Human Torch

Human Torch

Science | 2019

Abilities
Contact Attacks, Energy Damage , Incinerate, Power Sting, Bulwark Jack O’Lantern*, Slow Black Widow (Claire Voyant)*
Immunities
Coldsnap Immunity, Frostbite Immunity, Incinerate Immunity
#AW: Conduit #AW: Unsteady Ground #EQ : Romance #Fantastic #Fantastic Four #Flying #Hero #Offensive: Damage Over Time #Size: M #Valentine's
Playstyle and Requirements
Excels with Synergy
Relics
Ant-Man
Tough Science Relic of Protection
Duel Targets
DabzillaOG (7* R4)
Counters
Onslaught

Signature Ability (Sig 1)

REKINDLE
Fight Start
Pre-Fight Ability
If Human Torch has 0 Persistent Charges and his Pre-Fight Ability is not active, he has a 1000.0% chance to gain 1 Persistent Charge(s).
This chance increases by a flat 1200.0% every time the ability fails to activate.

Abilities

PASSIVE
Basic attacks deal Energy Damage instead of Physical.
FLAME ON! - PRE-FIGHT ABILITY
Human Torch starts the Quest with 100.0 Persistent Charge(s).
If Human Torch has at least 100.0 Persistent Charge(s), he can consume them to activate this ability before the Fight.
For the entire Fight, all of Human Torch's Incinerates are Nova Flames, last 2 second(s) longer, and deal an additional +75.0% damage. This ability does not stack.
TEMPERATURE
While Charging a Heavy Attack, Human Torch increases his Temperature.
Temperature decreases constantly over time. Temperature decreases slower for each Incinerate or Smoulder on either Champion.
At 1000.0 Temperature, the heat from Human Torch’s attacks is so intense, they cannot Miss.
At 2000.0 Temperature, Temperature cannot decrease for 6.5 second(s), then it is set to 18.0.
The duration of all of Human Torch's Incinerate effects increases by up to 400.0 second(s) depending on his Temperature.
INCINERATES
Human Torch Incinerates the Opponent with his first and last Light hits, and all his Medium and Heavy hits. These Incinerate Debuffs deal 20.0 damage over 3 seconds.
Incinerate removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
The potency of all Incinerate and Nova Flames on the Opponent is increased by 12.0% for each Incinerate or Smoulder on either Champion.
For each Incinerate on the Opponent, their Regeneration Rate is reduced by -20.0%.
While Human Torch is Bleeding, the duration of all his Incinerate effects is reduced by -400.0 second(s).
NOVA FORM
When Temperature is at 20.0 and the Opponent has 700.0 Incinerate effects, for the next 7 second(s) instead of placing Incinerate Debuffs on the Opponent, Human Torch places Nova Flame Passives instead.
NOVA FLAME
Nova Flame
Human Torch's personal Nova Flame reduces Block Proficiency by 100%, and inflicts a Power Sting Passive.
An Opponent with Power Sting takes 60.0 Direct Damage when activating a Special Attack. Power Sting is removed when Nova Flame expires.
All of Human Torch's abilities treat Nova Flames as Incinerates.
WHEN ATTACKED - CONTACT
0% chance to Incinerate the Opponent for 20.0 damage over 4 seconds. This chance increases by a flat 10.0% for each Incinerate or Smoulder on either Champion.
WHEN BLOCKING OR ATTACKED
If the hit dealt Energy Damage, Temperature increases by 500.0, and Human Torch Smoulders.
All Attacks from Mystic Champions are considered as Energy Attacks towards this ability.
SPECIAL ATTACK 1
The first hit of this attack increases Temperature by 500.0, and it cannot decrease for 6.5 second(s).
If the last hit is blocked, it places a Smoulder Passive on Human Torch.
SPECIAL ATTACK 2
The last two hits of this Attack each have a 100.0% chance to Incinerate the Opponent, dealing 30.0 damage over 5 seconds.
If the last two hits are blocked, they each place a Smoulder on Human Torch instead.
SPECIAL ATTACK 3
Inflict a Nova Flame, dealing 100.0 damage over 5 seconds.
Human Torch enters his Nova Form for 7 second(s) and places 200.0 Smoulder Passives on himself.

