Scorpion
Science · 2022
Abilities
Can block unblockable special attacks while opponent is inflicted with Taunt.
Evade
Fury
Petrify
Poison
Rupture
Shock
Taunt
Torment
Granted via synergy
Agent Venom
Venom
Gain a Fury Passive for each Sting Debuff on the Opponent, increasing Attack Rating by 10%.
Granted via synergy
Spider-Slayer (J. Jonah Jameson)
After a fight begins, receive a basic Headline prompt to complete within 7 seconds. Completing it pays out a Power Gain Passive, granting 25% of a Bar of Power over 8 seconds. Receive a new Headline 20 seconds after one ends.
Granted via synergy
Toad
On a Heavy Attack inflict a Slow Debuff lasting for 10 second(s). Opponents with Natural Class Advantage cannot be slowed. When the Opponent fails to Evade, Scorpion inflicts a burst of Sting Debuff Damage.
Agent Venom
Venom
Gain a Fury Passive for each Sting Debuff on the Opponent, increasing Attack Rating by 10%.
Granted via synergy
Spider-Slayer (J. Jonah Jameson)
After a fight begins, receive a basic Headline prompt to complete within 7 seconds. Completing it pays out a Power Gain Passive, granting 25% of a Bar of Power over 8 seconds. Receive a new Headline 20 seconds after one ends.
Granted via synergy
Toad
On a Heavy Attack inflict a Slow Debuff lasting for 10 second(s). Opponents with Natural Class Advantage cannot be slowed. When the Opponent fails to Evade, Scorpion inflicts a burst of Sting Debuff Damage.
Immunities
Poison Immunity
Rupture Immunity
Shock Immunity
Tags
#AW : House of Mirrors
#AW: Crush
#AW: Subdue
#Metal
#Offensive: Burst
#Ricochet
#Sinister Six
#Size: M
#Squad Builder
#Villain
Synergies
DRESSED FOR A FUNERAL
When inflicting the Opponent with Bleed, also inflict an Incinerate Debuff, reducing Block Proficiency by 50% and dealing 220% of Attack in Energy Damage over 4 second(s).
Gain a Fury Passive for each Sting Debuff on the Opponent, increasing Attack Rating by 10%.
Gain 25 Power per Unique Buff over 5 seconds whenever Venom gains a Genetic Memory Buff.
Unique Synergy: Does not stack with duplicate synergies.
ENEMY OF ALCHEMAX
If Scorpion-Sense is active and Scorpion is Stunned, Scorpion’s Evade Ability Accuracy is increased to 100%.
When Striking the Opponent's Block, each Wither Debuff on the Opponent has 50% chance to inflict an additional Rupture.
Unique Synergy: Does not stack with duplicate synergies.
IN MY NATURE
On a Heavy Attack inflict a Slow Debuff lasting for 10 second(s). Opponents with Natural Class Advantage cannot be slowed. When the Opponent fails to Evade, Scorpion inflicts a burst of Sting Debuff Damage.
30% chance to inflict a non-stacking Disorient Debuff reducing Defensive Ability Accuracy and Block Proficiency by 50% for 8 seconds when a Poison expires.
Unique Synergy: Does not stack with duplicate synergies.
JJJ DEMANDED IT
Gain 15% Perfect Block Chance while Scorpion-Sense is active.
Refreshing a Taunt by Dodging Back and Idling for 1 second also inflicts a Cowardice Debuff on the Opponent reducing Special Attack Damage by 25% for 10 seconds.
Evading or Dodging an attack also causes Spider-Man’s Web Cartridge Debuffs to be paused for 3.5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
I HIRED YOU
Completing a Headline grants a 4% missing Health Self-Repair Buff for 5 seconds.
After a fight begins, receive a basic Headline prompt to complete within 7 seconds. Completing it pays out a Power Gain Passive, granting 25% of a Bar of Power over 8 seconds. Receive a new Headline 20 seconds after one ends.
