Daredevil (Hell's Kitchen)
Skill | 2015
Abilities
Bleed, Combo Shield, Contact Attacks, Cruelty, Precision, Disorient
 
*, True Accuracy
*
Immunities
Petrify Immunity*
#AW : Clarity
#AW: Prowess Power
#Defenders
#EQ : Romance
#Hero
#Offensive: Raw Damage
#Size: M
Playstyle and Requirements
Awakening Recommended
Relics


Signature Ability (Sig 1)
SINNER OR SAINT
Enhanced Modes
Murdock Boy - Exiting this mode has a 100% chance to grant a stacking 5.9 second Rage Debuff with no effect.
Stick’s Apprentice - While in this mode, attacks reduce the damage of the Opponent's Passive Degeneration and Direct Damage effects by -49.0% for 0.2 second(s).
Abilities
ALWAYS ACTIVE
An enhanced sensory system allows Daredevil to bypass Miss.
FIGHT START
Base Regeneration Rate is set at 40.0% instead of the normal 100%.
Immune to all effects that modify Regeneration Rate, except Poison.
MURDOCK BOY - COMBO METER 15 OR LOWER
The unbreakable spirit of Battlin’ Jack Murdock grants the following:
When inflicted with a non-damaging Debuff, one of each non-damaging Debuff is Purified after 0.5 seconds. Each time this ability triggers, Devil of H.K. gains +500.0 Combo Meter. This ability goes on Cooldown for 2.0 seconds once activated.
Passive +60.0 Physical Resistance against Basic Attacks.
STICK'S APPRENTICE - COMBO METER 16 OR MORE
The assassin training of Stick grants the following:
+30.0 Critical Rating.
Attacks reduce the opponent’s Defensive Ability Accuracy by -65.0%.
+25.0 Attack Rating for each Non-Damaging Debuff on the Devil of H.K. This bonus decreases by 5.0% for each additional Debuff.
When struck, -100.0 Combo Meter is lost.
HEAVY ATTACKS
The first hit spends 10.0 Combo Meter to grant a 100% chance to gain a stacking Cruelty Buff, increasing Critical Damage Rating by +85.0 for 14 seconds.
SPECIAL ATTACK 1
100.0% chance to boost Critical Rating by 25.0 for 15 seconds.
SPECIAL ATTACK 2
Each hit spends 5.0 Combo Meter to grant a 100% chance to inflict a Bleed Debuff, causing 125.0 direct damage over 5 seconds.
At the end of the attack, gain a Rage Debuff with no effect, lasting 12 seconds. When this Debuff ends, it is replaced with a Fury Buff, granting +80.0 Attack rating for 25.0 seconds.
SPECIAL ATTACK 3
100% chance to gain a Righteous Wrath Passive for 70 seconds. While active, The Devil of H.K.’s basic attacks have a 35.0% chance to inflict an instant Bleed, causing 120.0% of the damage dealt by the attack as direct damage.
Synergies
EXTRAJUDICIAL PROCEEDINGS
Increased chance of throwing the Pizza with Special Attack 1. Also, Dodging attacks using Dexterity inflicts a non-stacking Exhaustion Debuff, lowering Critical Damage Rating by 500 for 6 seconds, instead of granting Precision.
Whenever the Combo Meter rises past a multiple of 10, gain a True Accuracy Passive for 8 seconds. When fighting Science Champions, gain a True Strike Passive instead.
Whenever the Combo Meter rises past a multiple of 10, gain a True Accuracy Passive for 8 seconds. When fighting Science Champions, gain a True Strike Passive instead.
Unique Synergy: Does not stack with duplicate synergies.
FIELD TRIP
Exiting Murdock Boy Mode grants a Righteous Wrath Passive for 8 second(s). While active, Basic Attacks have a 35% chance to inflict an instant Bleed, dealing 120% of hit damage as Direct Damage.
Chemical Gas is not consumed when inflicting Poison with a Heavy Attack.
While the Sync-Shield is active, Peni can trigger the Parry Mastery against non-contact attacks.
Unique Synergy: Does not stack with duplicate synergies.
GOOD VIBRATIONS
+800 Critical Damage Rating when striking Stunned opponents.
+600 Critical Damage Rating & enter the fight with +10 Combo Meter.
While Unstoppable, Basic Attacks have a flat +50% Critical Hit Chance, regardless of Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
NO EVIL
Critical Rating is increased by 300 for each Buff on Black Bolt.
+100% Perfect Block chance vs. Non-Contact Physical Attacks.
Arrow strikes gain +20% Attack Rating against Bleeding opponents.
The last 3 Hits of each Heavy Attack are Guaranteed Critical Hits.
Unique Synergy: Does not stack with duplicate synergies.
SECRET OF THE HAND
Knock the opponent down: 100% chance to inflict a 12 second Disorient Debuff, reducing Defensive Ability Accuracy & Block Proficiency by 35%.
Critical Hits gain +20% additional Power.
+25% Attack rating during Special Attacks.
Unique Synergy: Does not stack with duplicate Synergies.
BLACK AND WHITE AND RED ALL OVER
If Daredevil or Daredevil (Hell’s Kitchen) are Knocked Out, start each fight with an indefinite 10% Cruelty Buff.
If Elektra is Knocked Out, start each fight with an indefinite 20% Fury Buff.
If Elektra is Knocked Out, start each fight with an indefinite 20% Fury Buff.
If Bullseye is Knocked Out, start each fight with an indefinite 20% Precision Buff.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...

















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