Synergies

5. FRY IN SKILLET
Venompool
Human Torch
Red Hulk
Sunspot
VenompoolIllogical DNA grants Immunity to Incinerate effects.

Synergy Champions: +4% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
A SONG OF FIRE AND ICE
Human Torch
Iceman
Human Torch and Iceman - When the Opponent takes Energy damage, they take an additional burst of Energy damage equal to 15% of the original damage.
Unique Synergy: Does not stack with duplicate synergies.
AMAZING DETECTIVES SLASH GENIUSES
Misty Knight
Human Torch
Misty KnightMisty starts with an extra 2 Anti-Metal and Cryogenic Charges.

Human TorchSpecial 2’s Stun duration increased by 33%

Unique Synergy: Does not stack with duplicate synergies.
FAMILIAR FACES
Captain America (Infinity War)
Human Torch
Killmonger
Captain America (Infinity War)Increase the duration of Bleed Debuffs on the Opponent by 1 second(s).

Human TorchIf the last hit of Special Attack 2 strikes a Block, Human Torch will avoid incoming attacks for 0.85 seconds, causing them to Miss.

KillmongerCritical Hits are improved to have a 100% chance to cause Bleed.

Unique Synergy: Does not stack with duplicate synergies.
FIRE AND FORGET
Black Widow (Claire Voyant)
Human Torch
Mephisto
Sunspot
Black Widow (Claire Voyant)Whenever the Opponent is immune to Incinerate they’re inflicted with a Slow Debuff for 8 seconds.

Human TorchWhenever the Opponent is immune to Incinerate they’re inflicted with a Slow Debuff for 8 seconds.

MephistoWhenever the Opponent is immune to Incinerate they’re inflicted with a Slow Debuff for 8 seconds.

SunspotWhenever the Opponent is immune to Incinerate they’re inflicted with a Slow Debuff for 8 seconds.

Unique Synergy: Does not stack with duplicate synergies.
FORCE BLOCK
Invisible Woman
Super-Skrull
Human Torch
Mister Fantastic
Thing
Other Synergy Members: Block Proficiency increased by 5%. Perfect Block chance increased by 10%. Unique Synergy: Does not stack with duplicate synergies.
If all other Champions in this Synergy are present, Well-Timed Blocks inflict up to one 10% Weakness Debuff on the Opponent for 6 second(s).
H.E.R.B.I.E.
Super-Skrull
Mister Fantastic
Human Torch
Invisible Woman
Thing
Other Synergy Members: If at or below 20% health at the start of the fight, heal 10% of Max Health over 6 second(s). Otherwise gain 60% of a Bar of Power over 6 second(s) instead.
Unique Synergy: Does not stack with duplicate synergies.
PASSIVE AGGRESSIVE
Thing
Human Torch
ThingWhen Thing is at 20 Rock Stacks, any additional stacks he would gain are immediately converted into Passive Fury effects.

Unique Synergy: Does not stack with duplicate synergies.
RAIN OF FIRE
Super-Skrull
Human Torch
Invisible Woman
Mister Fantastic
Thing
Other Synergy Members: The last hit of Special Attack 1 Incinerates the Opponent for 6 second(s).
This also inflicts Heal Block if all other Champions in this Synergy are present.
Unique Synergy: Does not stack with duplicate synergies.
THE BRAVE AND THE BOULDER
Super-Skrull
Thing
Human Torch
Invisible Woman
Mister Fantastic
Other Synergy Members: The last hit of Special Attack 2 grants a Fury Buff for 6 seconds, increasing Attack by 15% of Base Attack.
This effect is doubled if all other Champions in this Synergy are present.
Unique Synergy: Does not stack with duplicate synergies.
THE FANTASTIC FOUR
Mister Fantastic
Human Torch
Invisible Woman
Thing
Mister FantasticFor each unique Debuff on the Opponent, they take 4% of Mister Fantastic’s current Attack Rating as Direct Damage per second.

