While Cassandra is recovering from her Special Attack 1 or 2, charging a Heavy Attack refreshes her personal Root Passive.Solo: Only affects this Champion and does not stack.
The first time each fight Solvarch’s ISO Core reaches 0 Charge, they gain 25 Charge.
At the start of each fight, gain a Rage Debuff.
Dead Man’s Hand Debuffs last an additional 2 seconds per Bar of Power spent.Unique Synergy: Does not stack with duplicate synergies.
At the start of each fight, gain an Energize Passive increasing Combat Power Rate by +20% for 14 seconds.
Other Synergy Champions: 15% increased Incinerate Debuff potency.
Unique Synergy: Does not stack with duplicate synergies.
At the start of each fight, Solvarch is inflicted with a Coldsnap Debuff dealing 5 Energy Damage over 2.5 seconds.
Other Synergy Champions: 15% increased Coldsnap Debuff potency.
Unique Synergy: Does not stack with duplicate synergies.
Build an additional 5 Core Charge for each full Bar of Power remaining when activating a Special Attack.Solo: Only affects this Champion and does not stack.
Gain +240 Critical Rating and +40 Critical Damage Rating.
Gain +1400 Block Proficiency.Unique Synergy: Does not stack with duplicate synergies.
Personal Reversed Controls Passive is replaced by a 25% Special Concussion Passive.
Special Attack 1 Stun cannot have its duration reduced.Unique Synergy: Does not stack with duplicate synergies.
Personal Wither potency is increased by 25%.
Power Stings gain 25% increased duration.Unique Synergy: Does not stack with duplicate synergies.
When the Opponent activates a Special Attack inside the Evolutionary Field, all personal Severe Wither Debuffs on them are refreshed.
At the start of each fight, gain 25 Scrap Metal.Unique Synergy: Does not stack with duplicate synergies.
At the start of each fight, inflict 5 Devolve Debuffs.
At the start of each fight, gain 3 Instability.
Personal Trauma potency is increased by 15%.Unique Synergy: Does not stack with duplicate synergies.
All Champions: Gain +4% Health.
Synergy Champions: Against #Villains, gain +4% Attack Rating. Against #Heroes, gain +100 Armor Rating and Block Proficiency.
Plasma Mines also inflict a Plasma Debuff dealing 20% of Attack Rating as Energy Damage over 8 seconds.
When reaching 0 Rock Stacks, gain a Grit Passive for 8 seconds.
At 20 Temperature, Temperature cannot decrease for an additional 4 seconds.Unique Synergy: Does not stack with duplicate synergies.
Debuffs last 25% longer.
While the Force Field is active, gain 14% Offensive Combat Power Rate.Unique Synergy: Does not stack with duplicate synergies.
Increase Attack Rating by 0%. The potency of this synergy is increased by a flat +30% for each other Reed Richards on your team.
Synergy Champions: The potency increase in all Council of Reeds synergies account for all versions of Reed Richards.
Unique Synergy: Does not stack with duplicate synergies.
At the start of each fight and when activating a Special Attack 3, inflict a non-stacking Ensnare Passive for 15 seconds, refreshed on knockdown.
Heavy Attacks can no longer Critically Hit, but instead they gain +40% Attack Rating.
Knocking down the Opponent with a Heavy Attack grants a non-stacking +300 Superior Cruelty Buff for 10 seconds. This Buff will not trigger if already active.Unique Synergy: Does not stack with duplicate synergies.
Karolina’s Special 3 cannot be activated unless charging a Heavy Attack.
Special Attacks inflict at least 4 Armor Breaks regardless of Buff quantity and personal Armor Breaks last 30% longer.
Special 1 hits grant an additional Matrix Charge.Unique Synergy: Does not stack with duplicate synergies.
While suffering from an Incinerate effect, Karolina generates Iridescence Buffs 35% faster while in the sun and her personal Incinerates gain 20% increased duration.
When inflicted with an Incinerate effect, lower the potency of future Incinerates by 15%, up to 75%.
When inflicted with an Incinerate effect, lower the potency of future Incinerates by 15%, up to 75%.Unique Synergy: Does not stack with duplicate synergies.
When a personal Incinerate fails due to Immunity against Tech Champions, inflict a Plasma Passive instead, copying personal Incinerate behavior. Additionally, personal Incinerates and Plasmas have their potency increased by 15%.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: During the Opponent’s Special Attacks, pause Hunter and Primal Senses and up to 5 personal Tracking, Fury, Unblockable, or Halt effects.
Unique Synergy: Does not stack with duplicate synergies.


















