Stryfe
Mutant · 2021
Abilities
Can block all unblockable attacks while opponent is inflicted with Concussion.
Concussion
Energy Damage
Glance
Invisibility
Miss
Medium, Heavy and Several Hits of Special 2 are Psychic.
Shock
Tags
#AQ: Ramp
#AW : X - Magica
#AW: Crush
#Coda
#Defensive: Guard
#Metal
#Offensive: Burst
#Psychic Shielding
#Size: L
#Villain
#Wrath
Synergies
BIG BAD DAD
Activating Special Attack 1 or 2 increases the potency of personal burst damage by +25%, this can stack up to +300% max.
The final hit of Special Attack 2 pauses all Shock effects on the Opponent for 4 seconds. If this champion is a Horseman of Apocalypse become Passively Unblockable as long as 20 Telepathic Charges are active.
Unique Synergy: Does not stack with duplicate synergies.
BULL TARGETS
Souls last 30% longer and are paused during either champions Special Attacks.
Gain +50% Attack Rating while Invisible.
Start the fight with Invisibility active.
Activating a Special Attack grants +3 Fury Buffs each granting 10% Attack Rating for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.
PSIONIC BLASTS
Psionic blasts occur on Medium, Heavy and several hits in Special 2, these attacks are Psychic, deal Energy Damage instead of Physical and cannot be Evaded.
Reduce the Potency of incoming Passive Direct Damage by 100%.
TELEPATHIC CHARGES - MAX 20
Telepathic Charges are unaffected by Ability Accuracy reduction but cannot be gained while suffering Power Lock, Burn or Drain.
Champion Attacks gain +258.1 Attack Rating per Telepathic Charge.
55% chance to gain +1 Telepathic Charge when landing a Heavy Attack. Chance increased by a flat 15% for each full Bar of Power.
Gain +1 Telepathic Charge when struck by a Critical Hit.
Gain +1 Telepathic Charge each time Stryfe or his Opponent Misses.
When Struck at 5+ Telepathic Charges, consume 5 charges to cause the attack to Glance.
Striking an Opponent or into their Block while they are Unstoppable consumes +2 Telepathic Charges to remove the effect and inflict a Passive Stun for 1.2 seconds. Cooldown 0.08 seconds.
ON FOURTH LIGHT ATTACK
Consume 1 Telepathic Charge to inflict a Passive Concussion for 12 seconds reducing the Opponent's Ability Accuracy by 20%.
While the Opponent is suffering from a personal Concussion, Stryfe can block Unblockable attacks.
HEAVY ATTACKS
Deal a burst of 2150.8 Energy Damage. +5% potency if Invisible.
GAIN +{1} TELEPATHIC CHARGES IF INVISIBLE.
Gain +3 Telepathic Charges if Invisible.
SPECIAL ATTACK 1 SP1
The second hit in this attack inflicts a non-stacking Passive Shock, dealing 9033.1 Energy Damage over 68824 seconds. This Shock is removed and reapplied on each Psionic Blast.
After this attack ends, activate a telepathic cloak to go Invisible for 3 seconds, giving the Opponent a 100% chance to Miss. This will not trigger when fighting an Opponent with #Psychic Shielding.
If Stryfe lands an Attack, Blocks an attack, or the Opponent activates a Special Attack, his position is revealed and Invisibility is removed.
SPECIAL ATTACK 2 SP2
The first hit and final 2 hits in this attack are Psionic Blasts, each dealing a burst of 2580.9 Energy Damage. +80% potency if the Opponent is Shocked.
Psionic blasts gain +516.2 Attack Rating per Telepathic Charge.
SPECIAL ATTACK 3 SP3
Gain +5 Persistent Telepathic Charges, these last for the rest of the quest but are capped at 100.
Consume all Telepathic Charges, each becoming +1 additional Persistent Telepathic Charge.
Persistent Telepathic Charges cannot be consumed to trigger abilities, but still grant Attack Rating bonuses.
If the Opponent is Shocked, inflict a Passive Concussion for 30 seconds reducing the Opponent's Ability Accuracy by 30%.
Spotlight & Gameplay
Coming Soon...






