Doctor Doom
Mystic | 2019
Abilities
Contact Attacks, Energy Damage , Fury, Incinerate, Nullify, Power Gain, Power Steal, Shock, Stagger, Unblockable, Armor Break
*
Immunities
Armor Break Immunity, Armor Shattered Immunity, Shock Immunity
#AW: Conduit
#Cabal
#Defensive: Guard
#Frightful
#Metal
#Offensive: Damage Over Time
#RAIDS : Tactician
#Size: M
#Villain
Playstyle and Requirements
Awakening Recommended ● High Signature Recommended
Relics


Counters

Signature Ability (Sig 1)
INDOMITABLE WILL
Passive
Whenever Doom Nullifies a Power Gain Buff he receives one for himself, granting 20.0% of his max Power over 3 seconds.
If the Opponent isn’t already Shocked whenever Doom Nullifies any Buff, they have a 20.0% chance to be inflicted with a Shock Debuff, dealing 30.0 Energy Damage over 6 seconds.
Abilities
PASSIVE
Doom uses a mix of electricity and sorcery in his Light and Medium Attacks causing them to deal Energy Damage instead of Physical.
TITANIUM ARMOR
Doom’s resilient armor protects him, granting immunity to Armor Break, Armor Shatter and Shock effects.
BASIC ATTACKS
If the Opponent isn’t already Shocked, Medium Attacks inflict a Shock Debuff dealing 10.0 Energy Damage over 2 second(s).
While charging a Heavy Attack, if the Opponent is within striking distance and suffering from Shock their Shock effects are removed and replaced with a Passive Stun for 0.6 seconds. This can’t trigger during the Opponent’s Special Attacks.
Landing a Heavy Attack has a 100.0% chance to Stagger the Opponent for 10 seconds. When a Staggered Opponent gains a Buff, all Buffs triggered at the same time are Nullified.
AURA OF HAAZARETH - PASSIVE
The Aura of Haazareth can’t trigger while Doom is suffering from a Slow or Petrify Debuff and is paused during his Special Attacks.
While active, Special Attack 1 and 2 are Unblockable and grant no Power.
Light Attacks grant no Power and steal 3.0% of the Opponent’s current Power, gaining 200.0% of the Power stolen.
Contact with the Opponent has a 30.0% chance to Nullify up to 1 Buff.
Doom becomes Unstoppable and Stun Immune against the last hit of incoming Special 1, Special 2, and Heavy Attacks. Additionally, damage received from this hit can't exceed 5.0% of the Opponent's Attack.
SPECIAL ATTACK 1
The Aura of Haazareth is activated for 6 seconds. This will not trigger if the Aura was already active.
The first hit of this Attack steals 10.0% of each full Power Bar the Opponent has and Doom gains 200.0% of the Power stolen, capping at a maximum of 2 Bars of Power.
The amount of Power stolen is increased by a flat +10.0% for each full Power Bar the Opponent has.
Each beam hit has a 100.0% chance to Nullify up to 1 Buff.
SPECIAL ATTACK 2
Each beam hit has a 100.0% chance to inflict an Incinerate Debuff, each dealing 140.0 Energy Damage over 5 seconds.
SPECIAL ATTACK 3
100.0% chance to inflict a Passive Stun for 2 seconds.
The Aura of Haazareth is activated for 12 seconds and Doom gains a Fury Buff granting 130.0 Attack Rating for the duration of the Aura, max stacks 2.0. This will always refresh at maximum duration whether or not the Aura was already active.
Synergies
BEAT UP THE UNIVERSE
Doctor Doom’s Aura of Haazareth lasts an additional 2 seconds.
When Tippy-Toe would Purify all non-damaging Debuffs on Squirrel Girl also Purify 1 damaging Debuff(s). This can only be used once per fight.
M.O.D.O.K, Thanos, Mordo - Gain 10% Attack Rating while fighting Hero Champions.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
COSMIC OVERLOAD
Each time the Aura of Haazareth is activated Doom taps into the Power Cosmic, gaining a random Buff for 8 seconds. Fury: Increase Attack Rating by 50%. Energize: Increase Combat Power Rate by 15%. Armor Up: Increase Armor Rating by 50%.
Solo: Only affects this Champion and does not stack.
FANTASTIC FIENDS
20% chance to Purify a Debuff.
20% chance to Purify a Debuff.
20% chance to Purify a Debuff.
20% chance to Purify a Debuff.
While Frenzied, Mole Man’s attacks lower Defensive Ability Accuracy by 50% fighting against the #Fantastic Four.
Unique Synergy: Does not stack with duplicate synergies.
INVASION OF THE BODY SNATCHERS
Synergy Members: Gain +300 Critical Rating when fighting Skill or Cosmic Opponents, +300 Block Proficiency when fighting Science or Tech Opponents, and +30% Regeneration Rate when fighting Mystic or Mutant Opponents. Gain all bonuses when fighting Superior Opponents.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
MORE DOOM THAN DOOM
At the start of each fight and when activating a Special Attack 3, inflict a non-stacking Ensnare Passive for 15 seconds, refreshed on knockdown.
Heavy Attacks can no longer Critically Hit, but instead they gain +40% Attack Rating.
Knocking down the Opponent with a Heavy Attack grants a non-stacking +300 Superior Cruelty Buff for 10 seconds. This Buff will not trigger if already active.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...



















