Longshot
Mystic · 2020
Abilities
Fate Seal
Incinerate
Nullify
Immunities
Due to Longshot’s innate luck his Ability Accuracy can only be reduced through the effects of Debuffs. Longshot's base Ability Accuracy is 300%.
Duel Targets
Tags
#AW : X - Magica
#AW: Sugar Pill
#Carina's Challengers
#Hero
#Offensive: Burst
#Size: M
#Valentine's
#X-Men
Synergies
CO-WORKERS
When Longshot Nullifies a Regeneration Buff, gain a Regeneration Buff, healing 5% of base health over 10 second(s).
Attacking an Opponent with 0 Power reduces their Defensive Ability Accuracy by 50%.
Blocking an attack has a 10% chance to grant a Regeneration Passive that heals 25% of the damage taken from the block over 25 second(s).
Spider-Man 2099 gains 85 Critical Rating per Unique Debuff on the Opponent.
Unique Synergy: Does not stack with duplicate synergies.
IT'S GOOD TO BE LUCKY
Striking an Opponent with a Critical Hit has a 21% chance to grant a non-stacking Precision Buff, increasing Critical Rating by 14% for 7 seconds.
Striking an Opponent with a Critical Hit has a 21% chance to grant a non-stacking Precision Buff, increasing Critical Rating by 14% for 7 seconds.
Striking an Opponent with a Critical Hit has a 21% chance to grant a non-stacking Precision Buff, increasing Critical Rating by 14% for 7 seconds.
Striking an Opponent with a Critical Hit has a 21% chance to grant a non-stacking Precision Buff, increasing Critical Rating by 14% for 7 seconds.
Unique Synergy: Does not stack with duplicate synergies.
LOVE TRIANGLES:
Longshot's Special 2 has a 42% chance to inflict an additional Incinerate for each Bad Karma removed by Fate Seal.
Whenever stealing a Buff Rogue deals 20% of her Base Attack as Degeneration damage for each Buff stolen.
All Female Champions: Gain 200 Critical Rating and 12% increased Ability Accuracy.
Unique Synergy: Does not stack with duplicate Synergies.
Unique Synergy: Does not stack with duplicate Synergies.
PROBABILITY PALS
Black Cat starts the fight with 40 additional hits in her Combo Meter.
Whenever an Opponent’s ability fails to trigger, Domino adds +1 Combo to her Combo Meter.
When Longshot gains Good Karma, he has a 39% chance to gain an additional 1 Good Karma.
Unique Synergy: Does not stack with duplicate synergies.
TORMENTEE TO TORMENTOR
Weapon Attacks Instantly Regenerate 1 Health for each Fervor Spiral has gained consecutively, up to 50.
Prompts expire 5% slower per million Followers.
The first hit of Longshot’s Heavy Attack prevents him from using his Special Attack 3 until the Heavy finishes. Once triggered, disabled until Special Attack 3 is used.
Unique Synergy: Does not stack with duplicate synergies.
PARENTS OF GAVEEDRA
The Uncanny Passive gained at 6+ Daunteds gains 25% increased potency.
Personal Incinerate Debuffs cannot be Purified by non-Science Champions.
At the start of each fight, gain High Tempo for 12 seconds. Using a Special with this effect removes it and grants 10 Tempo.
Unique Synergy: Does not stack with duplicate synergies.
PASSIVE
Due to Longshot’s innate luck his Ability Accuracy can only be reduced through the effects of Debuffs.
Longshot's base Ability Accuracy is 300%. Modified chances are already displayed for Longshot’s abilities.
GOOD KARMA - MAX 5:
Longshot cannot gain Good Karma while under the effects of Stun.
51% Chance to gain 1 Good Karma when attacked. Increased to 102% if the attack was Dodged.
75% Chance to lose 1 Good Karma whenever inflicted with a Non-Damaging Debuff or Struck while Stunned. If the Opponent has Bad Karma active, remove 1 Bad Karma instead.
Whenever reaching 5 stacks of Good Karma, gain Pure of Heart for 14 seconds. Granting bonus effects from Special Attacks. This effect does not stack, but can be refreshed.
When Pure of Heart ends all remaining Good Karma is applied to the Opponent as Bad Karma.
BAD KARMA - MAX 5:
When consuming Good Karma while the Opponent is below max stacks of Bad Karma, apply a Bad Karma on the Opponent for 12 seconds and refresh all existing stacks.
For each Bad Karma, Longshot gains 12% of Power generated by the Opponent.
Whenever the Opponent launches a Special Attack or a Heavy Attack all Bad Karma effects are refreshed.
HEAVY ATTACKS
While Charging a Heavy Attack gain 1 Good Karma every 0.4 seconds.
Each hit consumes 1 Good Karma.
SPECIAL ATTACK 1 SP1
Consume 2 Good Karma.
This attack cannot Miss or be Auto-Blocked.
Pure of Heart is active: The first hit inflicts 59633 instant Bleeds each dealing 3407.6 Direct Damage. This damage benefits from Longshot's Critical Damage multiplier.
SPECIAL ATTACK 2 SP2
The Final Hit inflicts Incinerate dealing 1277.9 damage over 102228 seconds. Incinerate also removes Perfect Block chance and lowers Block Proficiency by 50%.
While this Incinerate is active the Opponent is Fate Sealed, Nullifying all Buffs. This Fate Seal also removes Bad Karma effects.
Each Buff and Bad Karma removed by Fate Seal combusts and inflicts Passive Incinerates dealing 7667.1 energy Damage over 8519 second(s). This damage benefits from Longshot's Critical Damage Rating. Max 10 stacks.
Pure of Heart is active: Instead of inflicting incinerate on the Final hit, the Incinerate triggers on activation of this Attack with it's expiry paused until the Attack ends.
SPECIAL ATTACK 3 SP3
Stun the Opponent for 3.5 seconds.
PURE OF HEART IS ACTIVE: THIS ATTACK GAINS UP TO {1} ATTACK
Pure of Heart is active: This attack gains up to 8519 Attack Rating based on Longshot's Good Karma.
Spotlight & Gameplay
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