Start the fight with 4 Spider-Sense charges.
Start the fight with 4 Spider-Sense charges.
Start the fight with 4 Spider-Nonsense.
Each Spider-Sense charge grants +4% Attack Rating as well as +4% personal Debuff duration and Ability Accuracy.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Evade Ability Accuracy is increased by 30% and after activating Evade, inflict Stun for 2 seconds. Both of these effects enter cooldown for 12 seconds after this Stun is activated.
Unique Synergy: Does not stack with duplicate Synergies.
Ultimate Mission’s Combo Meter requirement goes down to 75 hits.Unique Synergy: Does not stack with duplicate Synergies.
The Energize Buff from his Special 2 also grants 450 Critical Rating.
Gain Precision Buff on Special 2, increasing Critical Rating by 450 for 12 seconds.Unique Synergy: Does not stack with duplicate synergies.
+1 Soul at the beginning of the fight.
Starts the fight with 1 Bar of Power.Unique Synergy: Does not stack with duplicate synergies.
Activating the Aura of Haazareth has a 50% chance to Purify all Degeneration, Poison, Incinerate, Bleed and Coldsnap Debuffs.Solo: Only affects this Champion and does not stack.
Max Shapeshift Charges is increased to 12.
If Captain Marvel would start the fight with less than 10 Energy Charges, start with 10 instead.Unique Synergy: Does not stack with duplicate synergies.
Increase the duration of non-Damaging Debuffs by 20%.
Personal Stun Debuff duration increases by 25% and Attacks are guaranteed Critical hits against Stunned Opponents.Unique Synergy: Does not stack with duplicate synergies.
When the Opponent completes a Prompt, Mojo steals 10% of their current Power.
Psylocke’s personal Power Lock Debuffs last 3 second(s) longer.Unique Synergy: Does not stack with duplicate synergies.
Rupture Debuffs gain +25% Potency.
Shock and Incinerate Debuffs gain +15% Potency.
Shock and Incinerate Debuffs gain +15% Potency.
Shock and Incinerate Debuffs gain +15% Potency.
Shock and Incinerate Debuffs gain +15% Potency.Unique Synergy: Does not stack with duplicate synergies.
Skill Champions gain +250 Critical Rating on Basic Attacks.
Unique Synergy: Does not stack with duplicate synergies.
+10% damage against Champions that aren’t female or robots.
Special 1 has a 50% chance to Stun Champions that aren’t female or robots for 2 second(s).Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: When fighting #Heroes Combat Power Rate is increased by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Every 7th hit, Increase Critical Rating by an additional 20000%
+200 Critical Damage Rating & +10% Perfect Block Chance.
Triggering Function (Critical) also triggers Function (Damage).Unique Synergy: Does not stack with duplicate synergies.
Robot opponents suffer -10% Ability Accuracy and -2% Attack Rating for each personal Buff on Gamora.
The first Special 1 each fight is a guaranteed Critical Hit. The same is true for the first Special 2.
All Synergy Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Gaining an Amp Charge Pauses all Shock Debuffs on the opponent for 0.2 seconds.Solo: Only affects this Champion and does not stack.
Start the fight with a dormant Hydration charge that, while active, grants a 50% chance to gain up to 10 stacks of Hydration on a Well-Timed Block. When Hydration is gained this way, the charge is consumed and is reapplied when Attuma gains Hydration from another source.
The delay before Empathetic Agitation begins to fall off is doubled.
Landing a Heavy Attack refreshes all Poison Debuffs on the Opponent.Unique Synergy: Does not stack with duplicate synergies.
15% chance that a Block is a Perfect Block, reducing all damage to 0.
Intercepting the Opponent grants a non-Stacking Passive Fury, granting 50% Attack Rating for 7 second(s).
Intercepting the Opponent grants a non-Stacking Passive Fury, granting 50% Attack Rating for 7 second(s).
Intercepting the Opponent grants a non-Stacking Passive Fury, granting 50% Attack Rating for 7 second(s).Unique Synergy: Does not stack with duplicate synergies.
Tech and Science Champion's Debuffs also apply an indefinite Power Sting, dealing Direct Damage equal to 60% of their Attack Rating when the Opponent activates a Special Attack. The Power Sting stacks up to 3 times.
Unique Synergy: Does not stack with duplicate synergies.




















