When Immune to one of her own Fury Buffs, inflict 2 personal Power Stings. If the Signature Ability is active, trigger its chance to gain a Fury Passive. While in a fight, count as a #S.H.I.E.L.D agent.
Start with 6 Tactical Advantage Charges when fighting a #Villain.
Start each fight with an Undermine Buff for 20 seconds, and his personal Undermine lasts 5 seconds longer.Unique Synergy: Does not stack with duplicate synergies.
Increase the potency of Fury effects by 20%.
Start each fight with 5 indefinite Cleanse Passives.
On the final hit of a Heavy Attack, gain a non-stacking 25% Aptitude Buff for 10 seconds.
Spell pause duration is increased by 3 seconds.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +5% Combat Power Rate, or +10% against #Symbiote and #Sinister Six Champions.
Unique Synergy: Does not stack with duplicate synergies.
Against Mystic Champions, gaining a Buff inflicts a 50% Concussion Passive for 0.5 seconds which cannot affect Nodes. While in a fight, count as #Hydra and a #Villain instead of a #Hero.
The final hit of Special Attack 1 inflicts a Root Debuff for 3 seconds.
On a Well-Timed Block, 25% chance to not lose an Armor Up Buff.
While Overrun is on cooldown, Intercepts trigger Crossbones’ Fury pause ability.Unique Synergy: Does not stack with duplicate synergies.
Light Attack 3 inflicts a personal Instant Incinerate.
All Champions gain 5% Regeneration effect potency.
Unique Synergy: Does not stack with duplicate synergies.
For each defeated Synergy Champion on the team, gain +6% Attack Rating.
Mutant Champions: For each Mutant Champion on the team, gain +4% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Special Attack Infection abilities trigger even if Infection is not active. This can only trigger 2 times per match.
Special 3 sets the Sync-Shield’s strength to 200%.Unique Synergy: Does not stack with duplicate synergies.
Personal Disintegration effects gain 20% increased duration.
While the Opponent is suffering from a personal Shock effect, ERADICATE Protocol expires 30% slower.
At max Analysis Charges, personal non-Damaging Debuffs expire 50% slower during the Opponent’s Special Attacks.
Personal non-Damaging Debuff durations are increased by +2.5 seconds.Unique Synergy: Does not stack with duplicate synergies.
While Bastion’s personal Pursuit is active, whenever an Evade fails to activate, inflict 4 Techno-Mechanical Virus Charges and pause Pursuit for 1.2 seconds.
Max stacks of Prowess increased by +5.
Personal Regeneration Buff Ability Accuracy increased by +10% flat. When a personal Regeneration is activated, gain a non-stacking 20% Power Efficiency Passive for 14 seconds.Unique Synergy: Does not stack with duplicate synergies.
The first hit of Jean’s Heavy Attack pauses her personal Daunted for 5 seconds.
Activating a Striker or Special Attack while charging or releasing a Heavy Attack pauses all Prowess effects on Storm for 10 seconds.Unique Synergy: Does not stack with duplicate synergies.
Crossing a Bar of Power grants Jean a +750 Bulwark Passive for 10 seconds.
At the start of Purgatory’s first fight in a quest, gain the Mutant Cross-Fight Class Soul.Unique Synergy: Does not stack with duplicate synergies.
Personal Delirium effects gain a flat +20% potency.
His personal Falter can trigger against Special Attacks while charging a Heavy Attack. When it does, the cooldown is increased by 15 seconds.Unique Synergy: Does not stack with duplicate synergies.
Knocking down the Opponent deals 150% of Attack as a burst of Physical Damage.
Knocking down the Opponent deals 150% of Attack as a burst of Physical Damage.Unique Synergy: Does not stack with duplicate synergies.
When Falcon’s Signature Ability burst activates, gain [1] Velocity Charge. Cooldown: 3 seconds.
When a Miss effect is prevented, deal 20% of Attack as a burst of Physical Damage. Cooldown: 1 second.Unique Synergy: Does not stack with duplicate synergies.
Dash Attacks pause personal Debilitate Debuffs for [4] seconds.
Personal bursts of Physical Damage gain [25%] increased potency.
Glide’s Medium Attack inflicts 2 additional Bleed Debuffs.Unique Synergy: Does not stack with duplicate synergies.
For each Velocity Charge gained throughout the fight, gain +1% Attack Rating and +50 Block Proficiency. Max: 50 Velocity Charges.
Reduce Recon Scan’s cooldown by [25%].
Reduce Recon Scan’s cooldown by [25%].Unique Synergy: Does not stack with duplicate synergies.
Personal Disintegration Debuffs deal 20% more damage.
Personal Degeneration Debuffs deal 20% less damage but gain 50% increased duration.Unique Synergy: Does not stack with duplicate synergies.
The first time in each fight Zola is struck by a Heavy Attack, he gains a Brace Buff until the end of the attack. Brace causes Champions to be Passively Unstoppable against the final hit of incoming Special 1, Special 2, and Heavy Attacks.
For every million Followers, Passively Regenerate 10% of damage taken from Blocked hits. Max: 50%.Unique Synergy: Does not stack with duplicate synergies.
Start each fight with an indefinite +500 Armor Up Buff.
Signature Ability Debuffs have a 100% chance to be inflicted an additional time, reduced by -25% flat for each instance of this Debuff already present.Unique Synergy: Does not stack with duplicate synergies.





