Synergy Members: Dodging back and holding Block activates a 1.2 second timer. Releasing Block just as the timer expires grants a Jiggy With It Buff for 20 seconds, increasing Critical Rating by +150 and granting an Unstoppable Passive while Dodging backwards or Dashing forwards.
Unique Synergy: Does not stack with duplicate synergies.
Thunderbolt Champions: Gain +3% Perfect Block chance and take 5% less damage from Special Attacks for each #Thunderbolt on the team. These bonuses are doubled when fighting #Villains.
Unique Synergy: Does not stack with duplicate synergies.
The second Medium Attack inflicts an Armor Break Debuff, reducing Armor by 500 for 9 seconds. Max stacks: 5
When facing Cosmic champions, The Mighty Thor inflicts Degeneration effects instead of personal Shocks, which count as Shocks for her abilities.
Thor’s Heavy attack inflicts an Armor Break Debuff, reducing Armor by 1800 for 4.5 seconds. Max stacks: 2Unique Synergy: Does not stack with duplicate synergies.
Gain Immunity to all Poison effects, and Omni-Morph Forms last 3 seconds longer.
Gain 250 Energy Resistance for each Poison effect on himself.
Personal Immortality effects gain +20% Ability Accuracy.Unique Synergy: Does not stack with duplicate synergies.
Gain +500 Armor Rating and +500 Critical Damage Rating.
Gain +25% Debuff duration and +500 Critical Damage Rating.
Gain +25% Debuff duration and +500 Critical Damage Rating.
Gain +25% Debuff duration and +500 Armor Rating.Unique Synergy: Does not stack with duplicate synergies.
Bullet hits during Zemo’s Medium Attacks and Special Attack 2 inflict Incinerate Debuffs, dealing 20% of Attack Rating as Energy Damage over 6 seconds. Incinerate removes Perfect Block chance and reduces Block Proficiency by 50%.
Fury Buffs gain 20% increased potency.Unique Synergy: Does not stack with duplicate synergies.
Gain +50% Bleed potency for each other Baron Zemo on the team. Additionally, gain +5% Bleed potency for each rank in the Deep Wounds Mastery.Only affects this Champion and does not stack.
While at or below 15 Combo Meter, gain 1000 Block Proficiency, and while above, gain 1000 Critical Rating.
Personal Buffs last for an additional 7 seconds.Unique Synergy: Does not stack with duplicate synergies.
Medium and Heavy Attacks gain 600 Critical Damage Rating.
Gain Immunity to Bleed effects.Unique Synergy: Does not stack with duplicate synergies.
The timer for Rogue's Replicated Buffs is paused during the Opponent's Special Attacks.
Reduce the duration of Non-Damaging Debuffs other than Stuns by 50%.Unique Synergy: Does not stack with duplicate synergies.
While the opponent is suffering from 12+ Armor Breaks, Knull gains an indefinite Energize Buff.Solo: Only affects this Champion and does not stack.
Start the first fight in a quest with maximum Genetic Code.
Incinerate Debuffs gain +150% Potency. Additionally, Heavy Attacks now inflict Degeneration on each hit and their stack limit is removed.
Every 4 seconds, Kang Gains an indefinite Fury Buff granting 20% Attack Rating. This ends when reaching 20 stacks of Fury.
Degeneration Debuffs gain +50% Potency.Unique Synergy: Does not stack with duplicate synergies.
+900 Energy Resistance.
+15% Attack Rating.
+15% Attack Rating.Unique Synergy: Does not stack with duplicate synergies.
When Misty gains a Cryogenic Charge, there is a 30% chance of inflicting a Busted Debuff on the opponent, increasing potency of Coldsnap by 50% for 16 seconds.
All Busted Debuffs have their durations increased by 15%.Unique Synergy: Does not stack with duplicate synergies.
Max Scrap Metal increased to 60.
Special Attack 2 Fury duration increased by 50%.Unique Synergy: Does not stack with duplicate synergies.
When 50 or more Whiplashes expire at the same time, inflict a non stacking Special Concussion Debuff, reducing Ability Accuracy by 50% during Specials for 25 second(s).
If the Opponent is unstoppable, Hawkeye Heavy Attacks cannot be interrupted.
Gain [500, 600] Critical Damage Rating while the Opponent is Bleeding.Unique Synergy: Does not stack with duplicate synergies.
Each time Domino performs a well-timed Block, the chance for her to be Lucky increases by +10% the next time she fills a Bar of Power.
Bleed deals 20% more damage.Unique Synergy: Does not stack with duplicate synergies.
30% faster rate to inflict Death Spores and 30% longer rate for Death Spores to be removed.
+25% Combat Power Rate while the Opponent is suffering from a Bleed debuff (or Shbleeding!).
30% chance Basic Claw hits inflict Bleed, dealing 40% of Attack as Direct Damage over 4 seconds.Unique Synergy: Does not stack with duplicate synergies.
Once per fight, when Thing would be struck by a blow that would knock him out, his HP remains at 1, and he becomes Indestructible for 6 seconds. Any hit he receives while Indestructible grants him a Fury of 100% for the rest of the fight.
Increase the duration of The Champion's Fury effects by 1.5 second(s).Unique Synergy: Does not stack with duplicate synergies.








