Storm
Mutant · 2015
Abilities
Precision
Prowess
Shock
Granted via synergy
Dracula
Interrupting any attack inflicts a Bleed Debuff dealing 20% of Attack as Direct Damage over 8 seconds.
Dracula
Interrupting any attack inflicts a Bleed Debuff dealing 20% of Attack as Direct Damage over 8 seconds.
Immunities
Shock Immunity
Granted via synergy
Storm (Pyramid X)
Gain 2 Prowess every time Immunity triggers.
Granted via synergy
Storm (Pyramid X)
Gain 2 Prowess every time Immunity triggers.
Storm (Pyramid X)
Gain 2 Prowess every time Immunity triggers.
Granted via synergy
Storm (Pyramid X)
Gain 2 Prowess every time Immunity triggers.
Tags
#AW: Crush
#AW: Planetary Endurance
#AW: Prowess Power
#Coda
#EQ : Romance
#Hero
#Meteor
#Offensive: Burst
#RAIDS : Assault
#Size: S
#Valentine's
#Wakandan
#X-Force
#X-Men
Synergies
HUNT THE UNCANNY
Knockout a Mutant Champion. Once this mission is complete, Corvus receives Safeguard against the opponent’s Special 2 Attack if Glaive’s Immunity is active, preventing him from losing more 5% Health from a single hit.
+10% Attack Rating at the start of the fight.
+10% Attack Rating at the start of the fight.
+10% Attack Rating at the start of the fight.
Unique Synergy: Does not stack with duplicate Synergies.
MPENDING STORM
Each hit of a Heavy Attack into a Shocked Opponent has a 60% chance to inflict an additional Shock Debuff, dealing 70% of modified attack over 8 seconds.
If this champion is a Horseman of Apocalypse Shock effects last +50% longer and Heavy Attacks refresh all Shock Debuffs on the Opponent.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
PUNK'S PANACHE
Synergy Members: Special Attacks don't generate Power for the Opponent if Titania is alive, and gain +10% Attack Rating if Captain Marvel is alive, +750 Critical Rating if Storm is alive, and +400 Critical Damage Rating if Yondu is alive.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
TERMINATED
Unblockable Special Attacks create 1 Armor Up per Defeated Mutant in a Quest, up to 5.
Heavy Attacks are guaranteed critical hits. Cooldown 8 seconds.
Whenever Storm fails to activate a Shock or Stun effect during a Special Attack, she gains 3 Prowess Buffs.
Unique Synergy: Does not stack with duplicate Synergies.
THE MUNCHIES
With a personal Fervor active, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
With a personal Fervor active, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
While the Opponent is suffering from a personal Damaging effect, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
While the Opponent is suffering from a personal Damaging effect, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
Unique Synergy: Does not stack with duplicate synergies.
VAMPYRSK, THE VAMPIRE KINGDOM
At the start of each fight, rapidly gain 25% of a Bar of Power for each other unique Synergy Champion present.
While fighting a #Silver Champion, these Synergy Champions suffer -25% Regeneration Rate.
While fighting a #Silver Champion, these Synergy Champions suffer -25% Regeneration Rate.
While fighting a #Silver Champion, these Synergy Champions suffer -25% Regeneration Rate.
Synergy Champions: Interrupting any attack inflicts a Bleed Debuff dealing 20% of Attack as Direct Damage over 8 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
ALWAYS ACTIVE
Storm’s control of the elements grants her Immunity to Shock effects.
PROWESS BUFFS
Unless otherwise stated, Storm’s Prowess Buffs last 20 seconds and grant +20% Special Attack damage.
Each time either Champion lands a Critical Hit, gain 1 Prowess Buff(s).
Each time the opponent Purifies a Debuff, gain 2 Prowess Buff(s).
Each time Storm gains a Bleed effect, gain 2 Prowess Buff(s).
Each time Storm’s Immunity prevents a Shock effect, gain 2 Prowess Buff(s).
PASSIVE
If a Skill Opponent Purifies a Stun Debuff it is replaced with a Passive Stun lasting 2 seconds.
WHILE CHARGING OR LAUNCHING A HEAVY ATTACK, ALL PROWESS EFFE
While charging or launching a Heavy Attack, all Prowess effects on Storm are Paused. Knocking the opponent down with this attack Pauses all Prowess effects on Storm for 10 seconds.
Each hit has a 70% chance to inflict a Shock Debuff, causing 4510.5 Energy Damage over 54126 seconds.
If the opponent is Stunned, the Shock chance becomes 100% and all Shocks on the opponent are Paused for 6 seconds.
First hit: Gain 1 Prowess Buffs.
Final hit: 100% chance to inflict a 3 second(s) Stun Debuff.
100% chance to gain a non-stacking Precision Buff, increasing Critical Rating by +1157.14 for 45 seconds.
Spotlight & Gameplay
Coming Soon...



































