While in a fight, Captain America counts as #Hydra and a #Villain instead of a #Hero.
#Hydra Champions: Start each fight with an indefinite Lying In Hate Passive, increasing Attack Rating by +10%. When struck by a Special Attack 1 or 2, Lying in Hate is consumed to grant an Indestructible Passive for the remainder of the Special Attack.
Unique Synergy: Does not stack with duplicate synergies.
Increase the Ability Accuracy of Muscle Mass by 25%.
Increase the Ability Accuracy of personal Armor Ups by 25%.
Increase the Ability Accuracy of personal Debuffs by 25%.
Increase the Ability Accuracy of personal Purifies and Evades by 25%.
Gain +57 Block Rating per Muscle Mass.
When activating Frenzy, gain a True Accuracy Buff for 2 seconds per Monster Mass, to a max of 14 seconds.
Reaching 315 Planetary Mass while the Harvest is not active grants a Heavy Attack Stun Charge. While this Charge is active, starting a Heavy Charge while the Opponent is within striking Distance inflicts a Stun Passive for 0.6 seconds and consumes the Charge.Unique Synergy: Does not stack with duplicate synergies.
Increase the potency of Reverbs by 20%.
When the Opponent Purifies a Debuff, gain 1 additional Prowess.
Intercepts are Guaranteed Critical Hits.Unique Synergy: Does not stack with duplicate synergies.
+10% Attack Rating, doubled once the Opponent is brought below 50% Max Health.
If Okoye is alive, gain Block Proficiency equal to 25% of Critical Rating.
If Okoye is alive, gain Block Proficiency equal to 25% of Critical Rating.
If Okoye is alive, gain Block Proficiency equal to 25% of Critical Rating.Unique Synergy: Does not stack with duplicate synergies.
Once per fight when Okoye’s Block is broken by an Unblockable attack, inflict a Weakness Debuff reducing Attack Rating by 85% for 10 (15) seconds.
Synergy Champions: 15% increased Debuff duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +3% Health and +3% Attack Rating. Once per fight, Evading an attack, Landing a Heavy Attack, or Knocking the Opponent down with a Special Attack grants +7% Attack Rating until the end of the fight.
Unique Synergy: Does not stack with duplicate synergies.
If Awakened, gain 15% increased Debuff duration. Otherwise, gain Level 1 of Okoye’s Signature Ability.
Shock Debuffs gain 25% increased duration.Unique Synergy: Does not stack with duplicate synergies.
Intercepting the Opponent inflicts a personal Trauma Debuff. Cooldown: 5 seconds.
Intercepting the Opponent inflicts an Instant Corrosion dealing 20% of Attack Rating.Unique Synergy: Does not stack with duplicate synergies.
Upon triggering an Immunity, Burn 50% of a Bar of Power from the Opponent. If this reduces the Opponent’s Power below any full Bar, gain a Phase Charge. This ability has a 12 second cooldown.
Gain Immunity to Power Burn and Power Drain effects.Unique Synergy: Does not stack with duplicate synergies.
Gain an Undermine Buff during Special Attacks.
Personal Genesis Passives gain 30% increased duration.Unique Synergy: Does not stack with duplicate synergies.
The amount of Max Health required to gain a new Soul is decreased by 2%.
For each personal Debuff on the Opponent, gain +200 Critical Damage Rating.Unique Synergy: Does not stack with duplicate synergies.
On activation, Special 1 inflicts a non-stacking 150% Neutralize Passive for 15 seconds.
When struck by an Unblockable attack, spend one Fury Buff to gain an Unstoppable Passive for 3 seconds.
Personal Fury max stack increases by +6, and their pause is increased by +5 seconds.
Punishing the Opponent’s Special or Heavy Attacks grants a Grit Buff for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: In the Necropolis, gain +50 Vengeance Charges. If all Champions are present:
Gain Immunity to Rupture effects, and the Ability Accuracy of She-Hulk’s personal Debuffs and the Parry Mastery can only be reduced by Skill Champions.Unique Synergy: Does not stack with duplicate synergies.
Gain Immunity to Reverse Controls. Additionally, after the Opponent activates a Special Attack, Vision Power Burns 1 Bar of their Power. If this Burns at least 50% of a Bar of Power, gain 1 personal Phase Charge.Unique Synergy: Does not stack with duplicate synergies.
Malice’s bonus to Fury potency can continue to build to a maximum of 200% after 200 seconds.Unique Synergy: Does not stack with duplicate synergies.
Souls expire up to 70% more slowly based on how much more Max Health the Opponent has than Guillotine. Additionally, the first hit of Special 1 Nullifies 1 Buff.Unique Synergy: Does not stack with duplicate synergies.
The final hit of Heavy Attack Purifies 2 Debuffs.
#Eidols: Whenever a personal Immunity triggers, gain a +8% Fury Passive for 12 seconds. Max stacks: 3.
Unique Synergy: Does not stack with duplicate synergies.
Activating Special 1 at 3 Bars of Power inflicts 3 Energy Vulnerabilities.
Parry Mastery Stun duration gains +0.4 seconds.
Whenever a personal effect is refreshed via Bleed consumption, gain an indefinite +15% Fury Passive. Max: 5.
Untouchable expires 50% slower during the Opponent’s Special Attacks.Unique Synergy: Does not stack with duplicate synergies.
Isophyne starts with 4 Ego and their Max Ego is increased by +2.
Heavy Attacks grant +1 additional Confidence Buff. Furthermore, while the Opponent is suffering from Intimidate, Dashing forward inflicts a Root Passive for the duration of the Dash. Cooldown: 8 seconds.Unique Synergy: Does not stack with duplicate synergies.










