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Scorpion

Scorpion

Science · 2022

Critical Rating Block Penetration Ant-Man Hulk Morbius Spider-Man 2099
Abilities
Evade Fury Petrify Poison Rupture Shock Taunt Torment
Immunities
Poison Immunity Rupture Immunity Shock Immunity
Tags
#AW : House of Mirrors #AW: Crush #AW: Subdue #Metal #Offensive: Burst #Ricochet #Sinister Six #Size: M #Squad Builder #Villain

Synergies

DRESSED FOR A FUNERAL
Agent Venom
Scorpion
Venom
Agent VenomWhen inflicting the Opponent with Bleed, also inflict an Incinerate Debuff, reducing Block Proficiency by 50% and dealing 220% of Attack in Energy Damage over 4 second(s).

ScorpionGain a Fury Passive for each Sting Debuff on the Opponent, increasing Attack Rating by 10%.

VenomGain 25 Power per Unique Buff over 5 seconds whenever Venom gains a Genetic Memory Buff.

Unique Synergy: Does not stack with duplicate synergies.
ENEMY OF ALCHEMAX
Scorpion
Spider Man 2099
ScorpionIf Scorpion-Sense is active and Scorpion is Stunned, Scorpion’s Evade Ability Accuracy is increased to 100%.

Spider Man 2099When Striking the Opponent's Block, each Wither Debuff on the Opponent has 50% chance to inflict an additional Rupture.

Unique Synergy: Does not stack with duplicate synergies.
GET OVER HERE
Iceman
Scorpion
IcemanGain +[950, 1000, 1050, 1124] Critical Rating while the Opponent is suffering from a Coldsnap effect.

ScorpionFinal hit of Special Attack 2 inflicts a Stun Debuff on the Opponent, Stunning them for 3 seconds.

Unique Synergy: Does not stack with duplicate synergies.
IN MY NATURE
Scorpion
Toad
ScorpionOn a Heavy Attack inflict a Slow Debuff lasting for 10 second(s). Opponents with Natural Class Advantage cannot be slowed. When the Opponent fails to Evade, Scorpion inflicts a burst of Sting Debuff Damage.

Toad30% chance to inflict a non-stacking Disorient Debuff reducing Defensive Ability Accuracy and Block Proficiency by 50% for 8 seconds when a Poison expires.

Unique Synergy: Does not stack with duplicate synergies.
JJJ DEMANDED IT
Scorpion
Spider Man (Stark Enhanced)
Spider-Man (Stealth-Suit)
ScorpionGain 15% Perfect Block Chance while Scorpion-Sense is active.

Spider Man (Stark Enhanced)Refreshing a Taunt by Dodging Back and Idling for 1 second also inflicts a Cowardice Debuff on the Opponent reducing Special Attack Damage by 25% for 10 seconds.

Spider-Man (Stealth-Suit)Evading or Dodging an attack also causes Spider-Man’s Web Cartridge Debuffs to be paused for 3.5 seconds.

Unique Synergy: Does not stack with duplicate synergies.
PROBLEMS WITH CARTOONS
Scorpion
Spider-Ham
Scorpion25% chance to inflict Sting Debuffs on light attacks.

Spider-HamWhen triggering Porker Poppers 30% chance to inflict a Concussion Debuff, reducing Ability Accuracy by 40% for 10 second(s).

Unique Synergy: Does not stack with duplicate synergies.
THE ENEMY OF MY FRENEMY
Black Cat
Doctor Octopus
Green Goblin
Kingpin
Scorpion
Venom
All Champions gain +[85, 115, 155] Critical Rating
INSIDIOUS
Shocker
Daredevil (Classic)
Doctor Octopus
Mysterio
Rhino
Scorpion
Synergy Champions: Gain +250 Critical Resistance, doubled when fighting #Spider-Verse Heroes.
Unique Synergy: Does not stack with duplicate synergies.
SINISTER SUBSTITUTES
Sandman
Iron Patriot
Mysterio
Red Goblin
Scorpion
Shocker
Synergy Champions: When fighting #Heroes Combat Power Rate is increased by 10%.
Unique Synergy: Does not stack with duplicate synergies.
SINISTER MANIPULATOR
Kindred
Mysterio
Vulture
Scorpion
Doctor Octopus
Kraven
Synergy Members: +15% Attack Rating against #Spider-Verse Heroes.
I HIRED YOU
Spider-Slayer (J. Jonah Jameson)
Scorpion
Venom
Spider-Slayer (J. Jonah Jameson)Completing a Headline grants a 4% missing Health Self-Repair Buff for 5 seconds.

ScorpionAfter a fight begins, receive a basic Headline prompt to complete within 7 seconds. Completing it pays out a Power Gain Passive, granting 25% of a Bar of Power over 8 seconds. Receive a new Headline 20 seconds after one ends.

