Red Skull

Red Skull

Tech | 2018

Abilities
Armor, Auto-Block*, Contact Attacks, Critical Resistance, Energy Resistance, Heal Block, Power Drain, Shock, Unstoppable
Immunities
Ability Accuracy Reduction Immunity*, Fate Seal Immunity, Nullify Immunity, Stagger Immunity
7* Stat Focus
Attack: Critical Rating
Defense: Block Penetration
#AW : Secutor #AW: Sturdy #AW: Sugar Pill #Cabal #Control: Denial #Frightful #Hydra #Metal #RAIDS : Vanguard #Size: M #Villain
Playstyle and Requirements
Awakening Recommended
Relics
HulkbusterVision
Duel Targets
DUCKFINGER (7* R3) ● J.errelle (7* R4)

Signature Ability (Sig 1)

CUBE AFFINITY
While charging a Heavy Attack, generate 3.0% Power per second and Red Skull’s Heavy Attack can be charged for an extended duration.
Every 10th Basic Attack grants Red Skull 1 Armor Up Buff.

Abilities

ALWAYS ACTIVE
Red Skull is Immune to Nullify, Fate Seal, and Stagger effects from Champions.
Against Mutants, Red Skull’s Ability Accuracy cannot be modified.
ARMOR UP - MAX: 10
Start each fight with 5 indefinite Armor Up Buffs, each increasing Armor Rating by 10.0.
When either Champion fills a Bar of Power, gain 1 Armor Up Buff.
OVERWHELMING PRESENCE - PASSIVE
For each Armor Up Buff, Red Skull gains the following bonuses:
+5.0 Attack Rating.
+5.0 Critical Resistance.
Energy Resistance
+5.0 Energy Resistance.
--10.0% Opponent Stun Ability Accuracy.
BLOCKING A BASIC ATTACK
Consume 1 Personal Armor Up Buff to Power Drain 10% of the Opponent’s Max Power and deal 10.0 Direct Damage for each Armor Up Buff on Red Skull.
HEAVY ATTACKS
Inflict a non-stacking Heal Block Debuff for 12 seconds.
SPECIAL ATTACK 1
On activation, gain an Auto-Block Passive granting a 100% chance to Auto-Block Basic Attacks for 3 seconds. Duration is paused until the Special Attack ends, and is consumed when triggered. Auto-Block will not trigger while Red Skull is Unstoppable.
The first hit pauses all Shock Debuffs on the Opponent for 6 seconds.
Each hit deals a burst of 60.0 Energy Damage. Deal an additional burst of Energy Damage if the Opponent is suffering from a Shock Debuff.
SPECIAL ATTACK 2
Unstoppable
On activation, gain an Unstoppable Buff for 2 seconds, plus 0.5 seconds per Armor Up Buff on Red Skull. Duration is paused until the Special Attack ends, and is consumed when struck.
Shock
Each hit inflicts a Shock Debuff dealing 18.0 Energy Damage over 6 seconds, plus 1 second per Armor Up Buff on Red Skull.
SPECIAL ATTACK 3
Drain 100% of the Opponent’s Power. For every 10.0% of Max Power Drained this way, gain an Armor Up Buff.

Synergies

CUBE WIELDERS
Red Skull
Thanos
The Overseer
Red Skull8% chance per Armor Up to inflict an Armor Break Debuff on Special 2 attacks, reducing Armor Rating by [525, 562] for 15 second(s).

ThanosFury also grants a Power Gain Buff, gaining half of a bar of Power over 7 second(s).

The Overseer50% chance to gain an Indefinite Gamma Power when the Opponent launches a Special while Taunted.

Unique Synergy: Does not stack with duplicate synergies.
DARK ILLUMINATI
Red Skull
Iron Patriot
Kingpin
Loki
M.O.D.O.K.
All Villains gain +20% Armor.
Unique Synergy: Does not stack with duplicate synergies.
ENHANCED FORCEFIELD
Doctor Doom
M.O.D.O.K.
Red Skull
Doctor DoomGains +15% Perfect Block chance.

