Mole Man

Mole Man

Skill | 2020

Abilities
Bleed, Block Unblockable*, Contact Attacks, Frenzy, Purify, Shock, True Accuracy, Unstoppable
Immunities
Shock Immunity
7* Stat Focus
Attack: Critical Damage Rating
Defense: Block Penetration
#AW : Clarity #AW: Planetary Endurance #AW: Prowess Power #Carina's Challengers #Defensive: Tank #Forbearance #RAIDS : Vanguard #Saga #Size: XL #Villain
Playstyle and Requirements
Excels with Suicides
Relics
Black Panther
Precise Skill Relic of Talent

Signature Ability (Sig 1)

GIGANTO JR.’S REVENGE
Gain up to 70.0 Critical Damage Rating based on missing Health.
Gain up to 20.0 Attack Rating while Unstoppable based on missing Health.

Abilities

PASSIVE
Shock Immunity: Giganto Jr.’s tough monster hide does not conduct electricity granting immunity to Shock effects.
True Accuracy
While Frenzy is not active and Mole Man is below 1000.0 Monster Mass, Mole Man’s heightened senses allow him to predict his opponent’s movements granting him passive True Accuracy.
MONSTER MASS - PASSIVE
100.0% chance to gain a Monster Mass when inflicted with a Debuff. This has -70% chance when fighting Mutant Champions. Max 2000.0 Stacks. Debuffs are Purified 1 second(s) after. At 5 Monster Mass or above, this time is decreased to 0.5 second(s).
Physical Resistance
Each Monster Mass grants +15.0 Physical Resistance.
Blocking Basic Attacks grants an Unstoppable Buff for 0.85 seconds, allowing for an immediate counter-attack. Well-Timed Blocks do not trigger this Unstoppable Buff. This ability removes 1 Monster Mass.
Gain a 75.0% chance to Resist a Block Break while at least 1 Monster Mass is active. Adding points into the Stand Your Ground Mastery also increases this chance. If the chance to Resist a Block Break is raised to 100%, this ability also Resists Unblockable hits. Resisting an Unblockable or a Block Break removes all Monster Mass.
Gain a Monster Mass if a Debuff fails to apply to Mole Man due to an Immunity.
FRENZY
When above 500.0 Monster Mass, activating an Unstoppable effect activates Frenzy, allowing all hits to be guaranteed Critical Hits. Frenzy also activates when reaching Max Monster Mass.
During Frenzy Monster Mass cannot be removed but each Mass expires after 2 second(s) and Debuffs can no longer be Purified.
After Monster Mass falls to zero, Mole Man cannot be Frenzied for 15 seconds.
SPECIAL ATTACK 1
Gain 200.0 Monster Mass.
Inflicts a Shock Debuff dealing 70.0 over 14 seconds.
SPECIAL ATTACK 2
If Frenzied: This attack pauses Unstoppable Buffs and is Unblockable.
SPECIAL ATTACK 3
Gain 1000.0 Monster Mass and become Frenzied if not on Cooldown.

Synergies

EXCAVATORS
Guardian
Mole Man
GuardianEach time Guardian has 0 Force Field Charges and gains a Charge, gain 1 additional Charge(s).

Mole ManWhen blocking a hit to gain Unstoppable, do not consume a Monster Mass.

Unique Synergy: Does not stack with duplicate synergies.
FANTASTIC FIENDS
Diablo
Annihilus
Doctor Doom
Terrax
Mole Man
Diablo20% chance to Purify a Debuff.

Annihilus20% chance to Purify a Debuff.

Doctor Doom20% chance to Purify a Debuff.

Terrax20% chance to Purify a Debuff.

Mole ManWhile Frenzied, Mole Man’s attacks lower Defensive Ability Accuracy by 50% fighting against the #Fantastic Four.

Unique Synergy: Does not stack with duplicate synergies.
GIANT MONSTROSITIES
King Groot
Abomination (Immortal)
Mojo
Mole Man
Venom The Duck
King Groot+35% Poison and Armor Break Debuff duration.

Size XL Champions: +4% Health and Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
GOOD VIBRATIONS
Daredevil (Classic)
Daredevil (Hell's Kitchen)
Mole Man
Daredevil (Classic)+800 Critical Damage Rating when striking Stunned opponents.