VenomAfter a fight begins, receive a basic Headline prompt to complete within 7 seconds. Completing it pays out a Power Gain Passive, granting 25% of a Bar of Power over 8 seconds. Receive a new Headline 20 seconds after one ends.

Unique Synergy: Does not stack with duplicate synergies.
Tier
Level
Rank
Attack
 
Health
 
Crit Rating
 
Crit Damage
 
Armor
 
Block Proficiency
 
Challenge Rating
 
/200
Signature Ability
CYBERNETICALLY ENHANCED ARMOR
Steadfast
While a non-Skill Opponent is suffering from Taunt, Scorpion gains a Steadfast Passive during their Special Attacks. Scorpion-Sense is removed when the Steadfast ends.
If the Opponent is inflicted with Petrify and they attempt to Heal, Scorpion Passively Regenerates 79% of the Health denied to them due to any reduced Regeneration Rate. Each tick of this healing cannot exceed 40455.45 health, this value scales with Base Health.
PRE-FIGHT: STING DEBUFF - MAX 30 STACKS
Pre-Fight Ability
Sting Debuffs are Damage over Time Debuffs that Scorpion inflicts on Medium Attacks. His default Sting Debuff is a Poison Debuff, but he can choose between Shock and Rupture Debuffs in the Pre-Fight Screen.
Poison: inflict 298.2 Direct Damage Damage over 129207 seconds and reducing health recovery by 30%.
Shock: inflict 695.7 Energy Damage over 129207 seconds.
Rupture: inflict 695.7 Physical Damage over 129207 seconds.
On fight entry Scorpion gains Immunity to the Damage over Time effects he did not select with this Pre-Fight, Shock and Rupture Immune by default.
If the Opponent triggers a Special Attack while suffering from his personal Sting Debuffs inflict a burst of 3975.6 Sting Debuff Damage per stack of Sting Debuff.
SCORPION-SENSE
When the Opponent Evades or at the end of their Special Attacks, Scorpion gains a non-stacking Scorpion-Sense Passive, granting 20% chance to Evade for 15 second(s). When Scorpion-Sense expires it goes on a cooldown for 10 seconds.
When Scorpion Evades an attack or when his Evade is prevented by Ability Accuracy reduction, he inflicts a Sting Debuff. If he Evades successfully, his Scorpion-Sense Passive is removed, he Counter-Attacks, and he deals a burst of Sting Debuff Damage, scaling with Base Attack. Scorpion will not attempt to Evade while Blocking.
As a defender, he gains Scorpion-Sense every 15 second(s) unless the Attacker reaches their current Combo count plus 20 Combos by the end of this duration. Reaching the targeted Combo Count removes any existing Scorpion-Sense and triggers its cooldown.
TORMENT DEBUFF - WHILE HEAVY CHARGING
Charging a Heavy Attack grants a Torment Charge, however holding the Heavy Attack grants a Torment Charge every 0.4 second(s)
Landing a Heavy Attack converts all Charges into Torment Debuffs. Landing Special Attack 1 or 2 while charging converts one extra Debuff per Charge.
Torment Debuffs lasts for 10 second(s) but pauses during Specials, and causes all damaging Debuffs to last 1 second(s) longer flat.
SPECIAL ATTACK 1 SP1
Each hit inflicts a Sting Debuff. This effect has a 50% chance to go through block.
Taunt
Final Hit: Inflict a Taunt Debuff for 12 seconds, reducing Attack Rating by 15%.
If the Opponent fails to launch a Special Attack before the Taunt Debuff expires, Scorpion inflicts a non-stacking Suppression Debuff, reducing Combat Power Rate by 25% for 12 seconds.
SPECIAL ATTACK 2 SP2
All Sting Debuffs are Paused for the duration of the Special, and refreshed by the end of it.
Petrify
Final Hit inflicts 2 Bursts of Sting Debuff Damage per Sting Debuff on the Opponent, and also inflicts a Petrify Debuff of 40% Potency that lasts for 0.2 seconds. The Petrify can be inflicted through Block.
The Potency of the Sting Debuff Bursts are increased by 10% for each stack of Torment Debuff converted during this Special.
SPECIAL ATTACK 3 SP3
Inflict the Opponent with a Stun Debuff, stunning the Opponent for 3 seconds, and inflict 10 Torment Debuffs that last for 0.15 seconds.
While these Torments are active, charging Heavy grants a Fury Charge instead of Torment Charges.
Attacking from Heavy Charge grants a Fury Buff per charge, max 20 stacks, increasing Attack Rating by 1987.8 for 198780 second(s). While charging, Torment and Fury stacks are paused.

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