Howard The Duck

Howard The Duck

Tech | 2016

Abilities
Armor, Armor Break, Contact Attacks, Fury, Heal Block, Regeneration, Stun, Suppression, Prowess Bishop Gambit Platinum Pool Storm (Pyramid X)*
Immunities
Bleed Immunity
7* Stat Focus
Attack: Critical Rating
Defense: Armor Rating
#AW : Secutor #AW: Armor Burn #AW: Planetary Endurance #AW: Sturdy #Carina's Challengers #Control: Counter #Defenders #Forbearance #Hero #Metal #Saga #Size: L
Playstyle and Requirements
Awakening Recommended ● Excels with Synergy
Relics
Vision

Signature Ability (Sig 1)

QUACK-FU
Always Active
If Howard is fighting in any fight with a Class Advantage, he breaks out his legendary Quack-Fu to gain the following:
Critical Resistance equal to 7.0% of Howard’s Armor Rating.
Base Ability Accuracy of 115% instead of the normal 100%.
Incoming Debuffs suffer --19.0 second(s) duration.

Abilities

ALWAYS ACTIVE
The bulky ISO-Loader suit provides Immunity to Bleed effects.
Howard’s personal Buffs and Debuffs each expire 1 at a time.
BUTTON MASHER EXTRAORDINAIRE
Rapidly pressing the Block button at different times in the fight grants Howard special MASH! bonuses. Each MASH! bonus requires more presses of the Block button than the last within the same window.
In the Pre-Fight Menu, Howard can activate the Auto-Masher which lasts for the duration of the fight. While Auto-Masher is active, all MASH! bonuses will be handled automatically for Howard.
While fighting as a Defender, Auto-Masher is always active.
BEFORE THE FIGHT STARTS
Gain 1 indefinite Dormant Armor. MASH! Gain additional Dormant Armors. When the fight starts each Dormant Armor is converted into an indefinite Armor Up Buff, increasing Armor Rating by +11.0.
WHILE EITHER CHAMPION IS STUNNED
100.0% chance to gain a Fury Buff, increasing Attack Rating by +10.0 for 10 seconds. Max Stacks: 50. MASH! Gain additional Fury Buffs.
SPECIAL ATTACK 1
100.0% chance to inflict 2 Heal Block Debuffs, each lasting 2.5 seconds. MASH! Inflict additional Heal Block Debuffs.
SPECIAL ATTACK 2
Combat Power Rate
80.0% chance to inflict a Suppression Debuff, reducing Combat Power Rate by -10.0% for 4 seconds. MASH! Additional hits can inflict additional Suppression Debuffs.
SPECIAL ATTACK 3
100.0% chance to inflict a 3 second Stun Debuff.
If Howard gets a Perfect result in the Special 3 Mini Game, this Stun Debuff becomes Passive and lasts 4 seconds.

Synergies

ENTRÉE
Howard The Duck
Tigra
Vulture
Howard The DuckMax Indefinite Fury Buffs increased by +20.

TigraWhen fighting #Small Champions, Heavy Attacks have +50% increased Attack Rating.

VultureActivating Raptor Strike pauses Siphon Charges and Thermal Feedback Debuffs for 5 seconds.

Unique Synergy: Does not stack with duplicate Synergies.
FEARSOME FOUR
Howard The Duck
Man-Thing
She-Hulk
Howard The DuckSpecial 2 gains +25% Ability Accuracy.

Man-ThingIf Struck by a Basic Attack while under the effect of an Unstoppable Buff 100% chance to gain an Indestructible Buff lasting 0.5 second(s).

She-HulkStriking a Stunned Opponent with a Heavy Attack grants a Fury Buff increasing Attack by 100% of her Base Attack for 1 second(s).

Unique Synergy: Does not stack with duplicate synergies.
GENETIC RECODE - EVOLUTION
Venom The Duck
Howard The Duck
+2% Attack for each Buff in the RNA Bank.
Solo: Only affects this Champion and does not stack.
NEW YORK BRAWLERS
Howard The Duck
Daredevil (Hell's Kitchen)
Doctor Strange
Luke Cage
Spider-Man (Stealth-Suit)
Howard The DuckOpponent suffers -65% Evade Ability Accuracy.

Other Synergy Champions: Up to +15% Attack Rating, based on missing health.
Unique Synergy: Does not stack with duplicate synergies.
NOT SO UNCANNY
Howard The Duck
Bishop
Gambit
Platinum Pool
Storm (Pyramid X)
Howard The DuckKnocking the opponent down removes all their Prowess effects and grants Howard 1 Prowess Buff for each effect removed this way, each increasing Special Attack Damage by 10% for 10 seconds.

Other Synergy Champions: +12% Prowess duration and Potency.
Unique Synergy: Does not stack with duplicate synergies.
STRANGE BEASTS AND BIZARRE MACHINES
Peni Parker
Howard The Duck
Mole Man
Venom The Duck
Synergy Members: Gain +[500, 700, 900] Attack Rating and Armor Rating against #Size: XL Opponents.
Unique Synergy: Does not stack with duplicate synergies.
WE AIN'T NO PUNCHLINE
Howard The Duck
Platinum Pool
Gwenpool
Spider-Ham
Howard The DuckCritical Hits Pause all personal Debuffs for 0.5 seconds.

Other Synergy Champions: +20% Taunt, Incinerate & Bleed Debuff duration.
Unique Synergy: Does not stack with duplicate synergies.
PILOTED
The Destroyer
Peni Parker
Howard The Duck
The DestroyerGain 2250 Energy Resistance.

Peni ParkerGain 25% Power Burn potency.

Howard The DuckWhen the Opponent Purifies a Stun Debuff, or is Immune to it, gain 1 personal Fury Buff.

Unique Synergy: Does not stack with duplicate synergies.
ANTHROPOMORPHISM
Beta Ray Bill
Rintrah
Spider-Ham
Howard The Duck
Synergy Champions: The first Special Attack activated in a fight cost 33% less Power.
Unique Synergy: Does not stack with duplicate synergies.
GET OUT OF MY DIMENSION!
Isophyne
Howard The Duck
Gwenpool
Spot
IsophyneActivating Special 1 at 3 Bars of Power inflicts 3 Energy Vulnerabilities.

Howard The DuckParry Mastery Stun duration gains +0.4 seconds.

GwenpoolWhenever a personal effect is refreshed via Bleed consumption, gain an indefinite +15% Fury Passive. Max: 5.

SpotUntouchable expires 50% slower during the Opponent’s Special Attacks.

Unique Synergy: Does not stack with duplicate synergies.
I DISAGREE WITH THE IMPLICATION
Spider-Slayer (J. Jonah Jameson)
Mole Man
Peni Parker
Howard The Duck
Synergy Champions: Start each fight with a 5% Safeguard Buff for 2 seconds that begins paused until it prevents damage, and is removed when the Opponent activates a Special Attack 3. When it ends for any reason, it returns after 45 seconds.
Unique Synergy: Does not stack with duplicate synergies.

Spotlight & Gameplay

Coming Soon...