Personal Delirium effects gain a flat +20% potency.
His personal Falter can trigger against Special Attacks while charging a Heavy Attack. When it does, the cooldown is increased by 15 seconds.Unique Synergy: Does not stack with duplicate synergies.
Knocking down the Opponent deals 150% of Attack as a burst of Physical Damage.
Knocking down the Opponent deals 150% of Attack as a burst of Physical Damage.Unique Synergy: Does not stack with duplicate synergies.
When Falcon’s Signature Ability burst activates, gain [1] Velocity Charge. Cooldown: 3 seconds.
When a Miss effect is prevented, deal 20% of Attack as a burst of Physical Damage. Cooldown: 1 second.Unique Synergy: Does not stack with duplicate synergies.
Dash Attacks pause personal Debilitate Debuffs for [4] seconds.
Personal bursts of Physical Damage gain [25%] increased potency.
Glide’s Medium Attack inflicts 2 additional Bleed Debuffs.Unique Synergy: Does not stack with duplicate synergies.
For each Velocity Charge gained throughout the fight, gain +1% Attack Rating and +50 Block Proficiency. Max: 50 Velocity Charges.
Reduce Recon Scan’s cooldown by [25%].
Reduce Recon Scan’s cooldown by [25%].Unique Synergy: Does not stack with duplicate synergies.
Personal Disintegration Debuffs deal 20% more damage.
Personal Degeneration Debuffs deal 20% less damage but gain 50% increased duration.Unique Synergy: Does not stack with duplicate synergies.
The first time in each fight Zola is struck by a Heavy Attack, he gains a Brace Buff until the end of the attack. Brace causes Champions to be Passively Unstoppable against the final hit of incoming Special 1, Special 2, and Heavy Attacks.
For every million Followers, Passively Regenerate 10% of damage taken from Blocked hits. Max: 50%.Unique Synergy: Does not stack with duplicate synergies.
Start each fight with an indefinite +500 Armor Up Buff.
Signature Ability Debuffs have a 100% chance to be inflicted an additional time, reduced by -25% flat for each instance of this Debuff already present.Unique Synergy: Does not stack with duplicate synergies.
When an Opponent is Immune to a Stun effect, gain 10 ESP Charges.
If Zemo runs out of Cleanses during an Opponent’s Special Attack, his Root is inflicted once the Special Attack ends.Unique Synergy: Does not stack with duplicate synergies.
While in a fight, Captain America counts as #Hydra and a #Villain instead of a #Hero.
#Hydra Champions: Start each fight with an indefinite Lying In Hate Passive, increasing Attack Rating by +10%. When struck by a Special Attack 1 or 2, Lying in Hate is consumed to grant an Indestructible Passive for the remainder of the Special Attack.
Unique Synergy: Does not stack with duplicate synergies.
Increase the Ability Accuracy of Muscle Mass by 25%.
Increase the Ability Accuracy of personal Armor Ups by 25%.
Increase the Ability Accuracy of personal Debuffs by 25%.
Increase the Ability Accuracy of personal Purifies and Evades by 25%.
Gain +57 Block Rating per Muscle Mass.
When activating Frenzy, gain a True Accuracy Buff for 2 seconds per Monster Mass, to a max of 14 seconds.
Reaching 315 Planetary Mass while the Harvest is not active grants a Heavy Attack Stun Charge. While this Charge is active, starting a Heavy Charge while the Opponent is within striking Distance inflicts a Stun Passive for 0.6 seconds and consumes the Charge.Unique Synergy: Does not stack with duplicate synergies.
Increase the potency of Reverbs by 20%.
When the Opponent Purifies a Debuff, gain 1 additional Prowess.
Intercepts are Guaranteed Critical Hits.Unique Synergy: Does not stack with duplicate synergies.
+10% Attack Rating, doubled once the Opponent is brought below 50% Max Health.
If Okoye is alive, gain Block Proficiency equal to 25% of Critical Rating.
If Okoye is alive, gain Block Proficiency equal to 25% of Critical Rating.
If Okoye is alive, gain Block Proficiency equal to 25% of Critical Rating.Unique Synergy: Does not stack with duplicate synergies.
Once per fight when Okoye’s Block is broken by an Unblockable attack, inflict a Weakness Debuff reducing Attack Rating by 85% for 10 (15) seconds.
Synergy Champions: 15% increased Debuff duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: +3% Health and +3% Attack Rating. Once per fight, Evading an attack, Landing a Heavy Attack, or Knocking the Opponent down with a Special Attack grants +7% Attack Rating until the end of the fight.
Unique Synergy: Does not stack with duplicate synergies.
If Awakened, gain 15% increased Debuff duration. Otherwise, gain Level 1 of Okoye’s Signature Ability.
Shock Debuffs gain 25% increased duration.Unique Synergy: Does not stack with duplicate synergies.
Intercepting the Opponent inflicts a personal Trauma Debuff. Cooldown: 5 seconds.
Intercepting the Opponent inflicts an Instant Corrosion dealing 20% of Attack Rating.Unique Synergy: Does not stack with duplicate synergies.
Upon triggering an Immunity, Burn 50% of a Bar of Power from the Opponent. If this reduces the Opponent’s Power below any full Bar, gain a Phase Charge. This ability has a 12 second cooldown.
Gain Immunity to Power Burn and Power Drain effects.Unique Synergy: Does not stack with duplicate synergies.










