activated with 5 or more Personal Armor Up Buffs.
Converting Resistances into Planetary Mass creates an additional 5 Planetary Mass per Resistance.
The first time Thanos would be knocked out in each fight, he gains an Indestructible Buff, keeping the Mad Titan alive for 8 seconds.Unique Synergy: Does not stack with duplicate synergies.
Heavy Attacks are guaranteed critical hits while the Opponent is suffering from a Stagger effect.Solo: Only affects this Champion and does not stack.
20% chance to Purify a Debuff.
20% chance to Purify a Debuff.
20% chance to Purify a Debuff.
20% chance to Purify a Debuff.
While Frenzied, Mole Man’s attacks lower Defensive Ability Accuracy by 50% fighting against the #Fantastic Four.Unique Synergy: Does not stack with duplicate synergies.
Fury Buffs in Binary Ignition have 10% increased potency.
All melee attacks have 20% chance to Armor Break for each stack of active Fury reducing Armor Rating by +15%.Unique Synergy: Does not stack with duplicate synergies.
Black Widow starts the fight with her Passive Evade active until triggered.
While charging a Heavy Attack, become Passively Unstoppable for 0.6 seconds. Cooldown: 10 seconds.Unique Synergy: Does not stack with duplicate synergies.
Lose 1 less Bloodlust when defeated.
Reduce the duration of Venom's Klyntar Buff by 30%.Unique Synergy: Does not stack with duplicate Synergies.
Weakness, Fatigue, Bleed, and Petrify Debuffs last 15% longer.
Blocking reduces 10% more damage.Unique Synergy: Does not stack with duplicate synergies.
Increase the duration of Bleed Debuffs on the Opponent by 1 second(s).
If the last hit of Special Attack 2 strikes a Block, Human Torch will avoid incoming attacks for 0.85 seconds, causing them to Miss.
Critical Hits are improved to have a 100% chance to cause Bleed.Unique Synergy: Does not stack with duplicate synergies.
Heavy Attacks inflict an Armor Break Debuff reducing the Opponent’s Armor Rating by [250, 350] for 15 seconds.
The Opponent’s Combat Power Rate is reduced by up to 50% based on Agitation when struck by a Special Attack.
Symbiote Buffs gain +15% duration.Unique Synergy: Does not stack with duplicate synergies.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.Unique Synergy: Does not stack with duplicate synergies.
Personal Stun Effects have +10% increased duration.
Opponents suffer -10% Ability Accuracy while Stunned.
Opponents suffer -10% Ability Accuracy while Stunned.
Opponents suffer -10% Ability Accuracy while Stunned.
Opponents suffer -10% Ability Accuracy while Stunned.Unique Synergy: Does not stack with duplicate synergies.
All Champions except Nick: If Nick is alive, once per fight when a teammate is inflicted with any Coldsnap, Frost Bite or Incinerate effect he will drop an Extreme Conditions Kit, granting Debuff Immunity for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.








