Build +1 additional Tempo when Dodging a Special Attack hit.
While the Opponent is Fate Sealed, Longshot’s Basic Attacks have a 10% chance to grant them an Ignition Buff for 1 second.Unique Synergy: Does not stack with duplicate synergies.
Gain Incinerate Immunity thanks to Lockheed’s assistance.
The first hit of Special Attack 1 inflicts a 30% Incinerate Vulnerability Passive for 10 seconds.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with an indefinite +5% Prowess Passive.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: The duration of personal Damaging effects is increased by 2 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Gain Immunity to Reversed Controls.
The Opponent starts the fight with an indefinite +1500 Precision Buff.
While a Precision is active, gain +800 Block Proficiency.Unique Synergy: Does not stack with duplicate synergies.
Precisions Spiral grants to the Opponent can stack up to 2 times.
While Nanobots Regenerator is active, gain Immunity to Degeneration Debuffs.Unique Synergy: Does not stack with duplicate synergies.
Weapon Attacks Instantly Regenerate 1 Health for each Fervor Spiral has gained consecutively, up to 50.
Prompts expire 5% slower per million Followers.
The first hit of Longshot’s Heavy Attack prevents him from using his Special Attack 3 until the Heavy finishes. Once triggered, disabled until Special Attack 3 is used.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: When Immune to an Incinerate effect, gain a non-stacking +15% Bulwark Passive for 15 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Special 2 only inflicts Poison Debuffs, replacing the Incinerate Debuffs
Pumpkin Bomb effects from Special Attacks have their chance increased to 100%. This does not increase the chance of Super Bombs.
Special 2 produces an extra Carnage Bomb per Carnage Bomb hit.Unique Synergy: Does not stack with duplicate synergies.
Potency of the Cowardice is increased by 50%.
Nightmare Outbreak inflict a 15% Weakness Debuff for 15 seconds. These cannot re-trigger if active.
Psionic Glide inflict a 15% Weakness Debuff for 15 seconds. These cannot re-trigger if active.
Chilling Howl inflict a 15% Weakness Debuff for 15 seconds. These cannot re-trigger if active.Unique Synergy: Does not stack with duplicate synergies.
With a personal Fervor active, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
With a personal Fervor active, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
While the Opponent is suffering from a personal Damaging effect, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
While the Opponent is suffering from a personal Damaging effect, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.Unique Synergy: Does not stack with duplicate synergies.
For each unique personal Debuff on the Opponent, they suffer -10% Defensive Combat Power Rate.
For each unique personal Debuff on the Opponent, they suffer -10% Defensive Combat Power Rate.
Accelerated Mutation Passives and Evolved Mutation Passives gain 20% duration.Unique Synergy: Does not stack with duplicate synergies.
A successful personal Auto-Block grants 1 additional copy of the currently selected Hybrid Buff.
When a personal Armor Shattered effect ends, inflict a 475 Armor Break Debuff for 4 seconds for each personal Fury Buff.Unique Synergy: Does not stack with duplicate synergies.
Punishing the Opponent’s Special Attack with a Heavy Attack pauses personal Traumas for 3 seconds.
Punishing the Opponent’s Special Attack with a Heavy Attack pauses personal Furies for 3 seconds.Unique Synergy: Does not stack with duplicate synergies.
For each dead Synergy Champion on the team, Shathra gains +6% Atk Rating.
#Spider-Verse Heroes: For each living #Spider-Verse Hero on the team, gain +6% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Power Steal is replaced with a Power Gain, granting 160% of a Bar of Power per second.
If the Opponent throws a Special Attack while Wasp’s personal Power Sting is active it will trigger Wasp’s Petrify. However, the Petrify when this occurs is capped at 200% potency.
When the Opponent activates a Special Attack while personal Power Stings are active, gain 8 Nuclear Core Charges for each Power Sting removed.Unique Synergy: Does not stack with duplicate synergies.
If this Champion is a Wasp-Totem, Punk’s Crowd becomes die-hard, causing half of them to stay with him to his next match even when defeated. Additionally, Punk becomes Stun Immune while his Counter-Evade cooldown is active.Unique Synergy: Does not stack with duplicate synergies.
If this Champion is a Wasp-Totem, Special 3 cannot be activated unless charging a Heavy Attack. Additionally, whenever the Opponent gains a Spider-Seal, shorten Astral Form’s cooldown by 2.5 seconds.Unique Synergy: Does not stack with duplicate synergies.
If this Champion is a Wasp-Totem, personal Taunts expire 5% slower per Porker Popper on the Opponent. Additionally, Special 2’s pause on the reset timer is increased by 1.2 seconds per Porker Popper on the Opponent. These effects max at 8 Poppers.Unique Synergy: Does not stack with duplicate synergies.










