Power Steal is replaced with a Power Gain, granting 160% of a Bar of Power per second.
If the Opponent throws a Special Attack while Wasp’s personal Power Sting is active it will trigger Wasp’s Petrify. However, the Petrify when this occurs is capped at 200% potency.
When the Opponent activates a Special Attack while personal Power Stings are active, gain 8 Nuclear Core Charges for each Power Sting removed.Unique Synergy: Does not stack with duplicate synergies.
If this Champion is a Wasp-Totem, Punk’s Crowd becomes die-hard, causing half of them to stay with him to his next match even when defeated. Additionally, Punk becomes Stun Immune while his Counter-Evade cooldown is active.Unique Synergy: Does not stack with duplicate synergies.
If this Champion is a Wasp-Totem, Special 3 cannot be activated unless charging a Heavy Attack. Additionally, whenever the Opponent gains a Spider-Seal, shorten Astral Form’s cooldown by 2.5 seconds.Unique Synergy: Does not stack with duplicate synergies.
If this Champion is a Wasp-Totem, personal Taunts expire 5% slower per Porker Popper on the Opponent. Additionally, Special 2’s pause on the reset timer is increased by 1.2 seconds per Porker Popper on the Opponent. These effects max at 8 Poppers.Unique Synergy: Does not stack with duplicate synergies.
If this Champion is a Wasp-Totem, the duration of Personal Passives is increased by 4 seconds. Additionally, only 2 Spider Challenges are required for Miles to get In The Zone.Unique Synergy: Does not stack with duplicate synergies.
If this Champion is a Wasp-Totem, start with 2 additional Spider-Sense Charges and increase their maximum by 1. Additionally, Hunter-Spider and Trap-Spider are paused while the Opponent is Stunned.Unique Synergy: Does not stack with duplicate synergies.
If this Champion is a Wasp-Totem, Spider-Man’s personal Taunt Ability Accuracy is increased by 75%. Additionally, at 7+ Webbing, inflict a 30% Wither Debuff.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Block Proficiency increased by +400.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: When starting a fight at 20% or 40% Health, gain a Regeneration Buff restoring 12.5% of missing Health over 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.
At the start of each fight, activate Ionic Overcharge for 50% of its normal duration. No Ionic Charges are lost the first time Ionic Overcharge expires.
Light Hits pause Zemo’s Root for 0.2 seconds.
Once per fight when the Hood has 0 Bullets, he loads 12 Bullets.Unique Synergy: Does not stack with duplicate synergies.
Whenever an Energy Build Up is inflicted, also inflict a 15% Decelerate Debuff lasting 18 seconds.
Whenever a Prowess is Invalidated, gain an Armor Up Buff.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: The first Special Attack activated in a fight cost 33% less Power.
Unique Synergy: Does not stack with duplicate synergies.
The final hit of a Special Attack Pulverizes 3 Armor Ups, each dealing 100% of Attack as Direct Damage.
Psionic Transcendence is not active, Mind Blasts trigger 2 times when punishing the Opponent’s Special Attacks.
Fury and Cruelty Buffs gain 25% duration.
Basic Attacks have a 15% chance to grant 1 Persistent Energy Charge.Unique Synergy: Does not stack with duplicate synergies.
The final hit of Special Attack 1 has a 33% chance to inflict a Stun Debuff for 3 seconds.
Start each fight with a Thunder God’s Wrath Passive for 10 seconds.
If the Opponent is not Shocked, Basic Attacks have a 10% chance to inflict a Shock Debuff, dealing 85% of Attack as Energy Damage over 4 seconds.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: When Rooted, Passively gain up to the nearest Bar of Power over 1.5 seconds. The Power Gain is removed if the Root expires, and does not trigger during the Opponent’s Special Attacks.
Unique Synergy: Does not stack with duplicate synergies.
Charm effects last an additional +10 seconds.
+10% Attack Rating, but -20% Attack Rating when fighting Enchantress.
+10% Attack Rating, but -20% Attack Rating when fighting Enchantress.
+10% Attack Rating, but -20% Attack Rating when fighting Enchantress.Unique Synergy: Does not stack with duplicate synergies.
New Evocation Spell: Poison Spray: ↓ , ↓ , ↑. Inflicts three Poison Debuffs.
Once per fight, while Ferocity is active, it does not unpause when Blocking an attack.
When consuming a Psi-Charge, 50% chance for it to be refunded.Unique Synergy: Does not stack with duplicate synergies.
New Transmutation Spell: Shield: ↓ , ↓ , ↓. Grants a Bulwark buff.
While her Combo is inverted, Valkyrie’s Block Proficiency is increased by +1200.
New Enchantment Spell: Flesh to Stone: →,←,←. Inflicts a Petrify Debuff. No effect against #Robots.
Summoned Sword attacks grant an additional 5 Spirits of the Dead.
The first hit of Loki’s Heavy Attack prevents him from using his Special Attacks 2 and 3 until the Heavy Attack finishes.Unique Synergy: Does not stack with duplicate synergies.










