Purgatory
Mystic | 2021
Abilities
Contact Attacks, Degeneration, Energy Damage , Energy Resistance, Fury, Incinerate, Neutralize, Power Gain
Immunities
Incinerate Immunity, Bleed Immunity
 
 
 
*
7* Stat Focus
Attack:
Special Damage
#AQ: Ramp
#AW: Sugar Pill
#Coda
#Dimensional Being
#Offensive: Damage Over Time
#Size: L
#Villain
Playstyle and Requirements
Awakening Recommended ● High Signature Recommended
Relics


Signature Ability (Sig 1)
ETERNAL DAMNATION
If the Opponent is Knocked Out while Demonic Rampage is active, their soul is instantly Captured.
The duration of Class Soul Abilities are increased by +9.0%.
Abilities
ALWAYS ACTIVE
Purgatory’s demonic nature provides Immunity to Incinerate and causes all attacks to deal Energy Damage instead of Physical.
Combat Power Rate is decreased by -40.0%.
CLASS SOUL ABILITIES
Purgatory gains additional abilities depending on the Opponent’s Class.
Mystic Soul: When the Opponent launches a Special Attack, gain a 60% Block Regeneration Passive for 6 seconds.
Cosmic Soul: When filling a Bar of Power, Nullify 100.0 of the Opponent’s Buffs. Whenever an Opponent’s Buff is Nullified or prevented with Neutralize, gain an Unblockable Buff for 2 seconds.
Tech Soul: When filling a Bar of Power, inflict an Armor Break Debuff, reducing Armor Rating by -28.0 for 9 seconds.
Mutant Soul: At the end of the Opponent’s Special Attacks, Power Steal 40.0% of their remaining Power, gaining 150.0% of the Power Stolen over 4 seconds.
Skill Soul: When a personal Debuff on the Opponent ends or is prevented from activating, inflict a Slow Passive for 12 seconds.
Science Soul: A chemically-tainted soul cannot be stolen.
SOUL NEUTRALIZE - CROSS-FIGHT SOUL CAPTURE
As Purgatory gains Power, the Bloodline sword steals the soul from the Opponent’s body, inflicting Soul Neutralize, which counts as an indefinite, 10.0% Neutralize Passive. Max stacks: 10.
Soul Neutralize is not affected by Ability Accuracy.
Inflict 1 Soul Neutralize at the start of each fight and when filling a Bar of Power. As a Defender, inflict 200.0 each time.
At 1000.0 Soul Neutralizes, the Opponent’s soul is Captured, granting their Class Soul Ability for the remainder of the Quest.
CHAMPION ATTACKS - BLOODTHIRST - MAX: 100
When either Champion lands a Basic Attack or performs a Well-Timed Block, gain 500.0 Bloodthirst.
Purgatory loses 500.0 Bloodthirst if she goes 4 seconds without increasing her Bloodthirst. This timer is paused during any Special Attack and expires 20.0% slower for each Buff on the Opponent.
Gaining Bloodthirst Passively grants up to 9.0% of a Bar of Power based on current Bloodthirst over 1.5 seconds.
At 100 Bloodthirst, enter Demonic Rampage.
DEMONIC RAMPAGE - BLOODTHIRST LOCKED TO 100
For 15 seconds, Purgatory gains +80.0 Attack Rating and her Special Attacks gain Rampage enhancements.
Demonic Rampage is paused during all Special Attacks and for 3 seconds each time Purgatory fills a Bar of Power.
Striking with a Medium Combo-Ender consumes 50.0% of a Bar of Purgatory’s Power to inflict an Incinerate Debuff, dealing 90.0 Energy Damage over 4 seconds.
When Demonic Rampage ends, reset Bloodthirst to 0.
SPECIAL ATTACKS
If the Opponent is Knocked Out, their soul is instantly Captured.
Rampage: Gain a Fury Buff granting +80.0 Attack Rating for 6 seconds, paused during Special Attacks.
SPECIAL ATTACK 1
On Activation, gain 2500.0 Bloodthirst.
Rampage: Each hit Passively Regenerates 15.0% of the damage dealt.
SPECIAL ATTACK 2
Rampage: This attack is Passively Unblockable.
Synergies
POOR, UNFORTUNATE SOUL
At the start of Purgatory’s first fight in a quest, gain the Mystic Cross-Fight Class Soul.
Bleeds triggered by Critical Hits have a chance to be Critical Bleeds, depending on Critical chance. Critical Bleeds multiply their damage by Guillotine’s Critical Damage multiplier.
Unique Synergy: Does not stack with duplicate synergies.
PUNCHING PURPLE PEOPLE
Striking a Champion who has an active Unblockable, True Damage, or Prowess effect grants a Fury Passive, increasing Attack Rating by 30% for 8 seconds.
Synergy Members: Filling a Bar of Power randomly grants a dormant Unblockable, True Damage, or 40% Prowess Charge. Charges are removed and replaced with their corresponding Buffs during this Champion’s next Special Attack.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...