After a fight begins, receive a basic Headline prompt to complete within 7 seconds. Completing it pays out a Power Gain Passive, granting 25% of a Bar of Power over 8 seconds. Receive a new Headline 20 seconds after one ends.
Unique Synergy: Does not stack with duplicate synergies.
PRE-FIGHT: STING DEBUFF - MAX 30 STACKS
Sting Debuffs are Damage over Time Debuffs that Scorpion inflicts on Medium Attacks. His default Sting Debuff is a Poison Debuff, but he can choose between Shock and Rupture Debuffs in the Pre-Fight Screen.
Poison: inflict 298.2 Direct Damage Damage over 129207 seconds and reducing health recovery by 30%.
Shock: inflict 695.7 Energy Damage over 129207 seconds.
Rupture: inflict 695.7 Physical Damage over 129207 seconds.
On fight entry Scorpion gains Immunity to the Damage over Time effects he did not select with this Pre-Fight, Shock and Rupture Immune by default.
If the Opponent triggers a Special Attack while suffering from his personal Sting Debuffs inflict a burst of 3975.6 Sting Debuff Damage per stack of Sting Debuff.
SCORPION-SENSE
When the Opponent Evades or at the end of their Special Attacks, Scorpion gains a non-stacking Scorpion-Sense Passive, granting 20% chance to Evade for 15 second(s). When Scorpion-Sense expires it goes on a cooldown for 10 seconds.
When Scorpion Evades an attack or when his Evade is prevented by Ability Accuracy reduction, he inflicts a Sting Debuff. If he Evades successfully, his Scorpion-Sense Passive is removed, he Counter-Attacks, and he deals a burst of Sting Debuff Damage, scaling with Base Attack. Scorpion will not attempt to Evade while Blocking.
As a defender, he gains Scorpion-Sense every 15 second(s) unless the Attacker reaches their current Combo count plus 20 Combos by the end of this duration. Reaching the targeted Combo Count removes any existing Scorpion-Sense and triggers its cooldown.
TORMENT DEBUFF - WHILE HEAVY CHARGING
Charging a Heavy Attack grants a Torment Charge, however holding the Heavy Attack grants a Torment Charge every 0.4 second(s)
Landing a Heavy Attack converts all Charges into Torment Debuffs. Landing Special Attack 1 or 2 while charging converts one extra Debuff per Charge.
Torment Debuffs lasts for 10 second(s) but pauses during Specials, and causes all damaging Debuffs to last 1 second(s) longer flat.
SPECIAL ATTACK 1 SP1
Each hit inflicts a Sting Debuff. This effect has a 50% chance to go through block.
Final Hit: Inflict a Taunt Debuff for 12 seconds, reducing Attack Rating by 15%.
If the Opponent fails to launch a Special Attack before the Taunt Debuff expires, Scorpion inflicts a non-stacking Suppression Debuff, reducing Combat Power Rate by 25% for 12 seconds.
SPECIAL ATTACK 2 SP2
All Sting Debuffs are Paused for the duration of the Special, and refreshed by the end of it.
Final Hit inflicts 2 Bursts of Sting Debuff Damage per Sting Debuff on the Opponent, and also inflicts a Petrify Debuff of 40% Potency that lasts for 0.2 seconds. The Petrify can be inflicted through Block.
The Potency of the Sting Debuff Bursts are increased by 10% for each stack of Torment Debuff converted during this Special.
SPECIAL ATTACK 3 SP3
Inflict the Opponent with a Stun Debuff, stunning the Opponent for 3 seconds, and inflict 10 Torment Debuffs that last for 0.15 seconds.
While these Torments are active, charging Heavy grants a Fury Charge instead of Torment Charges.
Attacking from Heavy Charge grants a Fury Buff per charge, max 20 stacks, increasing Attack Rating by 1987.8 for 198780 second(s). While charging, Torment and Fury stacks are paused.
Spotlight & Gameplay
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