Human TorchIncinerate and Nova Flame duration increased by 30%.

Invisible WomanInvisibility only has a 15% chance to unpause during a Well-Timed Block.

ThingWhenever you would gain a Rock Stack, gain an additional one.

Unique Synergy: Does not stack with duplicate synergies.
TRUST ISSUES
Iron Man (Infamous)
Human Torch
Mister Fantastic
Thing
Iron Man (Infamous)Gains +4900 Critical Rating while the Opponent has 2 or more Bars of Power.

Human TorchChance to Incinerate when Struck increased by a flat 100%.

Mister FantasticImprison the Opponent’s Soul at the start of the fight, reducing their chance to activate Buffs by 100% for 15 seconds.

ThingWhen Rock Stacks are removed, Thing gains an extra Fury Passive.

Unique Synergy: Does not stack with duplicate synergies.
TURN UP THE HEAT
Human Torch
Thing
Human TorchHuman Torch starts the fight with 2 Smoulder Passives, and his Temperature increases faster while charging a Heavy Attack.

Unique Synergy: Does not stack with duplicate synergies.
REVIVIFIED SUPPORT GROUP
Negasonic Teenage Warhead
Doctor Strange
Human Torch
Moon Knight
Phoenix
Negasonic Teenage WarheadWhile below 5% Health, the chance to Evade Medium and Light Attacks with Precognition becomes 100% until an Evade activates.

Synergy Champions: +10% Health.
Unique Synergy: Does not stack with duplicate synergies.
CANDLE HEADS
Jack O’Lantern
Human Torch
Ghost Rider
Kushala
Synergy Champions: When Immune to an Incinerate effect, gain a non-stacking +15% Bulwark Passive for 15 seconds.
Unique Synergy: Does not stack with duplicate synergies.
DISCO INFERNO
Dazzler
Human Torch
Masacre
Omega Sentinel
Phoenix
Sunspot
DazzlerPerforming a Dazzling Dash inflicts an Incinerate Debuff dealing 20% of Attack as Energy Damage over 10 seconds.

Other Synergy Champions: Incinerate and Plasma Debuffs gain 15% duration.
Unique Synergy: Does not stack with duplicate synergies.
ROCK AND SCORCH
The Maker
Thing
Human Torch
The MakerPlasma Mines also inflict a Plasma Debuff dealing 20% of Attack Rating as Energy Damage over 8 seconds.

ThingWhen reaching 0 Rock Stacks, gain a Grit Passive for 8 seconds.

Human TorchAt 20 Temperature, Temperature cannot decrease for an additional 4 seconds.

Unique Synergy: Does not stack with duplicate synergies.
HIGH THERMAL CALIBRATION
Solvarch
Sunspot
Human Torch
SolvarchAt the start of each fight, gain an Energize Passive increasing Combat Power Rate by +20% for 14 seconds.

Other Synergy Champions: 15% increased Incinerate Debuff potency.
Unique Synergy: Does not stack with duplicate synergies.
THE VOID’S RESISTANCE
Wolverine (X 23)
Blade
Elektra
Gambit
Human Torch
Wolverine (X 23)Gain +150 Critical Damage Rating.

BladeGain +6% Attack Rating.

ElektraGain +150 Critical Rating.

GambitGain +7.5% Special Damage.

Human Torch+10% Combat Adrenaline.

Synergy Champions: Gain the bonuses of all present Synergy Champions if Human Torch is dead.
Unique Synergy: Does not stack with duplicate synergies.
STAY IN YOUR ZONE
Blue Marvel
Annihilus
Human Torch
Shathra
Vision (Aarkus)
Synergy Champions: Synergy Champions: When activating a Well-Timed Special, gain a +10% Fury Passive for the duration of the attack.
Unique Synergy: Does not stack with duplicate synergies.

Spotlight & Gameplay

Coming Soon...