Phoenix
Cosmic | 2016
Abilities
Armor Break, Fury, Immortality, Incinerate, Power Gain, Regeneration, Stun
Immunities
Heal Block Immunity, Incinerate Immunity, Power Burn Immunity, Power Drain Immunity, Power Lock Immunity, Special Lock Immunity
7* Stat Focus
Attack:
Critical Rating
Defense:
Block Penetration
#AW : Magic Thief
#EQ : It's Complicated
#EQ : Romance
#Fantastic
#Flying
#Hero
#Offensive: Damage Over Time
#Rising Power
#Size: S
#Valentine's
#X-Men
Playstyle and Requirements
Awakening Recommended ● High Signature Recommended
Relics

Duel Targets
DRAEGON
(7*
R4)
Signature Ability (Sig 1)
THE ETERNAL PHOENIX
Always Active
50.0% chance to start each fight with an indefinite Rite of the Phoenix Charge.
Each of Phoenix’s personal Fury Buffs, up to 6, reduces the Opponent’s Auto Block Ability Accuracy by -19.6%.
When Phoenix starts a fight with exactly 60%, 40%, or 20% of her Maximum Health, she gains a Regeneration Buff healing 20.0% of her Max Health over 30 seconds.
Abilities
PHOENIX FORCE - MAX STACKS: 30
The uncontrollable Phoenix Force provides Immunity to Incinerate, Power Drain, Power Burn, Power Lock, Special Lock, and Heal Block.
When Phoenix strikes her Opponent with a Light or Medium Attack, she gains a Phoenix Force Charge lasting 0.7 seconds, paused during Strikers, Striker Openings, Phoenix's Special Attack 2, and Cosmic Flame Aura. They are refreshed whenever she gains another.
When the Parry Mastery activates, but does not Stun the Opponent, Phoenix gains 400.0 Phoenix Force Charges, reduced by 1 for each consecutive trigger (Minimum: -1) and all Charges expire 75.0% slower until one is gained from another source.
When one or more Phoenix Force Charges expire naturally, they become a Regeneration Buff healing 0.4% of Phoenix’s Max Health per Charge over 6 seconds.
CHARGING HEAVY ATTACK - COSMIC FLAME AURA
Charging a Heavy Attack after landing any non-Combo-Ending Basic Attack inflicts a Stun Passive for a fixed 2.5 seconds, removed when the Opponent is struck. Unaffected by Ability Accuracy.
Charging her Heavy Attack triggers Phoenix’s Cosmic Flame Aura for 2.5 seconds, if it is not already active. When triggered this way, it ends early if Phoenix stops charging her Heavy Attack.
Over the course of its duration, while the Opponent is near, Cosmic Flame Aura inflicts a number of Incinerate Debuffs equal to 1 plus the number of active Phoenix Force Charges when it started.
Each Incinerate deals 10.0 Energy Damage over 30 seconds. Max stacks: -1. When one is replaced due to the stack limit, inflict an Instant Incinerate with triple the potency.
While the Aura is active, Phoenix’s Combat Power Rate is reduced by -100.0%.
SPECIAL ECHO - SPECIAL ATTACKS 1 & 2
Finishing the Special Attack grants a Special Echo Buff for 60 seconds, paused during Phoenix’s Special Attacks. Does not stack as a Defender.
Activating Special Attack 1 or 2 with 300.0 or more Special Echoes grants Phoenix an Unblockable Buff for the duration of the attack.
SPECIAL ATTACK 1
On activation, gain a +15.0 Fury Buff, plus an additional one for every 5 Incinerates on the Opponent. Max stacks: -1.
These Buffs last 3 seconds and expire one at a time, but are paused while Phoenix does not have 3 Bars of Power.
Special Echo: Gain a Power Gain Buff granting 125.0% of a Bar of Power over 3 seconds.
SPECIAL ATTACK 2
Each hit of the fiery vortex grants 100.0 Phoenix Force Charge.
Landing the final hit activates Cosmic Flame Aura for 4 seconds. After ending, Phoenix Force Charges expire 75% slower until a new one is gained.
Special Echo: When Cosmic Flame Aura would expire naturally, reactivate it 100.0 time.
SPECIAL ATTACK 3
Once per fight, gain an indefinite Rite of the Phoenix Charge if not already active. The Charge is consumed when Phoenix would be Knocked Out to gain an Immortality Buff and a Regeneration Buff healing 20.0% of her Max Health, each lasting -1 seconds.
Consume all personal Fury Buffs, Power Gain Buffs, and Phoenix Force Charges.
Special Echo (Consume): Gain a Regeneration Buff for 10 seconds, healing 0.3% of Max Health per Fury and Power Gain consumed.
Synergies
DRUG L
Beam Hits gain +100% Critical Damage Rating and inflict an Armor Break, reducing Armor Rating by 20% for 5 seconds.
Beam Hits gain +100% Critical Damage Rating and inflict an Armor Break, reducing Armor Rating by 20% for 5 seconds.
The stack limit for personal Fury Buffs is increased by 3.
All Mutants and X-Men except Professor X: Once per fight when a Champion would be knocked out, immediately regenerate 7.5% of their Max Health for each Cerebro Charge. Max 30% Health.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
FREQUENT KIDNAPPER MILES
Power gained from the Opponent Evading is increased by a flat 15%.
Landing a Heavy Attack while Invisibility is unpaused repauses it.
Heavy hits grant 2 Phoenix Force Charges.
+10% flat chance to trigger personal Purify for each Debuff on her.
Unique Synergy: Does not stack with duplicate synergies.
THE HIGH GROUND
Heavy Charging increases Ability Power Rate by an additional 150%, reduced by 50% for each Persistent Power Cosmic Air-Walker has.
Start the fight Focused and Persuade the Opponent 15% quicker.
Special Attack 1 Laser Blasts have +40% flat chance to Power Drain.
Start each fight with 7 Phoenix Force Charges, paused until the next time a Charge is gained.
Unique Synergy: Does not stack with duplicate synergies.
STOLE MY SHTICK
Bullet hits during Zemo’s Medium Attacks and Special Attack 2 inflict Incinerate Debuffs, dealing 20% of Attack Rating as Energy Damage over 6 seconds. Incinerate removes Perfect Block chance and reduces Block Proficiency by 50%.
Fury Buffs gain 20% increased potency.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...



























