The Hood
Mystic · 2017
Abilities
Bleed
Energy Damage
Fate Seal
Invisibility
Miss
Shock
Stagger
Granted via synergy
Mister Negative
Heavy Attacks place an Energy Vulnerability Debuff on the Opponent, reducing Energy Resistance by 700 for 8 seconds.
Mister Negative
Heavy Attacks place an Energy Vulnerability Debuff on the Opponent, reducing Energy Resistance by 700 for 8 seconds.
Immunities
The Hood becomes Immune to all Stun effects while invisible.
Granted via synergy
Purgatory
Gain Bleed Immunity, 20% Ability Accuracy, and +900 Armor Rating.
Purgatory
Gain Bleed Immunity, 20% Ability Accuracy, and +900 Armor Rating.
Duel Targets
Tags
#AW : X - Magica
#Cabal
#Coda
#Control: Counter
#Dimensional Being
#Size: M
#Villain
Synergies
A BEING DARKER THAN I
Gaining Dark Energy has a 10% chance to trigger a Fury Buff, granting 20% Attack Rating for 9 seconds.
When inflicting Delirium there is a 50% chance to also inflict an Enervate Debuff for 2 seconds, preventing the Opponent from gaining Power when struck.
Heavy Attacks place an Energy Vulnerability Debuff on the Opponent, reducing Energy Resistance by 700 for 8 seconds.
Unique Synergy: Does not stack with duplicate synergies.
ALTERCATIONS
While Cosmic Energy Overload Buff is active, launching a Special attack will trigger the effects of Cosmic Energy Overload based on how many Cosmic Energy Receptors Buffs are active.
Once per fight, Special 3 grants no Power and the Opponent counts as having one extra Bar of Power.
Increases the Potency of Incinerates by 25%.
Unique Synergy: Does not stack with duplicate synergies.
BULL TARGETS
Souls last 30% longer and are paused during either champions Special Attacks.
Gain +50% Attack Rating while Invisible.
Start the fight with Invisibility active.
Activating a Special Attack grants +3 Fury Buffs each granting 10% Attack Rating for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.
COLLEAGUES IN CRIME
At the start of each fight, activate Ionic Overcharge for 50% of its normal duration. No Ionic Charges are lost the first time Ionic Overcharge expires.
Light Hits pause Zemo’s Root for 0.2 seconds.
Once per fight when the Hood has 0 Bullets, he loads 12 Bullets.
Unique Synergy: Does not stack with duplicate synergies.
Abilities
Signature Ability
DARK DEALINGS
Signature Ability
DARK DEALINGS
The Hood becomes Immune to all Stun effects. Firing a Bullet while Invisible has a 24.0% chance to Steal 10.0% of the opponent’s current Power, gaining twice that amount in the process.
HEX PISTOLS - LOADED BULLETS: 28 - MAX LOADED BULLETS: 42
The Hood’s Bullets Persist from fight to fight within a Quest.
Nullify a Buff: Load 200.0 Bullet(s).
Make the opponent Miss while Invisible: Load 100.0 Bullet(s) when the Invisibility ends.
HEX PISTOLS - MEDIUM ATTACKS & SPECIAL 2
100.0% chance to Fire a Bullet and inflict a stacking Hex, lasting 12 seconds. Each Hex deals a burst of 50.0 Energy Damage when it expires and is Refreshed when a new Hex is gained.
DASH BACK AND HOLD BLOCK FOR 1.2 SECONDS.
100.0% chance to gain an Invisibility Buff lasting 8 seconds.
When Ending: Invisibility goes on Cooldown for 6 seconds.
While Active: Hood’s Attacks gain +110.0 Critical Damage Rating and ignore 75.0% Armor Rating and Block Proficiency.
While Active: Incoming attacks have a 120.0% chance to Miss.
Each time the opponent Misses an attack, this Miss chance is decreased by a flat 20.0% until the Invisibility ends.
CRITICAL HITS
100.0% chance to inflict a non-stacking Stagger Passive lasting 5 seconds. When a Staggered opponent gains a Buff, all Buffs triggered at the same time are Nullified.
When this Stagger ends, it inflicts 15.0 direct damage on the opponent and heals The Hood for a matching amount.
SPECIAL ATTACK 1 SP1
If this Shock expires after lasting its full duration, 100.0% chance to inflict a Stun Debuff, lasting 3 seconds.
SPECIAL ATTACK 2 SP2
100.0% Chance to apply a Fate Seal to the opponent, Nullifying all Buffs, and prevents any new Buffs from activating for 6.5 seconds. While this Fateseal is active the opponents Ability Accuracy is reduced by -65.0%. Inflicting Hex Passives refreshes this ability.
At the end of the attack, activate Invisibility.
SPECIAL ATTACK 3 SP3
100.0% chance to inflict Bleed, dealing 110.0 Direct Damage over 10 seconds.
Spotlight & Gameplay
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