Daredevil (Hell's Kitchen)+600 Critical Damage Rating & enter the fight with +10 Combo Meter.

Mole ManWhile Unstoppable, Basic Attacks have a flat +50% Critical Hit Chance, regardless of Critical Rating.

Unique Synergy: Does not stack with duplicate synergies.
MONSTER MASH
Abomination
Man-Thing
Mole Man
AbominationWhen inflicted with a Debuff, gain a Fury Buff increasing Attack by 50% for 12 seconds.

Man-ThingHeavy Attacks are guaranteed Critical Hits while Man-Thing is Unstoppable.

Mole ManIncreases the duration of Monster Mass while Frenzied by 10%.

Unique Synergy: Does not stack with duplicate synergies.
NOT THE HERO...
The Hood
M.O.D.O.K.
Mojo
Mole Man
Mysterio
The HoodKnocking the opponent down loads 3 Bullet(s).

Villain Champions: +3% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
PET PALS
Silver Centurion
Mole Man
Squirrel Girl
Silver Centurionf the Opponent is suffering less than 5 stacks of Plasma, Special Attack 2 inflicts one extra Plasma.

Mole ManGain 20% Attack Rating during Special Attack 1.

Squirrel GirlGain 20% Attack Rating during Special Attack 1.

Unique Synergy: Does not stack with duplicate synergies.
REVOLUTIONS NEED ARMS
Yellow Jacket
Killmonger
Magneto
Mole Man
Storm (Pyramid X)
Yellow JacketNuclear Core Starting Charge and Overheat Point are increased by +10.

Villain Champions: +5% Health Rating.
Unique Synergy: Does not stack with duplicate Synergies.
STRANGE BEASTS AND BIZARRE MACHINES
Peni Parker
Howard The Duck
Mole Man
Venom The Duck
Synergy Members: Gain +[500, 700, 900] Attack Rating and Armor Rating against #Size: XL Opponents.
Unique Synergy: Does not stack with duplicate synergies.
IT’S ALIVE!
Morbius
Punisher
Mole Man
PunisherWhile Indestructible, hits grant a Regeneration Passive, recovering 2% of Missing Health over 3 seconds. Max 3 stacks.

Synergy Members: +10% Bleed Debuff duration.
Unique Synergy: Does not stack with duplicate synergies.
NEW INTELLIGENCIA TAKEDOWN
The Leader
Elsa Bloodstone
Mole Man
The LeaderInflicting a personal Wither or Spectre Debuff pauses Leader’s Power Dissolve Debuff for 1.5 seconds.

Elsa BloodstonePerforming a personal Counter-Evade pauses personal Debuffs for 3 seconds. Firing a Hellfire Round or Behemoth Buster with a Basic Attack shortens the Evade cooldown by 1 second.

Mole ManPersonal Shocks are paused during Moleman’s Special Attacks.

Unique Synergy: Does not stack with duplicate synergies.
MASSIVE GAINS
Gentle
Mole Man
Galan
GentleGain +57 Block Rating per Muscle Mass.

Mole ManWhen activating Frenzy, gain a True Accuracy Buff for 2 seconds per Monster Mass, to a max of 14 seconds.

GalanReaching 315 Planetary Mass while the Harvest is not active grants a Heavy Attack Stun Charge. While this Charge is active, starting a Heavy Charge while the Opponent is within striking Distance inflicts a Stun Passive for 0.6 seconds and consumes the Charge.

Unique Synergy: Does not stack with duplicate synergies.
PULL THE LEVER!
Franken-Castle
Mole Man
Synergy Champions: 10% increased Shock and Incinerate Debuff duration.
Unique Synergy: Does not stack with duplicate synergies.
I DISAGREE WITH THE IMPLICATION
Spider-Slayer (J. Jonah Jameson)
Mole Man
Peni Parker
Howard The Duck
Synergy Champions: Start each fight with a 5% Safeguard Buff for 2 seconds that begins paused until it prevents damage, and is removed when the Opponent activates a Special Attack 3. When it ends for any reason, it returns after 45 seconds.
Unique Synergy: Does not stack with duplicate synergies.

Spotlight & Gameplay

Coming Soon...