Increase the duration of Bleed Debuffs on the Opponent by 1 second(s).
If the last hit of Special Attack 2 strikes a Block, Human Torch will avoid incoming attacks for 0.85 seconds, causing them to Miss.
Critical Hits are improved to have a 100% chance to cause Bleed.Unique Synergy: Does not stack with duplicate synergies.
Heavy Attacks inflict an Armor Break Debuff reducing the Opponent’s Armor Rating by [250, 350] for 15 seconds.
The Opponent’s Combat Power Rate is reduced by up to 50% based on Agitation when struck by a Special Attack.
Symbiote Buffs gain +15% duration.Unique Synergy: Does not stack with duplicate synergies.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.Unique Synergy: Does not stack with duplicate synergies.
Personal Stun Effects have +10% increased duration.
Opponents suffer -10% Ability Accuracy while Stunned.
Opponents suffer -10% Ability Accuracy while Stunned.
Opponents suffer -10% Ability Accuracy while Stunned.
Opponents suffer -10% Ability Accuracy while Stunned.Unique Synergy: Does not stack with duplicate synergies.
All Champions except Nick: If Nick is alive, once per fight when a teammate is inflicted with any Coldsnap, Frost Bite or Incinerate effect he will drop an Extreme Conditions Kit, granting Debuff Immunity for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Increased chance of throwing the Pizza with Special Attack 1. Also, Dodging attacks using Dexterity inflicts a non-stacking Exhaustion Debuff, lowering Critical Damage Rating by 500 for 6 seconds, instead of granting Precision.
Whenever the Combo Meter rises past a multiple of 10, gain a True Accuracy Passive for 8 seconds. When fighting Science Champions, gain a True Strike Passive instead.
Whenever the Combo Meter rises past a multiple of 10, gain a True Accuracy Passive for 8 seconds. When fighting Science Champions, gain a True Strike Passive instead.Unique Synergy: Does not stack with duplicate synergies.
Special 1 inflicts a Heal Block Debuff, preventing the Opponent from recovering Health for 15 second(s).
Ruptures from Special 1 have their Ability Accuracy and Duration increased by 25% flat.Unique Synergy: Does not stack with duplicate synergies.
While Pink Fireworks are active, Jubilee’s Special Attacks cost 10% less Power.
Start each fight with +15 Analysis Charges for each Mutant team member.Unique Synergy: Does not stack with duplicate synergies.
Each time Guardian has 0 Force Field Charges and gains a Charge, gain 1 additional Charge(s).
When blocking a hit to gain Unstoppable, do not consume a Monster Mass.Unique Synergy: Does not stack with duplicate synergies.
Energize Buffs grant +5% Energy Resistance and reduce the Opponent’s Energy Resistance by 1.5%.
Transmutation Buffs grant +10% Energy Resistance and reduce the Opponent’s Energy Resistance by 3%. Transmutation Buffs that exceed the maximum do not count towards this ability.Unique Synergy: Does not stack with duplicate synergies.
Transmutation Buffs grant +[60, 100, 150, 200] Block Proficiency. Transmutation Buffs that exceed the maximum do not count towards this ability.Solo Synergy: Only affects this Champion and does not stack.
Well-Timed Blocks generate a Fury Buff increasing Base Attack by 20% for 5 seconds.
Well-Timed Blocks have +10% chance to Perfect Block for each Buff on Red Skull.Unique Synergy: Does not stack with duplicate synergies
Molecular Armor is 15% more effective at reducing Power Drain, Power Steal, and Power Burn effectiveness.
Power Burn deals 20% more damage.
Power Burn deals 20% more damage.Unique Synergy: Does not stack with duplicate synergies.
Max Indefinite Fury Buffs increased by +20.
When fighting #Small Champions, Heavy Attacks have +50% increased Attack Rating.
Activating Raptor Strike pauses Siphon Charges and Thermal Feedback Debuffs for 5 seconds.Unique Synergy: Does not stack with duplicate Synergies.
When the fight begins, the Opponent is inflicted with up to 5 Death Spores.
takes 50% less damage from incoming attacks while the Ablative Shield is at max Durability.Unique Synergy: Does not stack with duplicate synergies.
[15, 30]% chance to activate True Strike when intercepting the opponent’s Dash. 100% chance to activate True Strike when intercepting the opponent’s Dash.
+[1, 2]% Attack for each hit of the Combo Meter to maximum of 100 hits. +5% Attack for each hit of the Combo Meter to maximum of 100 hits.Unique Synergy: Does not stack with duplicate Synergies.
Reflection, Illusion and Frenzy Gas last for an additional 2 seconds.Solo: Only affects this Champion and does not stack.
Gains +15% Perfect Block chance.Solo: Only affects this Champion and does not stack.
+1000 Energy Resistance if Force Field is active.
+10% Attack rating and attacks have a 20% chance to remove 1 Rock Stack or Rock Shield.
Enemy Bleed Debuffs suffer -25% Potency.Unique Synergy: Does not stack with duplicate Synergies.







