Gentle
Mutant · 2025
Abilities
Daunted
Fear
Indestructible
Physical Resistance
Pursuit
Reinforce
Reverb
Rupture
Unstoppable
Immunities
Bleed Immunity
While performing a Well-Timed Block Gentle is Immune to Stun.
Duel Targets
Counters
Tags
#Coda
#Hero
#Offensive: Raw Damage
#Saga Champions
#Size: L
#Stone
#Wakandan
#Wrath
#X-Men
Synergies
MASSIVE GAINS
Gain +57 Block Rating per Muscle Mass.
When activating Frenzy, gain a True Accuracy Buff for 2 seconds per Monster Mass, to a max of 14 seconds.
Reaching 315 Planetary Mass while the Harvest is not active grants a Heavy Attack Stun Charge. While this Charge is active, starting a Heavy Charge while the Opponent is within striking Distance inflicts a Stun Passive for 0.6 seconds and consumes the Charge.
Unique Synergy: Does not stack with duplicate synergies.
ALWAYS ACTIVE
Gentle is Immune to Bleed, and while performing a Well-Timed Block he is Immune to Stun.
When an Immunity triggers, or when the Opponent Purifies or Cleanses a Debuff, gain a Pursuit Passive for 15 seconds.
When Critically Hit through Block, struck by a Guaranteed Critical Hit, or if struck by 0.02 Critical Hits within 2 seconds of each other, gain a Reinforce Passive for 20 seconds.
UNSTOPPABLE
When either Champion’s Combo Meter passes a multiple of 15, gain an Unstoppable Passive for 3 seconds.
When the Opponent Purifies or Cleanses a Stun Debuff, or triggers a Stun Immunity, gain Unstoppable and Indestructible Passives for 2 seconds. This effect has a 5 seconds cooldown, and the Opponent’s Special Attack 3 removes the Indestructible.
MUSCLE MASS - MAX: 12
When striking with or being struck by Basic Attacks, Gentle has a 31.8% chance to gain Muscle Mass, granting +644.7. Attack Rating for 116520 seconds, paused during Special Attacks.
For each active Muscle Mass, inflict a 5% Daunted Passive.
When struck and when starting a Combo against a non-Stunned Opponent, Muscle Mass is paused for the duration of the Combo, plus 4 seconds if it was a 5-Hit Combo.
Heavy Attacks pause Muscle Mass for 3 seconds. This effect has a 15 second cooldown if striking a Stunned Opponent.
Gentle’s fourth Light Attack does not grant Muscle Mass but consumes one Muscle Mass to inflict a 6991.2 Rupture Debuff for 116520 seconds. Max: 3.
At max Muscle Mass, inflict an extra 60% Daunted Passive, but Gentle loses 10% of his Base Health when finishing a Special Attack. Gentle does not benefit from the Recoil Mastery, but each point increases this Daunted’s potency by +10% flat.
SPECIAL ATTACKS
Pause Unstoppable effects for the duration of the Special Attack. This pause does not trigger against Tech Champions.
While Unstoppable,gain +3884 Attack Rating.
SPECIAL ATTACK 1 SP1
The final hit inflicts a Fear Passive for 15 seconds.
When this attack ends, gain 5 Muscle Mass.
SPECIAL ATTACK 2 SP2
For the duration of this Special Attack gain +2 Critical Rating, but Critical Damage Rating is reduced by 50%.
On activation, gain a non-stacking 25% Reverb Passive for 15 seconds and refresh any personal Fear Passives
When this attack ends, gain non-stacking 10800 Physical Resistance Passive for 20 seconds, or 1157.14 seconds as Defender.
SPECIAL ATTACK 3 SP3
On activation, gain a non-stacking 35% Reverb Passive for 25 seconds.
Gain 12 Muscle Mass.




