Synergy Champions: Gain 5% of Max Power each time any Champion is knocked down. Cooldown: 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Successful Auto-Blocks grant a +80% Fury Buff for 3 seconds, paused during Arcade’s Special Attacks.
Gain Bleed Immunity. Personal Bleeds last 50% longer, but lose 33% potency.
Start each fight with a 3 second Combo Shield Passive. This starts paused and is unpaused when Black Cat Evades or is struck while no other Combo Shields are active.
For each personal Bleed on the Opponent, they suffer -20% Evade Ability Accuracy.Unique Synergy: Does not stack with duplicate synergies.
Decrease the cooldown on Sable Mines by 2 seconds.
While at 5+ Webbing, inflict an indefinite Shock Debuff dealing 60% of Attack as Energy Damage per second.Unique Synergy: Does not stack with duplicate synergies.
Increase the duration of personal Disorient effects by +5 seconds.
While Prowler’s personal Pursuit Passive is active, attacks that cause Evade abilities to fail grant a non-stacking +50% Fury Buff for 20 seconds.
While Unstable and performing a Heavy Attack, personal Debuffs are paused.Unique Synergy: Does not stack with duplicate synergies.
While below 5% Health, the chance to Evade Medium and Light Attacks with Precognition becomes 100% until an Evade activates.
Synergy Champions: +10% Health.
Unique Synergy: Does not stack with duplicate synergies.
Opponents that are Immune to personal Incinerates are inflicted with matching Rupture Passives with 60% of the original potency. These Ruptures are still treated as Incinerates by the rest of Negasonic’s abilities and effects.
10% increased Regeneration and Bleed (and Shbleed!) potency.
10% increased Regeneration and Bleed (and Shbleed!) potency.
10% increased Regeneration and Bleed (and Shbleed!) potency.
10% increased Regeneration and Bleed (and Shbleed!) potency.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: While the Opponent is suffering from Incinerate or Poison, gain 15% Offensive Combat Power Rate.
Unique Synergy: Does not stack with duplicate synergies.
Can activate a Pre-Fight Ability granting Immunity to Reverse Controls, but controls are inverted for the whole fight.
Whenever a Mystic Opponent gains a non-Instant Power Gain effect, they also turn up the gain on Spider-Punk’s amp and are inflicted with a personal Rupture Debuff.Unique Synergy: Does not stack with duplicate synergies.
Punishing the Opponent’s Special Attacks grants a +300 Cruelty Passive for 10 seconds.
Increase Spider-Camo Miss chance by +35% flat.
Punishing the Opponent’s Special Attacks grants a +300 Cruelty Passive for 10 seconds.
Static Shock also triggers on Electro’s attacks at 50% potency.
Immunity to Nullify.Unique Synergy: Does not stack with duplicate synergies.
If the Opponent is not Faltered, Prowler has a 20% chance to Evade Basic Attacks while not Blocking.
For each stack of Webbing on the Opponent, Special Attack 2 deals 10% of Attack Rating as a burst of Physical Damage.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Special Attack 2 grants a +20% Fury Buff for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Synergy Champions: +4% Attack Rating for each unique Synergy Champion on the team.
Unique Synergy: Does not stack with duplicate synergies.
Science Champions: Gain unique abilities depending on who is on the team.
Teams: If Spider-Man (Miles Morales) is on the team, gain +5% Attack Rating for each #Spider-Verse Heroes Champion on the team.
Consistency: If Jessica Jones is on the team, the final hit of Special Attacks randomly inflicts a 200 potency Physical Vulnerability, Energy Vulnerability, Exhaustion, or Fatigue Debuff for 8 seconds.
Comedy: If Spot is on the team, whenever a Buff fails due to Buff Immunity, gain a 10 second Setup Timer. When this timer expires, gain an indefinite Punchline Buff that does nothing. This timer cannot retrigger while active.
Unique Synergy: Does not stack with duplicate synergies.
Personal Rupture Debuffs expire 10% slower. This becomes 20% slower against #Symbiotes.
Whenever a Bag of Tricks effect fails due to chance, gain a Tricky Passive, increasing the Ability Accuracy of Bag of Tricks effects by 5% flat for 18 seconds. Max: 5. Tricky Passives have no effect on Super Bombs.
When the Opponent’s Miss or Auto-block fails due to a reason other than chance while True Sense is active, gain a +30% Fury Buff for 10 seconds. Max: 2.
Personal Armor Break Debuffs have their Ability Accuracy increased by a flat amount to a total of 100%.Unique Synergy: Does not stack with duplicate synergies.
Can activate a Pre-Fight Ability granting Immunity to Reverse Controls, but Controls are inverted for the whole fight.
Personal Power Drain becomes a Power Burn, dealing 3.5% of Attack as Direct Damage for every 1% of Max Power Burned.Unique Synergy: Does not stack with duplicate synergies.
Gain +1755 Attack Rating during Special Attack 1.
Gain +964 Critical Rating during Special Attack 1.Unique Synergy: Does not stack with duplicate synergies.
Gain 2250 Energy Resistance.
Gain 25% Power Burn potency.
When the Opponent Purifies a Stun Debuff, or is Immune to it, gain 1 personal Fury Buff.Unique Synergy: Does not stack with duplicate synergies.
The first hit of a Special Attack Destroys one Unstoppable and Unblockable Buff on the Opponent, replacing them with Rubble Buffs that last 10 seconds.
Personal Taunt Cooldown is reduced by 10 seconds.
Gain 25% Cosmic Radiation potency.Unique Synergy: Does not stack with duplicate synergies.
Gain 20% Fury potency.
Activating a Special Attack 2 grants a Placebo Buff that has no effect and lasts for the duration of the Special.
After a Buff Steal, all remaining Buffs have a 50% chance to be Nullified.Unique Synergy: Does not stack with duplicate synergies.


















