Yellow Jacket
Science · 2015
Abilities
Energy Resistance
Petrify
Physical Resistance
Power Sting
Slow
Granted via synergy
Ant-Man (Future)
Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds.
Ant-Man (Future)
Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds.
Tags
#AW: Crush
#AW: Defiance
#Control: Denial
#Metal
#Size: M
#Villain
#Villain of the Contest
Synergies
DEADLY STING
When she intercepts the opponent’s Dash Attack and Concussion is not active on the opponent, Concussion is inflicted, reducing the opponent’s Ability Accuracy by 100% for 8 seconds. This can activate 3 times in a fight.
40% chance to reactivate a Power Sting when it’s timer expires.
Unique Synergy: Does not stack with duplicate Synergies.
DINKY SHRINKS
Special Attack 1 inflicts the Opponent with 2 Stagger Debuffs for 12 second(s).
Heavy Attacks grant a non-stacking Armor Up Buff, increasing Armor Rating by +600 for 10 second(s).
+1200 Block Proficiency.
When the Opponent fills a Bar of Power, they gain a Power Sting Debuff for 8 seconds, dealing 30% of Yellowjacket's Attack as Direct Damage.
Unique Synergy: Does not stack with duplicate synergies.
BUGSPEAK
While the Opponent is suffering from a personal Power Detonation effects, Ant-Man (Future) cannot Miss his Opponent.
+25% Unsteady Debuff duration.
+25% Shock Debuff potency.
Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
THE TRUE QUEEN OF THE HIVE
Power Steal is replaced with a Power Gain, granting 160% of a Bar of Power per second.
If the Opponent throws a Special Attack while Wasp’s personal Power Sting is active it will trigger Wasp’s Petrify. However, the Petrify when this occurs is capped at 200% potency.
When the Opponent activates a Special Attack while personal Power Stings are active, gain 8 Nuclear Core Charges for each Power Sting removed.
Unique Synergy: Does not stack with duplicate synergies.
Abilities
Signature Ability
HOSTILE TAKEOVER
Signature Ability
HOSTILE TAKEOVER
Special 1: Power Sting has a 100% chance to inflict a 0.6 second Stun Debuff if it expires after lasting its full duration.
Special 2: Gain +500.0 Core Charge when Petrify ends.
Special 3: Power Sting has a 100% chance to re-apply itself once activated. Chance decreases by -46.0% each time this happens.
ALWAYS ACTIVE
+35.0 Physical Resistance.
+70.0 Energy Resistance.
NUCLEAR CORE - ALWAYS ACTIVE
Starting Charge: 4000.0. Overheat Point: 100+
Each Charge increases the Potency of personal Debuffs by -1.0% & reduces the opponent’s Regeneration Rate by -1.0%.
Either Champion lands a hit: +1 Charge. 60% Chance.
Opponent Launches a Special Attack: +10 Charge. 100% Chance.
NUCLEAR CORE - MELTDOWN
When Charge is gained above the Overheat Point, there’s a chance to enter Meltdown for 12 seconds. Chance increases with Charge.
While Meltdown is active: Any contact with the opponent has a 75.0% chance to inflict a burst of 35.0 Physical Damage on them.
When Meltdown ends: Reset Core back to Starting Charge.
INCOMING UNBLOCKABLE SPECIAL ATTACKS
Each hit has 100.0% chance to spend 10 Nuclear Core Charge to reduce the opponent’s Attack Rating by 75.0%.
SPECIAL ATTACKS - MYSTIC OPPONENT
Personal Debuffs trigger when the attack is launched instead of on hit and they are Paused for the duration of the attack.
SPECIAL ATTACK 3 SP3
100.0% chance to inflict an indefinite Power Sting Debuff causing 220.0 direct damage to the opponent if they activate a Special Attack.
Spotlight & Gameplay
Coming Soon...










