Benders of Earth






Synergy Champions: +4% Attack Rating for each unique Synergy Champion on the team.
BEST MAN



Iron Fist, Iron Fist (Immortal) - Well-Timed Blocks inflict a Stagger Debuff for 2 seconds. Perfectly-Timed Blocks inflict Fateseal instead.
Unique Synergy: Does not stack with duplicate synergies.
Bestowed by the One Below All





#Gamma Champions: Gain +5% increased Attack Rating for each #Gamma Champion on the team.
BETTER LUCK NEXT TIME



M.O.D.O.K. or Taskmaster: Bleed abilities last 2 second(s) longer.
Unique Synergy: Does not stack with duplicate synergies.
BIG BAD DAD


Unique Synergy: Does not stack with duplicate synergies.
Big Bads




Synergy Champions: Gain +100 Armor Rating, +100 Critical Rating, +100 Critical Damage Rating, and +3% Perfect Block Chance, doubled when fighting the final node in a Quest.
Unique Synergy: Does not stack with duplicate synergies.
BIG GAME




Synergy Champions: Stunning a Stun Immune Champion will instead inflict a non-stacking Concussion Debuff, reducing Ability Accuracy by 60% for 5 second(s).
Unique Synergy: Does not stack with duplicate synergies.
BIG GAME HUNTERS


Unique Synergy: Does not stack with duplicate Synergies.
Big Game Monsters


Solo Synergy: Only affects this Champion and does not stack.
BIOCHEMISTRY


Unique Synergy: Does not stack with duplicate synergies.
BIRD TELEPATHY




Captain America (Sam Wilson), Falcon: Opponent Combat Power Rate is decreased by 40% while Lock-On is on a Cooldown.
Unique Synergy: Does not stack with duplicate synergies.
Birdman


Unique Synergy: Does not stack with duplicate synergies.
BIRDS OF PREY




Darkhawk, Vulture, Falcon, Hawkeye: + 5% Critical Rating and Damaging Debuffs are 40% stronger.
Unique Synergy: Does not stack with duplicate synergies.
BIRTHRIGHT

All Mutants and X-Men except Professor X: +25% Special Attack Damage for each Cerebro Charge. Max 100%.
Unique Synergy: Does not stack with duplicate synergies.
Black and White and Red all over




Unique Synergy: Does not stack with duplicate synergies.
BLOOD AND GORR




Solo Synergy: Only affects this Champion and does not stack.
BLOOD LINES




Mister Sinister, Cyclops (Both), Phoenix: Special Attacks have +20% Critical Rating and gain True Strike, ignoring all Armor, Resistances, Evasion, and Auto Block.
Unique Synergy: Does not stack with duplicate synergies.
Blue Boy Scouts


Unique Synergy: Does not stack with duplicate synergies.
BLUETIFUL PEOPLE




All Champions gain +[250, 325, 400] Block Penetration
BOOGIE BOOGIE UPRISING





Synergy Members: Dodging back and holding Block activates a 1.2 second timer. Releasing Block just as the timer expires grants a Jiggy With It Buff for 20 seconds, increasing Critical Rating by +150 and granting an Unstoppable Passive while Dodging backwards or Dashing forwards.
Unique Synergy: Does not stack with duplicate synergies.