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Taskmaster

Taskmaster

Skill · 2017

Black Panther Black Widow
Abilities
Armor Break Bleed Concussion
Tags
#AW: Sturdy #Cabal #Control: Denial #Hydra #Mercenary #Metal #Size: M #Thunderbolts #Villain

Synergies

ADVANCED IDEA MECHANICS
M.O.D.O.K.
Taskmaster
M.O.D.O.K.Force Field recharges 1 second(s) faster.

TaskmasterDeal 15% more Bleed damage.

Unique Synergy: Does not stack with duplicate synergies.
BETTER LUCK NEXT TIME
Domino
M.O.D.O.K.
Taskmaster
DominoIf Domino never hit with a Special Attack while both Lucky and Unlucky were active, then she has +20% chance to activate them during her next fight.

M.O.D.O.K. or Taskmaster: Bleed abilities last 2 second(s) longer.
Unique Synergy: Does not stack with duplicate synergies.
METALIC AFFINITY
Cable
Magneto (House of X)
Taskmaster
Wolverine (X 23)
CableBegin the fight with 60% Poison Resistance.

Magneto (House of X)Gain an indefinite Prowess Buff, granting +20% Special attack damage.

TaskmasterExploit Weakness attacks deal +40% Damage.

Wolverine (X 23)Bleed & Cruelty effects gain 10% increased duration.

Unique Synergy: Does not stack with duplicate Synergies.
MOSTLY AVERAGE JOES
Hawkeye
Taskmaster
HawkeyeEach Successful Release triggered since the last time the Special 3 was activated increases duration of Bleeds by an additional 20%.

TaskmasterIf Taskmaster’s Current Exploit Weakness target attack is a Special Attack, all his Special Attacks become Unblockable.

Unique Synergy: Does not stack with duplicate synergies.
NO SWORD LEFT BEHIND
Captain Britain
Rintrah
Taskmaster
Captain BritainEvery time a Debuff is purified, deal a burst of 25% Attack Rating as Energy Damage to Opponent.

RintrahIncrease Neutralize duration by 1 second(s).

TaskmasterIncrease the duration of Exploit Weakness Passive by 5 second(s).

Unique Synergy: Does not stack with duplicate synergies.
POWER OF MONEY
Yellow Jacket
Joe Fixit
Kingpin
Taskmaster
Yondu
Yellow JacketInflicting a Debuff grants +10 Core Charge. Cooldown: 10 seconds.

Villain Champions: +5% Attack Rating.
Unique Synergy: Does not stack with duplicate Synergies.
PROFESSORS IN CRIME
Taskmaster
Crossbones
TaskmasterInstantly gain 5% of his Max Power each time he Exploits a Weakness.

CrossbonesGain 2 additional Fury Buff(s) when entering Overrun.

Unique Synergy: Does not stack with duplicate synergies.
REMEMBER ME
Black Widow (Deadly Origin)
Taskmaster
Black Widow (Deadly Origin)Each time Black Widow strikes with Widow’s Insight active she gains 2% of a Bar of Power.

TaskmasterEach time he Exploits a Weakness, Taskmaster has a 30% chance to Inflict a Sabotage Debuff, reducing Defensive Ability Accuracy by 20% for 10 seconds and dealing 10% of Attack as direct Damage when Abilities fail to trigger.

Unique Synergy: Does not stack with duplicate synergies.
TERMINATION CONTRACT
Taskmaster
Moon Knight
TaskmasterGains a 30% chance to Evade, against his current Exploit Weakness target.

Moon KnightAll of Moonknight’s Moon Phase Abilities gain a flat +10% chance to trigger.

Unique Synergy: Does not stack with duplicate synergies.
THUNDERBOLTS
Taskmaster
Winter Soldier
TaskmasterCurrent Exploit Weakness target Attack has a 20% chance to become Unblockable.

Winter SoldierWintersoldier’s EMP Upgrade gains a flat +5% chance to trigger.

Unique Synergy: Does not stack with duplicate synergies.
TWO MORE SHALL TAKE ITS PLACE
Arnim Zola
Red Skull
Punisher 2099
Crossbones
Taskmaster
Captain America
Captain AmericaWhile in a fight, Captain America counts as #Hydra and a #Villain instead of a #Hero.

#Hydra Champions: Start each fight with an indefinite Lying In Hate Passive, increasing Attack Rating by +10%. When struck by a Special Attack 1 or 2, Lying in Hate is consumed to grant an Indestructible Passive for the remainder of the Special Attack.
Unique Synergy: Does not stack with duplicate synergies.
Tier
Level
Rank
Attack
 
Health
 
Crit Rating
 
Crit Damage
 
Armor
 
Block Proficiency
 
Challenge Rating
 
/200
Signature Ability
INTUITIVE PATTERN RECOGNITION
Increase Concussion Debuff Durations by 5 second(s).
Each time Taskmaster successfully triggers Exploit Weakness it places a Concussion Debuff on his Opponent reducing their Ability Accuracy by 5% for 5.93 seconds and resetting the Duration of any currently active Concussions caused by this ability.
If Taskmaster places 5 Concussions on his Opponent simultaneously, they convert into a Passive effect which reduces Ability Accuracy by 25% for 14.6 seconds, counts as 5 Debuffs for Taskmaster's other Abilities, and removes the Exploit Weakness cooldown timer. While this effect is active, Taskmaster will not trigger additional Concussion Debuffs.
PHOTOGRAPHIC REFLEXES - PASSIVE
Each Unique Attack your Opponent attempts decreases their Offensive Ability Accuracy by 10%, while increasing your Perfect Block Chance by the same amount.
Each Unique Attack you make decreases your Opponent’s Defensive Ability Accuracy by 10%
Being Struck by a Special Attack resets both of these abilities’ effects.
EXPLOIT WEAKNESS - PASSIVE
Taskmaster spots a weakness in the last Attack his Opponent attempted, which can be exploited by striking his Opponent with that same attack within 10 seconds.
Successfully exploiting a weakness instantly deals 3156.8 Direct Damage.
An Attack that will trigger Exploit Weakness will not trigger Passive Evades or Auto-Block.
After Exploit Weakness is triggered or expires it goes on cooldown for 5 seconds.
LEARN THE FOE - PASSIVE
Each time a Debuff is placed on Taskmaster, all future Debuffs placed on him have their Potency reduced by 10%
If the Debuff Potency reduction reaches 100%, Taskmaster becomes Immune to Debuffs.
IF EXPLOIT WEAKNESS IS ON COOLDOWN, THE COOLDOWN IMMEDIATELY
If Exploit Weakness is on Cooldown, the Cooldown immediately ends, and the target is set.
This attack gains +1381.1 Attack for each Debuff active on either Taskmaster or his Opponent.
HEAVY ATTACKS
If Taskmaster has triggered Exploit Weakness in the last 1 second(s), or his current Exploit Weakness target is Heavy Attack, he avoids any incoming attacks for the first 1 second(s) of charging this Attack.
SPECIAL ATTACK 1 SP1
Causes Bleed lasting 19730 seconds and dealing 591.9 Damage, per Debuff triggered on the Opponent this fight. Max Damage after 394.6 Debuffs.

Spotlight & Gameplay

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