Wolverine (X 23)
Mutant | 2016
Abilities
Bleed, Cruelty, Pursuit, Regeneration, Rupture*, Stun, Vicious
7* Stat Focus
Attack:
Critical Rating
Defense:
Block Penetration
#Hero
#Metal
#Meteor
#Offensive: Damage Over Time
#Saga
#Size: S
#X-Force
#X-Men
Playstyle and Requirements
Awakening Recommended
Relics


Signature Ability (Sig 1)
MORE THAN JUST AN ANIMAL
Always Active
While a Skill Opponent is suffering from 5 or more personal Bleed or Rupture effects, activating a Special Attack or inflicting Eviscerating Stun inflicts a Marked Passive for 5 seconds.
When Laura is inflicted with a Bleed effect, she has a 0.0% chance to gain a personal Regeneration Passive.
Increase personal Vicious potency by 0.0%.
Abilities
BORN TO KILL - ALWAYS ACTIVE
Laura’s healing factor prevents her Regeneration Rate from being reduced below 100% and lowers the duration of incoming Bleed effects by 90.0% and Poison effects by 60%. However, her Critical Penetration is reduced by 30.0% flat.
Against Skill Champions, Laura’s Parry Mastery inflicts a Stun Passive instead, lasting for 1.5 seconds. For each rank invested in the Petrify Mastery, this Stun Passive reduces the Opponent's Regeneration and Combat Power Rates by 10%.
Performing an Intercept or Punishing the Opponent’s Special Attacks grants Laura a Pursuit Passive for 4 seconds, or 800.0 seconds against Skill Champions. This is paused during Laura’s Special Attacks. Hits that grant Pursuit cannot be Evaded.
The Wolverine Relic grants +10.0 Critical Rating while Laura has a Regeneration effect active.
CELLULAR REGENERATION
When Laura is struck, she has a 15.0% chance to gain a Regeneration Passive healing 15.0% of missing Health over 16 seconds. Max stacks: -1. As a Defender, these heal 3% of missing Health instead.
After knocking down her Opponent, Laura stands still for 1.4 seconds. If she does not perform an action before this ends, she consumes -1 Frenzy to gain a personal Regeneration Passive.
FRENZY
Laura builds up Frenzy throughout the fight by performing the following actions:
Striking the Opponent grants Laura 200.0 Frenzy. Striking the Opponent with a Pursuit effect active grants -1 Frenzy instead.
Dodging a Special Attack hit grants 400.0 Frenzy. Cooldown: 0.3 seconds.
Frenzy rapidly falls off after not gaining Frenzy for 2.6 seconds. It cannot fall off during Special Attacks, while hitting the Opponent’s Block, or while Laura’s Striker is active.
Gain up to +79.0 Critical Rating based on Frenzy, maxing at 100 Frenzy.
LACERATING CRITICAL HITS
Laura’s Critical Hits lacerate her Opponents, inflicting a 32.0 Bleed Passive for 12 seconds. All personal Damaging effects scale with Base Attack only but are affected by Class relationships.
If a non-Tech Opponent is Immune to one of these Bleeds, Laura changes her fighting style to instead inflict Rupture Passives, copying personal Bleed behavior but with 30.0% reduced potency.
TAPPING INTO INSTINCTS
As an Attacker, Laura’s fourth Light Attack while over 100 Frenzy inflicts an Eviscerating Stun Passive for 3 seconds. For every -1 Frenzy above 100, this duration is increased by 20.0 seconds. All Frenzy is consumed at the end of this Stun.
During Eviscerating Stun, Laura can rapidly perform Light Attacks. If the Opponent is suffering from a Bleed or Rupture effect, each Light Attack inflicts a matching Instant effect dealing a burst of 1.8 damage for each active matching effect.
Additionally, during Eviscerating Stun, the Opponent is locked in place, Laura cannot activate Strikers or Special Attacks, and her Combat Power Rate is reduced by -75.0%. Performing any action that is not a Light Attack ends Eviscerating Stun early.
SPECIAL ATTACK 1
Personal Bleed, Rupture, and Cruelty effects are paused during this Special Attack and for 5 seconds after.
SPECIAL ATTACK 2
On activation, gain a non-stacking 20.0% Vicious Passive for 10 seconds, paused during the Opponent’s Special Attacks. While active, Critical Hits inflict an additional personal Bleed Passive.
SPECIAL ATTACK 3
Consume all Frenzy to grant Laura a +25.0 Cruelty Passive for every 20.0 Frenzy consumed for 8 seconds. Max stacks: -1. These expire one at a time.
Synergies
HUNT THE UNCANNY
Knockout a Mutant Champion. Once this mission is complete, Corvus receives Safeguard against the opponent’s Special 2 Attack if Glaive’s Immunity is active, preventing him from losing more 5% Health from a single hit.
+10% Attack Rating at the start of the fight.
+10% Attack Rating at the start of the fight.
+10% Attack Rating at the start of the fight.
Unique Synergy: Does not stack with duplicate Synergies.
ROOMMATES
Striking an Unstoppable Opponent while Sandstorm is active grants Dust a personal Prowess Passive.
Start each fight with a Disguised Charge. When struck by an attack that would deal more than 5% of Wolverine’s Max Health, consume the Charge to lower the damage to 0. This ability does not work against Special Attack 3.
Unique Synergy: Does not stack with duplicate synergies.
THE VOID’S RESISTANCE
Gain +150 Critical Damage Rating.
Gain +6% Attack Rating.
Gain +150 Critical Rating.
Gain +7.5% Special Damage.
+10% Combat Adrenaline.
Synergy Champions: Gain the bonuses of all present Synergy Champions if Human Torch is dead.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...














