If the Opponent is not Faltered, Prowler has a 20% chance to Evade Basic Attacks while not Blocking.
For each stack of Webbing on the Opponent, Special Attack 2 deals 10% of Attack Rating as a burst of Physical Damage.Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Special Attack 2 grants a +20% Fury Buff for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Synergy Champions: +4% Attack Rating for each unique Synergy Champion on the team.
Unique Synergy: Does not stack with duplicate synergies.
Science Champions: Gain unique abilities depending on who is on the team.
Teams: If Spider-Man (Miles Morales) is on the team, gain +5% Attack Rating for each #Spider-Verse Heroes Champion on the team.
Consistency: If Jessica Jones is on the team, the final hit of Special Attacks randomly inflicts a 200 potency Physical Vulnerability, Energy Vulnerability, Exhaustion, or Fatigue Debuff for 8 seconds.
Comedy: If Spot is on the team, whenever a Buff fails due to Buff Immunity, gain a 10 second Setup Timer. When this timer expires, gain an indefinite Punchline Buff that does nothing. This timer cannot retrigger while active.
Unique Synergy: Does not stack with duplicate synergies.
Personal Rupture Debuffs expire 10% slower. This becomes 20% slower against #Symbiotes.
Whenever a Bag of Tricks effect fails due to chance, gain a Tricky Passive, increasing the Ability Accuracy of Bag of Tricks effects by 5% flat for 18 seconds. Max: 5. Tricky Passives have no effect on Super Bombs.
When the Opponent’s Miss or Auto-block fails due to a reason other than chance while True Sense is active, gain a +30% Fury Buff for 10 seconds. Max: 2.
Personal Armor Break Debuffs have their Ability Accuracy increased by a flat amount to a total of 100%.Unique Synergy: Does not stack with duplicate synergies.
Can activate a Pre-Fight Ability granting Immunity to Reverse Controls, but Controls are inverted for the whole fight.
Personal Power Drain becomes a Power Burn, dealing 3.5% of Attack as Direct Damage for every 1% of Max Power Burned.Unique Synergy: Does not stack with duplicate synergies.
Gain +1755 Attack Rating during Special Attack 1.
Gain +964 Critical Rating during Special Attack 1.Unique Synergy: Does not stack with duplicate synergies.
Gain 2250 Energy Resistance.
Gain 25% Power Burn potency.
When the Opponent Purifies a Stun Debuff, or is Immune to it, gain 1 personal Fury Buff.Unique Synergy: Does not stack with duplicate synergies.
The first hit of a Special Attack Destroys one Unstoppable and Unblockable Buff on the Opponent, replacing them with Rubble Buffs that last 10 seconds.
Personal Taunt Cooldown is reduced by 10 seconds.
Gain 25% Cosmic Radiation potency.Unique Synergy: Does not stack with duplicate synergies.
Gain 20% Fury potency.
Activating a Special Attack 2 grants a Placebo Buff that has no effect and lasts for the duration of the Special.
After a Buff Steal, all remaining Buffs have a 50% chance to be Nullified.Unique Synergy: Does not stack with duplicate synergies.
Personal Fury effects are 8% more potent for each #Cul’s Worthy Champion on the team.
#Cul’s Worthy: Instant Damaging effects gain 15% potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Striking the Opponent while their back is against the wall grants a 500 potency Cruelty Buff for 6 seconds. This does not reapply if active.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Hammer attacks gain +20% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: While the Opponent is below 25% Max Health, gain a 20% Flourish Passive.
Unique Synergy: Does not stack with duplicate synergies.
Reduce the duration of Armor Up cooldowns by -2 seconds.
Final hit of Special Attack 1 pauses all personal Debuffs and Furies for 3 seconds.
Final hit of Special Attack 1 pauses all personal Debuffs and Furies for 3 seconds.
Final hit of Special Attack 1 pauses all personal Debuffs and Furies for 3 seconds.
Reduce the duration of Armor Up cooldowns by -2 seconds.Unique Synergy: Does not stack with duplicate synergies.
Final hit of Special Attack 1 grants an Unstoppable Buff for 8 seconds.
First and final hits of Special Attack 1 have a 100% chance to be a critical hit.
Special Attack 1 hits have a 30% chance to inflict a personal Shock Debuff.Unique Synergy: Does not stack with duplicate synergies.
Striking an Unstoppable Opponent while Sandstorm is active grants Dust a personal Prowess Passive.
Start each fight with a Disguised Charge. When struck by an attack that would deal more than 5% of Wolverine’s Max Health, consume the Charge to lower the damage to 0. This ability does not work against Special Attack 3.Unique Synergy: Does not stack with duplicate synergies.
Whenever the Opponent activates a Purify, there is a 35% chance to inflict 1 Sand Passive.
When Jubilee’s Opponent Purifies a Debuff, pause the current Fireworks Surge for 3.5 seconds.Unique Synergy: Does not stack with duplicate synergies.





















