Doctor Octopus
Tech · 2017
Abilities
Armor
Heal Block
Power Drain
Power Lock
Granted via synergy
Lizard
When fighting against #Spider-Verse Heroes, on Special Attack activation, gain a Pursuit Passive for 13 seconds.
Lizard
When fighting against #Spider-Verse Heroes, on Special Attack activation, gain a Pursuit Passive for 13 seconds.
Tags
#AW : Secutor
#AW: Armor Burn
#AW: Sturdy
#AW: Subdue
#AW: Unsteady Ground
#Control: Denial
#Metal
#Sinister Six
#Size: M
#Squad Builder
#Thunderbolts
#Villain
Synergies
MADCAP EXPERIMENTALISTS
Special Attacks have a 70% chance to inflict a Stun Debuff, lasting 1.5 second(s) per level of Special Attack used.
+35% Heal Block Debuff duration.
+1.5% Attack Rating per Cunning / Madness Charge.
+20% personal Debuff Duration.
Unique Synergy: Does not stack with duplicate synergies.
SHARED KNOWLEDGE - ROBOTICS
Tech and Science Champion's Debuffs also apply an indefinite Power Sting, dealing Direct Damage equal to 60% of their Attack Rating when the Opponent activates a Special Attack. The Power Sting stacks up to 3 times.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
TIME TRAVELERS
For the first 10 second(s) of the fight the Opponent is immune to Buffs.
When dealing damage per Breakthrough removed on a Heavy Attack, 25% chance per Breakthrough to inflict another burst of damage dealing Attack Rating in damage.
On the start of the fight, inflict a Wither Debuff on the Opponent with a potency of 125% for 15 second(s).
Unique Synergy: Does not stack with duplicate synergies.
INVASION OF THE BODY SNATCHERS
Synergy Members: Gain +300 Critical Rating when fighting Skill or Cosmic Opponents, +300 Block Proficiency when fighting Science or Tech Opponents, and +30% Regeneration Rate when fighting Mystic or Mutant Opponents. Gain all bonuses when fighting Superior Opponents.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
HOLDING BACK THIS WHOLE TIME
Heavy Attack inflicts a non-stacking Injury Debuff for 13 seconds. Hitting an Injured Opponent bypasses 100% of Physical Resistance.
Gain a 15% chance to Evade attacks for each active Breakthrough. Does not trigger while Blocking.
Unique Synergy: Does not stack with duplicate synergies.
SCIENTIFIC METHOD - PASSIVE
Research is built in each Category until it hits 100. If you haven’t gained research in a category for 10 seconds it begins to fall off.
Each Category grants a Passive effect which scales as its category builds.
When a Category reaches 100 it triggers a Breakthrough, as long as there isn’t one already active.
When a Breakthrough effect expires all Research Categories are reset to 0.
PHYSICS - RESEARCH CATEGORY
Builds on Opponent Gaining Power.
Scaling Effect: Opponent’s Special Attack Damage reduced by up to 50%
Breakthrough: Applies a Power Lock Debuff on the Opponent which lasts 5 seconds.
CHEMISTRY - RESEARCH CATEGORY
Builds on Block or Parry.
Scaling Effect: Increase of up to 2250 Block Proficiency.
Breakthrough: Applies a Heal Block Debuff to the Opponent which lasts 5 seconds.
BIOLOGY - RESEARCH CATEGORY
Builds when landing Hits and when being Struck
Scaling Effect: Passive Fury, granting up to 3580 Attack Rating.
Breakthrough: Applies an Armor Up Buff, granting 2250 Armor for 5 seconds.
REMOVE ALL CURRENTLY ACTIVE BREAKTHROUGHS DEALING {1} DAMAGE
Remove all currently active Breakthroughs dealing 3580 damage per Breakthrough removed.
SPECIAL ATTACK 1 SP1
Reset the duration of any currently active Breakthrough Effect.
If no Breakthroughs are currently active it triggers the Breakthrough of whichever category is currently Highest.
Spotlight & Gameplay
Coming Soon...

