Solo: Only affects this Champion and does not stack.
ETERNAL ADVERSARIES
Captain America (WWII)
Red Skull
Captain America (WWII)Well-Timed Blocks generate a Fury Buff increasing Base Attack by 20% for 5 seconds.

Red SkullWell-Timed Blocks have +10% chance to Perfect Block for each Buff on Red Skull.

Unique Synergy: Does not stack with duplicate synergies
HAIL HYDRA!
Punisher 2099
Red Skull
Punisher 2099Duration of Heal Block, Armor Break, and Power Lock Debuffs are increased by 50%.

Red SkullIntercepts Heal Block the opponent for 7.5 seconds.

Unique Synergy: Does not stack with duplicate synergies.
HYDRA RECRUITERS
Crossbones
Punisher 2099
Red Skull
Crossbones[Contempt] Gain Immunity to Nullify & Stagger.

Mercenary & Villain Champions: +5% Health & +400 Critical Damage Rating.
Unique Synergy: Does not stack with duplicate synergies.
IMMORTAL RULERS
Abomination (Immortal)
Red Skull
Abomination (Immortal)The Basic Attacks required to trigger a Self-Poison are reduced by 2.

Red SkullEach Armor-Up Buff grants +5% Attack Rating. Additionally, every 10th Basic Attack triggers 1 personal Armor-Up Buff, these count toward Red Skull’s Armor cap.

Unique Synergy: Does not stack with duplicate synergies.
SEEING RED
Omega Red
Red Hulk
Red Skull
Omega RedWell Timed Blocks have a 100% chance to inflict 1 Death Spore up to a max of 30 Spores total.

Red Hulk+25% Power Rate against Incinerated opponents.

Red SkullWhile under 1 Bar of Power, Charging Red Skull’s Heavy Attack grants an Unstoppable Buff for 2 seconds. If Hit while Unstoppable, the Buff is removed and Red Skull immediately executes the Heavy Attack.

Unique Synergy: Does not stack with duplicate synergies.
UNENDING AMBITION
Diablo
Kingpin
Loki
Red Skull
DiabloPersonal Poison Debuffs become Passive and gain +10% Potency.

KingpinGain 1 Rage each time the opponent Nullifies a Buff.

Loki+35% Curse Debuff duration.

Red Skull35% Shock Debuff Potency.

Unique Synergy: Does not stack with duplicate synergies.
BIG BADS
Maestro
Red Skull
Kang the Conqueror
Thanos
Synergy Champions: Gain +100 Armor Rating, +100 Critical Rating, +100 Critical Damage Rating, and +3% Perfect Block Chance, doubled when fighting the final node in a Quest.
Unique Synergy: Does not stack with duplicate synergies.
RED ONSLAUGHT
Onslaught
Red Skull
OnslaughtAgainst Skill Champions, while attacking, Onslaught Passively Regenerates 85% of incoming Physical Damage.

Solo Synergy: Only affects this Champion and does not stack.
TWO MORE SHALL TAKE ITS PLACE
Arnim Zola
Red Skull
Punisher 2099
Crossbones
Taskmaster
Captain America
Captain AmericaWhile in a fight, Captain America counts as #Hydra and a #Villain instead of a #Hero.

#Hydra Champions: Start each fight with an indefinite Lying In Hate Passive, increasing Attack Rating by +10%. When struck by a Special Attack 1 or 2, Lying in Hate is consumed to grant an Indestructible Passive for the remainder of the Special Attack.
Unique Synergy: Does not stack with duplicate synergies.
HYDRA REBEL
Spider-Woman
Arnim Zola
Red Skull
Crossbones
Spider-WomanAgainst Mystic Champions, gaining a Buff inflicts a 50% Concussion Passive for 0.5 seconds which cannot affect Nodes. While in a fight, count as #Hydra and a #Villain instead of a #Hero.

Arnim ZolaThe final hit of Special Attack 1 inflicts a Root Debuff for 3 seconds.

Red SkullOn a Well-Timed Block, 25% chance to not lose an Armor Up Buff.

CrossbonesWhile Overrun is on cooldown, Intercepts trigger Crossbones’ Fury pause ability.

Unique Synergy: Does not stack with duplicate synergies.

Spotlight & Gameplay

Coming Soon...